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Thank you for the great idea.
-A component that increases fighter Production Capacity by a percentage.
-A component that decreases the material cost of building fighters.
-A component that provides boosts to Fighter stats like speed? Would something like that even be possible?
Anyway, it's just one thing I feel this game could use more of is the idea of specializing a ship. I'd love to be able to sacrifice slots to be a better carrier or something to make smaller ships more viable (fast shield recharge or something?).
I am excited to start experiencing these mods! Thanks for making them.
So we can build smaller ships with 15 upgrades ?
And yes it will probably be very unbalanced. But for the fun and some very specialized builds it could work :-D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2091059429
Request for something like this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1852645976&searchtext=ancient
Just suggestion. If it had like veeeery little drop chance and would be kinda more powerl then normal system upgrades would be cool. And it could have the additional bonuses from your system upgrades as well. With more %.
That would make a preaty nice find.
Awesome mods