Transport Fever 2

Transport Fever 2

Extra sound effects for trains
32 Comments
oshawotta737 7 Sep, 2023 @ 8:54pm 
Is there any way to make the level crossing bell louder?
TravelWhale 2 Aug, 2023 @ 6:00am 
All right.Actually I just used a bit...But it does helps me a lot! Once again, thank you for posting this mod :)
lollus  [author] 2 Aug, 2023 @ 3:34am 
If your code depends on mine, you will need to add a dependency. If you copy the bits you need, you won't need it. I'd rather have no dependencies for ease of use.
TravelWhale 2 Aug, 2023 @ 2:26am 
Some of my mod's functions will depend on your original script code like utils in your script folder. And it does help me a lot to modify many values. So, I want to know if I should add your mod as dependency.
lollus  [author] 2 Aug, 2023 @ 2:11am 
It depends what you want to do. It's probably easiest to copy the bits you need and put in your own soundsets.
TravelWhale 1 Aug, 2023 @ 8:08pm 
Hi there, thank you for posting this mod and it inspires me a lot! I am going to post a mod which will modify the soundset and I want to refer to your code from your mods. Should I add your mods as dependencies? Hoping for your reply :)
Ferviani 23 Mar, 2023 @ 5:39am 
Thanks, it does work :steamhappy:
lollus  [author] 23 Mar, 2023 @ 4:51am 
Why not? Try this: https://github.com/lolluslollus/lollo_trains_audio_1 . If it works, I can release it on Steam.
Ferviani 23 Mar, 2023 @ 4:33am 
Is there a chance to make your mod work with the "USA Whistleposts" mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790931135 ? That mod is triggering "crossing" event instead of "bell" event?
Ferviani 20 Mar, 2023 @ 8:45am 
Great, thank you :steamthumbsup:
lollus  [author] 20 Mar, 2023 @ 8:27am 
Yes it is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949188252 . Steam does not like hyperlinks in comments.
Ferviani 20 Mar, 2023 @ 8:19am 
I have a question regarding the "bell" waypoint. Is this referring to a mod that has this kind of waypoint? If so, which mod is that? Thanks.
lollus  [author] 10 Apr, 2022 @ 5:09am 
Perhaps it defines its own horn already? Some do.
Jimbo_1977 9 Apr, 2022 @ 12:50pm 
Chuffs I think
lollus  [author] 9 Apr, 2022 @ 9:35am 
I don't know that mod, it might have a sound set with clacks, so it gets a diesel/electric horn instead of a steam horn. Check it out: has it got clacks, chuffs or nothing?
Jimbo_1977 8 Apr, 2022 @ 9:45am 
great idea Lollus, I have a question though, so far, i have only heard a diesel horn coming from my game's GER Claude Hamilton's, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2369537896
lollus  [author] 29 Sep, 2021 @ 8:23am 
The folder name is 2082308678, you can get it from the URL of this page.
yachtlover 29 Sep, 2021 @ 7:59am 
Where is your mod folder located? and yes,I installed from steam.All the mod folders only have a number,not a name,in the mods folder.I wanted to check out the settings.lua file,as you explained in the description.
lollus  [author] 29 Sep, 2021 @ 7:16am 
What do you want to know? Have you installed this mod with Steam?
yachtlover 29 Sep, 2021 @ 7:12am 
There is no folder with llol,would it be in a numbered folder(I have a lot) if so,what is the "number" name?
lollus  [author] 10 Oct, 2020 @ 1:52pm 
Whistles are not supposed to replace any other sounds; however, they occasionally do. This game has a few oddities with sound.
Mauri 25 May, 2020 @ 2:32pm 
Ok, perfect!
Kevin 17 May, 2020 @ 4:06pm 
The whistles, it was a little noisy for me
lollus  [author] 4 May, 2020 @ 1:13am 
In the new mod:
- replace some or all of the 3 whistle wavs. Make sure none are missing.
- replace mod.lua with

function data()
return {
info = {
minorVersion = 0,
severityAdd = 'NONE',
severityRemove = 'NONE',
name = 'mod for whistles',
description = 'replaces whistles',
tags = {'Europe', 'Script Mod', 'Sound'},
authors = {{name = 'vencaok', role = 'CREATOR'}}
},
} end

- delete every other file and folder except mod.lua and /res/audio/effect/whistles/<its content>
lollus  [author] 4 May, 2020 @ 1:08am 
The mod has 3 whistles. It loads one of them at random when it loads a sound set, so there is a bit of variety. If you don't like one, replace the wav file with yours - make sure it has the same name and path. The "clean" way is to make your own mod so that it overrides parts of mine, and load it after mine. To do so:
Copy and paste my mod from
C:\Program Files (x86)\Steam\steamapps\workshop\content\1066780\<mod folder>
into your own mod
C:\Program Files (x86)\Steam\userdata\<your steam user id>\1066780\local\mods\<whatever-you-like>_1. The _1 at the end is important.
read on.
Vencaok 3 May, 2020 @ 9:39pm 
addStationMasterWhistles = true,
lollus  [author] 3 May, 2020 @ 6:46pm 
@vencaok: look for the wav files in the mod and replace them. They can be annoying, especially for cats.
Vencaok 3 May, 2020 @ 3:25pm 
how do I change the sound of a whistle
BeastyBill88 3 May, 2020 @ 2:01pm 
I think people are giving it negative ratings because you haven't provided a video to show off the sounds, people don't want to have to just download an audio mod without hearing what it sounds like first, I doubt it's because of the mod itself.
lollus  [author] 3 May, 2020 @ 9:39am 
The usual 3 negative ratings, I really wish the useless gits would come forward and explain what they would do better. Let's have a laugh together.
lollus  [author] 3 May, 2020 @ 3:26am 
There is no start and end year, just activate or deactivate the mod.
Mauri 3 May, 2020 @ 1:34am 
Hallo!
From which year does it start operating?
Thanks.