STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

The Legacy of Zann 1.8.1 Total Control!
93 Comments
Mr. D 27 Mar @ 9:44pm 
does this mod change anything related to ground combat?
Alaric Skywalker 23 Feb, 2024 @ 9:16pm 
Saw that the Viscount is present, but don't know where to build it, if it's even in game. Care to enlighten me on this subject?
JD "Jizzy Dawg" Vance  [author] 11 Dec, 2022 @ 9:30am 
glad to hear you've enjoyed it, its kind of frustrating for me as well but hopefully i have the time and energy to finish 1.9
ShadowhunterI911 11 Dec, 2022 @ 9:15am 
I'm a big fan of ur Mod and have played houers with frinds.
It's sad that this mod has not been updated for so long and that the future of this is in the stars
Thx for ur Work
JD "Jizzy Dawg" Vance  [author] 11 Dec, 2022 @ 8:46am 
im so off and on with HR for various reasons, i have stuff planned for 1.9, but idk if or how long until i release it
ShadowhunterI911 11 Dec, 2022 @ 7:01am 
Is this mod still being updated?
And if yes, when can we expect an Update?
Norwegian Forest Cat 5 Jul, 2022 @ 11:16am 
the steammod number doesn't work and it cannot be found in the mod selection screen ingame
Autark 22 Mar, 2022 @ 8:05pm 
did the Launch Options from Description work for any of you?
JD "Jizzy Dawg" Vance  [author] 1 Mar, 2022 @ 4:02pm 
ShadowHunter try using the Launch Options in the Description
ShadowhunterI911 1 Mar, 2022 @ 2:05am 
This mod does not appear in the list with the other mods so i can't start it. Is there a way arround this problem?
Not Humanz 20 Dec, 2021 @ 10:48pm 
this is truly more sus than a character from among us
JD "Jizzy Dawg" Vance  [author] 17 Dec, 2021 @ 2:34pm 
hopefuly at times i will find time to continue working on 1.9, glad you have been enojoying it!
Pepper Roni 17 Dec, 2021 @ 12:52pm 
i hope u continue supporting this mod cuz this has got to be my favorite mod thats not related to EAWX in anyway
Grabajusz 19 Oct, 2021 @ 1:08am 
Time is no issue as long, as it get repaired, really. A lot of Consortium's vehicles have broken hitboxes. For example MDU hitbox is placed in such a weird position, that destroying it with any type of rocket launcher is almost impossible, unless you aim under a certain angle. At least it's good to know, that this problem will be looked at and possibly taken care of.
JD "Jizzy Dawg" Vance  [author] 18 Oct, 2021 @ 2:59pm 
i have made a model fix for it but the latest version of this mod was before i knew this existed but it will be a long time before its fixed and thats if i update this mod
Grabajusz 18 Oct, 2021 @ 2:12pm 
A "Rebalance" word in description provokes me to ask a crucial question. Have you touched Can(c/d)erous tank hitbox? I remember in vanilla there was a nasty bug, that allowed canderous units to ride over infantry without contact just by drifting near them with their trunk/back. Overall I think canderous tanks shouldn't be able to ride over infantry, since they're declared as vehicles with repulsor engines. For example T2-B tanks and imperial M2 are not allowed to do that. I suppose it would make sense to apply the same rule for canderous units as well.
BladeRunner 28 Feb, 2021 @ 9:54am 
@mlp author- went thru the launch options found the file but no way to launch the mod can anyone help
Machine Prism 7 Feb, 2021 @ 10:40am 
can't find it in the mod list and the steammod doesn't work
lil carmine 6 Nov, 2020 @ 4:23pm 
amazing mod hope it will get worked on more
jamowel 1 Nov, 2020 @ 12:51pm 
ok thx
JD "Jizzy Dawg" Vance  [author] 1 Nov, 2020 @ 12:47pm 
for some reason the vanilla GC's dont spawn vader from what i saw, dont why that got removed, it will be fixed in patch 5 tho
jamowel 1 Nov, 2020 @ 12:46pm 
equal footing
JD "Jizzy Dawg" Vance  [author] 1 Nov, 2020 @ 12:43pm 
what GC are you playing?
jamowel 1 Nov, 2020 @ 12:23pm 
I've already built one what do I have to do now?
JD "Jizzy Dawg" Vance  [author] 1 Nov, 2020 @ 11:53am 
you cant build Vader directly, you have to build a Star Destroyer 2 to unlock Vader
jamowel 1 Nov, 2020 @ 11:32am 
Where can I build Vader in GC?
JD "Jizzy Dawg" Vance  [author] 21 Oct, 2020 @ 9:15am 
np
pheonixfirebear 21 Oct, 2020 @ 9:14am 
thanks
JD "Jizzy Dawg" Vance  [author] 21 Oct, 2020 @ 9:11am 
Modpath=..\..\..\workshop\content\32470\2085370779
pheonixfirebear 21 Oct, 2020 @ 9:09am 
I do not see the launch option
JD "Jizzy Dawg" Vance  [author] 21 Oct, 2020 @ 8:48am 
Use the launch option in the description as something messed that up.
pheonixfirebear 21 Oct, 2020 @ 8:28am 
Mod is downloaded but not in my mods folder
JD "Jizzy Dawg" Vance  [author] 13 Oct, 2020 @ 7:36pm 
Thanks! :)
rearnold1987 12 Oct, 2020 @ 12:23am 
Like what you have so far.
Look forward to seeing this Mod grow.
bluerobin727 28 Sep, 2020 @ 11:21am 
sorry for bothering you
bluerobin727 28 Sep, 2020 @ 11:20am 
Ok
JD "Jizzy Dawg" Vance  [author] 28 Sep, 2020 @ 7:41am 
I have seen those questions already in BUGS / ISSUES and responded to them (i think), I have expanded the Empire's Units mroe than the other factions but I will think about adding those ships.
bluerobin727 28 Sep, 2020 @ 6:28am 
Hey umm how often do you look at the discussions?
JD "Jizzy Dawg" Vance  [author] 23 Sep, 2020 @ 11:25am 
I shall
bluerobin727 23 Sep, 2020 @ 11:12am 
can you make a new discussion for suggestions?
Ocelot 20 Sep, 2020 @ 4:16am 
I already get the feeling this is gonna be great just from how often this is updated.
JD "Jizzy Dawg" Vance  [author] 3 Sep, 2020 @ 8:21pm 
np!
Pepper Roni 3 Sep, 2020 @ 8:05pm 
sweeeeeeet thank you so much
JD "Jizzy Dawg" Vance  [author] 3 Sep, 2020 @ 5:40pm 
Im an idiot and now release the issue, will be a quick fix along with some other stuff
Pepper Roni 3 Sep, 2020 @ 5:15pm 
thank you and no problem
JD "Jizzy Dawg" Vance  [author] 3 Sep, 2020 @ 4:35pm 
I have never played the story but i will look into it, thanks for pointing this out! :)
Pepper Roni 3 Sep, 2020 @ 3:39pm 
is there a way to make a compatible version for the story since i cant corrupt any planet after honigrr in the story
JD "Jizzy Dawg" Vance  [author] 3 Sep, 2020 @ 2:47pm 
i have answered your question in the discussions page
bluerobin727 3 Sep, 2020 @ 1:14pm 
Also the victory one is supposed to be more heavily armed than the venator in turbolaser count
bluerobin727 3 Sep, 2020 @ 9:07am 
Hey may I make a suggestion for the addition of vindicator cruisers