RimWorld

RimWorld

[LB] Covetheus
67 Comments
Kokorocodon 2 Jan, 2022 @ 6:26am 
Are you asking me if i'm a fan of prometheus? :winter2019neutralyul:
Rex705 24 Aug, 2021 @ 7:39am 
1.3?
ProfZelonka 12 Aug, 2021 @ 11:19am 
Still hoping, 1.3?
Rex705 9 May, 2021 @ 8:58am 
Would love an update for this!
GhettoEwok 2 Mar, 2021 @ 12:52pm 
Any chance of an update? Need this for my Colony on a xeno infested planet scenario.
Nasty Dog 20 Sep, 2020 @ 7:17am 
Yes, please update. 1.2 has the combat jacket problem
Seelöwe 19 Aug, 2020 @ 1:31pm 
Does The update 1.2 will be coming in a long time ?
Seelöwe 17 Aug, 2020 @ 2:46am 
this is a great mod, can't wait for some new content!
Gold Battle Moose 22 Jun, 2020 @ 2:45pm 
The Combat Jacket only has male textures and is missing for all other body types. Appears with a big pink texture when someone else tries to equip it. Love the textures
SpookyBees 9 Jun, 2020 @ 4:10am 
Not sure what was causing this, starting with the scenario included with this mod caused some pawns to be invisible in the prep menu and when landed their torsos were invisible and they were surrounded by a pink square. I've tried troubleshooting and disabling mods I thought might be conflicting with this one but I didn't remedy the problem.
PAD  [author] 7 Jun, 2020 @ 2:11am 
@just a german officer Facial stuff!
@ProfZelonka thank you!
ProfZelonka 6 Jun, 2020 @ 10:33pm 
Love the mod btw, works really well with the AVP mod. Thank you.
Tess Tickles 31 May, 2020 @ 6:43pm 
what mods did u use in the video that add hands a feet
PAD  [author] 21 May, 2020 @ 5:31am 
@Sketch thank you! I guess it's not a secret anymore, we'll see ;)
Sketch 21 May, 2020 @ 3:17am 
These mods you're putting out are amazing! I'm secretly hoping you update all of the games textures, not just the walls
Nyarlathotep 19 May, 2020 @ 4:34am 
@lelbaro it doesn’t make the mod unplayable, just that initial moment, I just have to load prepare carefully and hit randomize on the person.
PAD  [author] 18 May, 2020 @ 8:52am 
@Angry baby thanks!
@The Illusive Man Hi! thanks for the feedback! That's strange, I think it had something to do with Humanoid Alien Races. I'm not quite sure how to fix that issue tho at the moment.
Nyarlathotep 17 May, 2020 @ 4:46pm 
@lelbaro i have a similar issue, but its mostly fixed while using the prepare carefully mod. for some odd reason when using this mod it likes to set half the selection group as using geth bodies when I have the geth playable race mod activated, which breaks slightly since they arent coded to wear clothing lol.
Philinator 12 May, 2020 @ 6:21pm 
So rad
PAD  [author] 11 May, 2020 @ 6:19pm 
@akkeran I see, I'll try to find a solution to your problem.
akkeran 11 May, 2020 @ 10:35am 
@Lelbaro situation is Humanoid Alien Races makes impossible to choose normal skin color for human pawns. Maybe it's possible to have your mod separate without androids?
peterr 11 May, 2020 @ 5:36am 
thanks boss <3
PAD  [author] 11 May, 2020 @ 4:33am 
@oleg I see, well for starters try Alien vs Predators by Ogliss it adds Xenomorphs in the game.
Make sure to stay tuned as I still have a lot of plans for this mod :) I'll make a modlist soon when I'm not busy.
peterr 11 May, 2020 @ 4:27am 
i have no problems with compatibility i just think it would be intresting
PAD  [author] 11 May, 2020 @ 4:13am 
@oleg Hi! Why does it gives you any problems with your current installed mods?
peterr 11 May, 2020 @ 3:44am 
