XCOM: Chimera Squad

XCOM: Chimera Squad

Never Miss again
45 Comments
travis.n 3 Jun @ 6:23pm 
It's not working for me. My troops still missed a shot.
Velosth 29 May @ 3:27am 
Look, I have no idea how the percentages were made but failing 94, 97 and 98% of success is the equivalent of winning the lottery, and it happened to me in two missions in the space of half an hour.
Which is certainly suspicious and makes me very angry. But from here to using the trick that makes you always hit that one I would never do it.
Removing randomness from Xcom is like playing an RPG with a die with only 20. Then there is always the lowest difficulty. For the rest, everyone plays as they wish.
Maples9909 22 May @ 8:41pm 
tyger's eye, the idea of a a military unit as important as xcom\Csquad missing a shot ever and being allowed to deploy ever again is why its a game flaw, misses should only be because of concealment or target buffs.
Neon_Ghost 20 May @ 5:57am 
Tiger eye you clearly have not played the previous xcom games the reason we play this is because i personally have misses a 90% chance flank shot in xcom2 which made me stop playing this mod had made xcom2 fun again.
ItsHord 5 May, 2024 @ 7:21am 
Mod works and does not work, It seems to shift between operators. Might be worth checking the mod over again and see if anything has been changed. But i see the author has not been active here for 4 years so i doubt that is going to change.

Mans probably got notifications from this page disabled
Platypus 27 Oct, 2021 @ 6:51am 
This mod already exists, it's called "Story" difficulty
Tiger's Eye 19 Jun, 2021 @ 7:06am 
I don't want to bash on anyone using this mod, modding is about making the game fun for you after all. I'm just interested in why you would want to play a tactical shooter with guaranteed hits? Doesn't it become the equivalent of a cookie clicker with guns? You just load in the mission, click once or twice on every enemy, and win. With the Chimera Squad timeline there is at least something you still have to look out for, but I still wonder why someone would be willing to invest their time into playing if there is no challenge involved into winning encounters.
Dęąth Viper 1 Feb, 2021 @ 12:32am 
the description is beautiful lmfao
kazuya0010 1 Jun, 2020 @ 8:20pm 
This mod is very inconsistent and my squad mates keep missing shots sometimes even though their aim is right on the target.
electroboy11 23 May, 2020 @ 8:41pm 
Heratic
FreeFormSage 21 May, 2020 @ 2:01pm 
Imagine someone digging through 80+ mods to find one designed to break the game, then complaining about it breaking the game.

Pfft. /like mod.
Spark 9 May, 2020 @ 12:53am 
This mod is very incosistent. Godmother missed a shot
Bryzun 7 May, 2020 @ 11:13am 
meh i still managed to miss a shot during the first breach using this so never mind i'm giving up with this game.
Bryzun 7 May, 2020 @ 11:06am 
AWESOME ill be using this to beat the impossible sacred coil mission without having to change the difficulty setting! because honestly that mission is going to stop me from playing any more otherwise...
Fenix 7 May, 2020 @ 2:36am 
Being able to ignore full cover is a bit much (I assume this from the value of 500), but I respect that you made this mod for your definition of fun and frankly having fun is all that matters at the end of the day, no matter how much the tryhards try to cry otherwise.
TMoron 5 May, 2020 @ 11:46pm 
isnt the game easy enough already lmao
Mishm  [author] 5 May, 2020 @ 12:39am 
Please specify what isnt working so I can take a look at it. Ir might be a unit I missed or something else (perhaps a difficulty that is not working)
FotherMucker 3 May, 2020 @ 7:15am 
this mod doesn't work
SeanB1014 2 May, 2020 @ 11:36pm 
However, please fix the mod. I've started a new game several times and have disabled other mods, and the aim stats are unchanged. The Psi stats however are 500 for all agents except Verge and Shelter, which remain(?) at 60. Any files I need to edit?
SeanB1014 2 May, 2020 @ 11:27pm 
To anyone complaining about how it breaks the game, well, it's SUPPOSED to, so don't download this if you don't want to. Quit whining. Also, cheats like this are great for testing other mods throughout the story!
Vaartok 2 May, 2020 @ 7:37pm 
So this is even easier than story mode?

