Sid Meier's Civilization V

Sid Meier's Civilization V

Republic of Genoa (BNW) [English/Deutsch]
24 Comments
Davinci 17 Sep, 2024 @ 2:04pm 
pretty much copied venice
TevoTFM 21 Jul, 2020 @ 3:27pm 
Shouldn't Genoa be more known for they're legendary crossbowmen?
Prestonn 12 May, 2020 @ 4:38pm 
is YNAEMP compatible?
Justinien 1er 22 Oct, 2018 @ 8:01am 
It would be better if genoa can buy city states like venice because it's too hard if the only way to get another city is to annex.
mckurosu  [author] 20 May, 2015 @ 12:09am 
@longocasa
No, I don't speak Italian.. Sorry. The text is in the XML/Text Folder, if anyone translates it into Italian I could probably include it officially..
Zeneize 19 May, 2015 @ 8:36am 
There's an Italian version?
bugge 11 Nov, 2014 @ 2:22pm 
There is already a Genoa Civ (Teddyk) where Genoa can make settlers.

I think your interpretation of the history of Genoa is just as good as Firaxis' interpretation of the history of Venezia. It's a "City State" and Liguria/Sardinia is covered by expanding cultural borders on a standard map.
mattchew 29 Sep, 2014 @ 11:03am 
Tone down the lighthouse, and make settlers double cost. Or something, I'm not a modder ahaha
Genoa did settle Sardinia and parts of liguria, so you need some sort of way to implement settling. Maybe do it like india, double unhappiness from cities but improved trade routes for the UA
mckurosu  [author] 29 Sep, 2014 @ 4:19am 
@Impirren RyRy: The Argument I made (and I know, it's not a very strong argument...) was, that genoa took sardinia through military means, adopted Patronage, recieved a free merchant of venice from a city-state, bought the city-state Caffa and constructed trading posts in those cities, but they kept some sort of local autonomy (No annexing)

The true reason of course, why genoa can't settle is because that would make them extremely OP.

But please tell me what you think. It's only how I interpret the history of Genoa and I'm not a historian.
Soto 28 Sep, 2014 @ 4:44pm 
One thing, Genoa DID settle places (Caffa, Sardinia), so I think maybe double the cost for Genovese settlers?
mckurosu  [author] 2 Aug, 2014 @ 9:07am 
Unfortunately I can't speak italian, but if someone wants to do it, i'll update the mod with his or her translation. I'd provide a list with every text bit used, if someone annouces his or her interest in translating this mod.
Thaijin 30 Jul, 2014 @ 1:33am 
English and deutsch languages...And italian? (or Genovese language?)
hungiton 19 Mar, 2014 @ 12:44pm 
ok thanks
mckurosu  [author] 19 Mar, 2014 @ 5:54am 
@pythonz: Erm, yes, of course? I actually made it so that Genoa will be placed before the other civs, to make shure they start on coast. But like with Venice, there can be Bugs, where they start on a big lake or other stupid locations...
hungiton 18 Mar, 2014 @ 2:41pm 
i think coastal bias would be good
EternalRaion 24 Feb, 2014 @ 1:31pm 
I'm from Genoa, it's my dream this mod XD
Makin 5 Feb, 2014 @ 8:31am 
I'm from Genoa! Great Work! xD
mckurosu  [author] 28 Jan, 2014 @ 5:24am 
@Thengs: Erm, no.. What is your Game setup? Because I actually tested this and it always spawned both a settler and a warrior.
marti 27 Jan, 2014 @ 2:57pm 
Is it intended for Genoa to only start with a settler and no other units?
mckurosu  [author] 18 Jan, 2014 @ 1:43am 
@roblrich: Yeah.. Collective Rule.. When I made this mod I had no Idea, how I could get around this problem. It was only last week when I could think of a solution to this, but I'm still testing. Yes, getting new cities is pretty hard, that is by Design (you're not supposed to win through domination) ;) and also keeping a city when you manage to conquer one, which I think is more or less historically accurate. Or what would you want the trait to look like?
Cuki2001 17 Jan, 2014 @ 10:10am 
Got nothing when unlocking 'Collective Rule' social policy. Is this by design? Also, it's hard to get enough units to take a city. I've given it my best shot and prefer Venice. Hope this civ is revisited and some adjustments made.
renzobarbieri 11 Jan, 2014 @ 2:04pm 
Good work, thank you.
mckurosu  [author] 2 Jan, 2014 @ 8:40am 
@zArkham4269: It can be quite OP, it's just (very) bad at having extra cities. If you build Trading Stations(they are better than the normal great merchant build) in the beginning, you get a nice headstart, at the End of the Game you'll swimm in money. But yeah, if you don't start at a coast, you'll have no chance.

But I'd gladly have some more opinions, how playing Genoa feels.
zArkham4269 27 Dec, 2013 @ 7:00pm 
So this is Venice without the ability to use a Great Merchant to take over new cities? If so then I think they need some sort of mechanic to buy mercenaries or they'll really be hosed given they will have to concentrate so heavily on getting troops to take over extra cities.