Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Hunting Tower / Охотничья башня
14 Comments
bye.exe 3 Aug, 2022 @ 4:51pm 
cool idea!
Some_Warrior 16 Oct, 2021 @ 5:54am 
About the electricity/power demands using "$CONSUMPTION_PER_SECOND eletric 0.00" might help...
LIGHTTECH2 17 Jul, 2021 @ 1:05am 
so lovely to have a variety of buildings
makbthemf 24 Dec, 2020 @ 4:49am 
@DrKirk "лучше только тротуар" если не подвести к зданию дорогу, то мясо некому будет вывозить ;-)
DrKirk 7 Dec, 2020 @ 3:02am 
Делай лучше хижину лесника, а эти вышки с дорогой смотрятся как то не очень, лучше только тротуар, или вообще в декор... Как писали другие, все таки избушка тут логичнее, а вышки это вышки...
Researcher 16 May, 2020 @ 9:01am 
Можно было сделать как обычную избушку
EZ88  [author] 14 May, 2020 @ 5:57am 
Noticed this as well, I dont know if I can remove this but I'll look into it
Defacto 14 May, 2020 @ 4:43am 
Good looking assets. They seem to work fine without power, but they still complain if power is not supplied.
EZ88  [author] 4 May, 2020 @ 2:05am 
Maybe found the issue, wrong reference in the material file. Is (hopefully) fixed now
ril 4 May, 2020 @ 1:18am 
Removed and subscribed again, but it still flickers from close up. ¯\_(ツ)_/¯
https://i.imgur.com/BNtyEcT.png

Anyway, thanks for mod :)
EZ88  [author] 3 May, 2020 @ 11:29pm 
That is unfortunate, changed back to Factory type. @ZsuriaM I dont see the flickering :(, can you redownload and try agian? If it still flickers let me know
thorstein92 3 May, 2020 @ 4:16pm 
Don't work. Should be flagged as factory, not a farm.
gregoryefimow 3 May, 2020 @ 2:35pm 
Зачем...?
ril 3 May, 2020 @ 2:10pm 
Textures for second tower seem to be bugged (flickering), when watching up close on different angles.