"Game Journalist" difficulty, perhaps?
Cervando 2 May, 2020 @ 2:12am 
If you want no challenge, just play on Story Mode
Real Viking 30 Apr, 2020 @ 5:01pm 
I'm assuming it's following the same thing in chimera because hit ratio is abnormally high when game report ~60% chance and abnormally low at above 90%
Real Viking 30 Apr, 2020 @ 4:55pm 
if you haven't seen what I talked about I mean where the values is prioritized as crit and many of the abilities > hit > graze/dodge/miss in a single roll at max value 100. if your crit and whatever bonus and hit negate from ability was high enough you'd end in a scenario where you would always crit on graze or enemy would dodge
Real Viking 30 Apr, 2020 @ 4:43pm 
Request that these hit values be weighed against the range towards your targets. And damage values as well. Honestly speaking rushing and flanking is not rewarding enough in any of the xcom games so I'd happily trade higher exposure and damage taken for a better reward in repositioning. While on the theme did they roll all the values in a single roll like in xcom 2?
Bemoteajh 30 Apr, 2020 @ 2:20pm 
Do the enemies always hit as well... if so balanced mod... If not... CHEATER!
c.farris 30 Apr, 2020 @ 9:19am 
Started two new games now, no update on the aim rating on any troop.
tehjeffman 30 Apr, 2020 @ 8:35am 
Missing a 99% hit is what Xcom is all about. This mod breaks that =(
treedogg 30 Apr, 2020 @ 12:56am 
this is great thanks
Mishm  [author] 29 Apr, 2020 @ 11:42pm 
In order for it to work, you need to start a new game.

You should see it working, when inspecting the troops. They should have an aim of 500.
TheBoredGal 29 Apr, 2020 @ 7:23pm 
Buzzkill, the mod
Zepod 29 Apr, 2020 @ 6:39pm 
I don't understand ho you could enjoy this.
Shebby 29 Apr, 2020 @ 6:18pm 
Still failing these 92% Hit chances
Shebby 29 Apr, 2020 @ 6:18pm 
Doesn't work seem work for me even though i have it mounted.
smoak_dragon 29 Apr, 2020 @ 6:00pm 
game just crashed, I don't know if this contradictise any of these mods ( a better start, ex for all)
HawkPeft 29 Apr, 2020 @ 5:25pm 
I like your honesty, you do you random internet person and don't let anyone tell you otherwise. There's no point in playing a game if you're not enjoying it, in whatever form that enjoyment takes.
Stardust 🌠 29 Apr, 2020 @ 3:06pm 
Iridar has spoken.

also so have i

shut up about it being cheating you elitist pricks
el tovot 29 Apr, 2020 @ 3:06pm 
Not my cup of tea as the thrill of getting absolutely destroyed by a miss is what I seek, but I like that people find their own ways of enjoying XCOM.
ShugoTheRipper 29 Apr, 2020 @ 2:36pm 
I love it!
smoak_dragon 29 Apr, 2020 @ 1:40pm 
full respect to you for stating truth "because it let me enjoy the game more and frankly that is was the game is all about."
Ricken 29 Apr, 2020 @ 1:21pm 
Why bother even playing the game if you can never miss... Just watch a let play. The games already super easy anyways.
Uliasea 29 Apr, 2020 @ 12:16pm 
It didn't seem to work for me. I mean, I see the attack rating of 500 in the stats but I still miss a lot...
Do I have to start a new campaign for it?
Iridar 29 Apr, 2020 @ 11:00am 
Before this mod drowns in snark, I just wanna say, I used to cheat a lot in single player games when I was kid. It let me had more fun in games. Even today I see nothing wrong with using cheat codes to get maxed out resources in games like Mass Effect and Need For Speed.
I see nothing wrong with this mod's existence, it's not any different from Trainers of the old.
Flashstriker 29 Apr, 2020 @ 9:48am 
I respect you for making this
SkeletonFriend9000 29 Apr, 2020 @ 8:57am 
you saved this game...
and hopefully the same will be done to the other Xcom Games
You are the hero we did not deserve... did not want... but shure as hell needed