would you be able to make a modlist for all the mods you think would work well with this? thanks
PAD  [author] 10 May, 2020 @ 6:48am 
@akkeran Does it gives you any errors/bugs/problems? If it does let me know.
PAD  [author] 10 May, 2020 @ 5:12am 
@akkeran Hi! because when you play the Colony Mission Scenario, your colonist will be accompanied by an Android.
akkeran 10 May, 2020 @ 5:04am 
sorry. i like your mod. but why it needs Alien races???
PAD  [author] 7 May, 2020 @ 6:06pm 
@Necromantic 1 yes! and I will try to make it CE compatible as much as I can!
Emperors Champion Dragos 7 May, 2020 @ 6:06pm 
Read the bottom of the desc, Necromantic. Be patient.
Dr. Necromantic 1 7 May, 2020 @ 1:12pm 
Plans on adding the weapons from the film? Maybe some furnishing later on? Thats one thing the AVP mod is currently lacking is immersive furnishing.
PAD  [author] 7 May, 2020 @ 2:29am 
Update: currently working on the scenario. Sorry for the slow updates guys I've been busy this week.
Dan 5 May, 2020 @ 7:22pm 
id love to see that in the future :)
PAD  [author] 5 May, 2020 @ 7:17pm 
I see, In that case, I would love to do it! After I finish developing Cevetheus maybe it will be my next project :)
Dan 5 May, 2020 @ 7:12pm 
it wouldnt hurt to make your own version, i love his AvP mod but i feel like all the detail has been put into the aliens and predators while the marines arent as fully polished
PAD  [author] 5 May, 2020 @ 7:10pm 
@Dan Hi! I think AvP by Ogliss have USCM included already.
Dan 5 May, 2020 @ 7:03pm 
Please make a Colonial Marine pack
PAD  [author] 3 May, 2020 @ 6:15pm 
@LoganMartin You're welcome! :) I'm currently making more designs so stay tuned! Don't forget to rate! :D
LoganMartin 3 May, 2020 @ 6:08pm 
NO way!! Alien Covenant is in my top three movies of all times, and I've been using Save Our Ship 2 to make the USCSS Covenant. Thank you so much for this mod!
PAD  [author] 1 May, 2020 @ 6:18pm 
@Bravo14 @__
Backpack will no longer spawn to other factions with the new update. I hope this fix the problem with Royalty NPCs stacking issues.
PAD  [author] 1 May, 2020 @ 10:28am 
I updated some of the apparels def name, so you guys might get an error and "Covenant apparel" disappearance on existing saves. It's completely normal tho, sorry about that.
PAD  [author] 1 May, 2020 @ 9:38am 
@Solzucht just like in the movies HAHAHA Thanks! I'll be adding armors tho the hoodies in the video is for weather protection.
Solzucht 1 May, 2020 @ 8:26am 
nice design :D
and thanks for the little video, showing how the defense apparel did work out for the colonists :P
jk
PAD  [author] 30 Apr, 2020 @ 7:39pm 
@DevilDog You're welcome! :) There's already a mod that adds Xenomorphs in the game so I wont be adding aliens to this mod.
Here's the link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034103876&searchtext=Alien+vs+Predator
DevilDog 30 Apr, 2020 @ 7:31pm 
Thanks for making this mod and for saying you will try to make it CE compatible. Also a question will you be adding aliens? (for a fist time mod really high detail keep it up)
PAD  [author] 30 Apr, 2020 @ 6:29pm 
@brody1601 it should work except for the backpack. I'll try to make it CE compatible as much as I can in the future updates.
brody1601 30 Apr, 2020 @ 3:45pm 
Will this work with CE?
PAD  [author] 30 Apr, 2020 @ 4:15am 
UPDATE: Made 4 Jumpsuit designs, resizing it atm for the other colonist body types.

@___ I see, there must be a incompatibility to Royalty DLC, I'll check it out after the next update.