RimWorld

RimWorld

Settlement Inventory
43 Comments
jkuk3 14 Jul @ 1:14pm 
1.6 plz?
Pong 17 Nov, 2024 @ 8:10pm 
What I mean is: Option for the button to appear only if settlement visited and has not restocked yet.
Pong 7 Oct, 2024 @ 12:33am 
This would be a great QOL mod if default to show (remember) inventory of visited settlements only until restock. Just saves the player from taking notes. Then mod settings to enable game-changing powers for those who want them.
GimmeYoCookiez  [author] 29 Apr, 2024 @ 1:04pm 
<h1>Updated to RimWorld 1.5</h1>

Also tested this with caravans again, seems to work fine now. Apologies for earlier issues. It seemed to have been an issue with older version. I've set it up correctly now that players on 1.4 can still use the mod.

@tabakista: I haven't tested it myself, but this mod doesn't change much, mostly adds, so there's not a high chance for issues.
tabakista 29 Apr, 2024 @ 1:00pm 
CE compatible?
fadcrazy 20 Jul, 2023 @ 8:56pm 
I cannot believe it took me too long to find that this is the mod that was preventing me from forming caravans from the world map.
Leon The Hero 23 May, 2023 @ 8:35am 
This is broken

Use What's for sale? instead
u.g.h 16 Jan, 2023 @ 9:33am 
Smae bug here, can't form caravan or see anything about any selltement of faction
Morph_Kogan 6 Dec, 2022 @ 10:39pm 
@Isy yep, just took me like 2 hours to find which of my mountain of mods was causing the form caravan button to disappear.
Dester 3 Dec, 2022 @ 9:12am 
Hope this gets fixed
Isy 20 Nov, 2022 @ 2:35am 
mod breaks forming caravans, god that took hours to find it was this fucking one doing it
Eidos 15 Nov, 2022 @ 6:22am 
Used to work until 1.4. With 1.4 mod version cannot create caravan on 1.3 Rimworld version.
Revolus 26 Oct, 2022 @ 7:16pm 
I, too, cannot form a caravan anymore playing 1.3: "System.MissingFieldException: Field 'Verse.Command.icon' not found."

You are delivering only one assembly for all versions. It looks like the assembly compiled against 1.4 does not work for older versions.
popumu 26 Oct, 2022 @ 5:27am 
Can no longer form a caravan
ZzZombo 25 Oct, 2022 @ 4:18am 
Please remove the copy of the Harmony binary from your mod, it's unneeded and may break things.
Bullwinkle 24 Jun, 2022 @ 6:52pm 
Would be nice if it showed how much cash the settlement has on hand. Is this the one that I drained their bank last week?
Domino 22 Jun, 2022 @ 2:29pm 
Is it intended for settlements to start the 30-day countdown to refreshing their stock just from checking their inventory remotely as if I had visited them myself? I have both of the requirements in the config enabled.
blackrave 1 Feb, 2022 @ 12:01pm 
BTW, noticed that it doesn't work with Empire.
Established settlements have no buttons for sell/buy inventories.
Luna 7 Jan, 2022 @ 8:58am 
@GimmeYoCookiez could you add German translation for this mod ?
File: https://drive.google.com/drive/folders/1bOEHYrS62cXZc5NpLgXOeolMWb70Wk8i?usp=sharing
Arcanant 13 Sep, 2021 @ 7:11pm 
I will try both and see which one has better performance because I am a sucker for it. Respects all go to you for the original idea of course :hunter0::steamthumbsup:
GimmeYoCookiez  [author] 13 Sep, 2021 @ 1:01pm 
@Arcanant Not much it seems like! Hadn't seen that one before, but mine was released way before that. So pick whichever you prefer I guess :)
Arcanant 13 Sep, 2021 @ 12:49am 
What is the difference between this mod and the What is for Sale? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2396808851
PremierVader 30 Aug, 2020 @ 12:04pm 
Thanks for the response, liked and subscribed!
GimmeYoCookiez  [author] 23 Aug, 2020 @ 6:24am 
@AwkwardMush Sorry for the slow response! I haven't checked the comments in too long. Is the issue still ocurring? The pastebin has expired

@PremierVader Yes, it's totally fine to add it to an existing save game!
PremierVader 21 Aug, 2020 @ 10:02am 
Hey is this save game compatible? Can I add this to an ongoing game?
AwkwardMush 27 Jun, 2020 @ 5:40pm 
I'm having an issue [pastebin.com] where it's not showing what settlements will buy or sell.
༺midas22༻ 14 May, 2020 @ 11:06am 
i mean, i literally said that i know a lot of people that still play on it, so you're kinda just wrong biship
biship 14 May, 2020 @ 10:32am 
1.0 is dead. Sorry.
༺midas22༻ 13 May, 2020 @ 8:44pm 
i know a lot of people still play on 1.0, so would it be possible to have it be compatible for both 1.0 and 1.1?
superresistant 13 May, 2020 @ 6:57am 
thank you
GimmeYoCookiez  [author] 13 May, 2020 @ 3:52am 
@HawnHan
Yes, you're right. I apparently didn't set up the default settings properly. I've fixed the issue. Require visit is now enabled by default.

Thank you for updating the translation again! :)
< blank > 11 May, 2020 @ 7:29am 
Ok, now this is epic
HawnHan 11 May, 2020 @ 12:49am 
And I updated the Simplified Chinese transaltion. Here [github.com].
HawnHan 11 May, 2020 @ 12:38am 
I glad you updated the mod.But I found a bug?Player can visit settlement inventory straightly if doesn't pick up any optional.
GimmeYoCookiez  [author] 10 May, 2020 @ 5:36am 
Settlement Inventory v1.2:
* Made first visit requirement optional
* Added optional comms console requirement
LylahLubov 9 May, 2020 @ 9:18pm 
I love the idea of this. It's being added to my crazy mod list now! Looking forward to comms console update as an option, that will be much more immersive - thanks!
GimmeYoCookiez  [author] 9 May, 2020 @ 5:55am 
@༺midas22༻ @YAYO
Thanks for both of your feedback! I'll add it in as an option tomorrow.
YAYO 8 May, 2020 @ 7:49pm 
I am happy with the current version.
If you are considering adding a communication console function, I wish you could control it as an option.
Because I pack a caravan and enjoy traveling in person.
༺midas22༻ 7 May, 2020 @ 2:33pm 
love the mod, but maybe make the comms console a requirement, as you basically contact them to ask what they have?
GimmeYoCookiez  [author] 7 May, 2020 @ 11:55am 
@HawnHan
Thank you so much! I've added the localization :)
HawnHan 7 May, 2020 @ 9:01am 
Thank you for your key.And I translate the mod into Simplified Chinese,but I don't kown how to use the GitLab,so I upload the translation file to github.Could you merge it?Thank you. Link [github.com]
GimmeYoCookiez  [author] 7 May, 2020 @ 8:46am 
@HawnHan
Yes, that's correct. You only need to visit once. The mod can't immediately show it because of a technical limitation unfortunately. I updated the description to make it a bit more clear, thanks!
HawnHan 7 May, 2020 @ 8:36am 
You mean I will kown what things settlement will sell forever if I have been visited it once?Even though stock renew?