RimWorld

RimWorld

UN-Furniture Vanilla Resources
36 Comments
Oh, Daddy Kincaid  [author] 18 Dec, 2022 @ 9:32am 
@hamsajeanjacket1337
Fairly certain that U.N. furniture and resources uses vanilla materials now, thus making this mod obsolete. So there will be no further updates
benzodiazepacetaminoprofen 17 Dec, 2022 @ 8:24pm 
update??
Oh, Daddy Kincaid  [author] 1 Nov, 2021 @ 4:30pm 
@Bane882266 I think its a side menu when building a bed, I cant remember exactly which building lets you place it
Bane882266 1 Nov, 2021 @ 3:15pm 
I'm not getting any new error messages when playing with this so I think it's still good for now but saying that when I research and unlock new items (the new surgical bed) they don't show up in the build menu? Do I have to fabricate them?
Oh, Daddy Kincaid  [author] 20 Jul, 2021 @ 1:20pm 
Im sorry but im not providing support for this mod anymore
Bendee 20 Jul, 2021 @ 12:06am 
pls update to 1.3
Oh, Daddy Kincaid  [author] 11 Apr, 2021 @ 9:27pm 
So Sadjuuks UN-Colony 1.2 actually gets rid of the item system that was the reason i made this mod, it also merges Both Colony and Industry. So long story short this mod is now obsolete. I myself will be downloading 1.2 and being using that from now on but this mod will stay up for anybody who wants it for whatever reason. Thank you all for subscribing to my first ever mod. Good luck and Godspeed :)
Oh, Daddy Kincaid  [author] 3 Apr, 2021 @ 11:38am 
Finally got rid of the error, Should be an updated costlist. Most things are halved from the last version
Oh, Daddy Kincaid  [author] 3 Apr, 2021 @ 12:22am 
@MZM_GOW Thank you kindly :)
MZM_GOW 2 Apr, 2021 @ 11:36pm 
oh,I'm just checking.If you work too hard, please have a good rest:)
Oh, Daddy Kincaid  [author] 2 Apr, 2021 @ 7:42pm 
i think its time I wrapped this up, I dont really play rimworld all too much anymore and between work and being exhausted from work I just dont have the time/energy to keep updating. Im sure if you asked Mlie on his discord. Im sure he would be happy to update it. As of right now it works. Its only the resource cost might be a little high. I only ask that you dont spam him and his team with requests to update it as they do get alot everyday and can only work on so many
MZM_GOW 2 Apr, 2021 @ 6:27pm 
It seems that the original mod has been updated. Will this mod continue to be updated?
Oh, Daddy Kincaid  [author] 23 Mar, 2021 @ 6:16pm 
So just an update, I am trying to update the mods but keep getting a timeout error. Im going to ask some other mod authors what to do and how to fix it but I wont be able to until at the earliest tomorrow.
Lex 21 Mar, 2021 @ 7:21pm 
25 industrial medicine for a +2% surgery boost seems a bit expensive, especially when it's the same for 25 herbal medicine.
Lex 21 Mar, 2021 @ 7:20pm 
I would say reduce the cloth, gold, silver and medicine requirements for all buildings to 40-50%.
Rogue Variable 20 Mar, 2021 @ 11:39am 
Would you consider doing a version of this with just the rugs? I find the furniture proper in this really ugly, but I like some of the rugs ;-;
Oh, Daddy Kincaid  [author] 15 Mar, 2021 @ 2:17pm 
Sure, which resources are you talking about? just all of them?
Lex 15 Mar, 2021 @ 9:06am 
I feel like the costs for a lot of the structures in this are balanced more for UN-Colony's total conversion of the production line. The costs are a bit too high for them to really be worth it over any vanilla or other modded buildings. Do you think you'd be willing to reduce them or would it be okay if I made a balance patch and uploaded it?
Oh, Daddy Kincaid  [author] 3 Feb, 2021 @ 12:14am 
Update: Changed the amount of components needed, now most will require 5 or less, only the large 4x4 heater takes 10
Oh, Daddy Kincaid  [author] 6 Nov, 2020 @ 8:31pm 
@Wi-Fi Mero Happy to hear it
Wi-Fi Mero 6 Nov, 2020 @ 10:48am 
Wow man, this was unexpected. I appreciate it so mutch!
Oh, Daddy Kincaid  [author] 5 Nov, 2020 @ 1:19pm 
Update will be up shortly. Sorry it took so long. Didnt realize how simple it would be and i should now be able to keep it updated
Wi-Fi Mero 30 Sep, 2020 @ 11:56am 
Ok, thanks!
Wi-Fi Mero 30 Sep, 2020 @ 11:23am 
could you make a 1.2 version please?
Thewonderslug 16 Aug, 2020 @ 9:55am 
1.2 update pretty please? I shall provide offers to my local mod update shrines in honor of the update gods :steamhappy:
Oh, Daddy Kincaid  [author] 15 May, 2020 @ 1:09pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2097583669
This is the link for the Vanilla Resource UN-Colony mod
Oh, Daddy Kincaid  [author] 14 May, 2020 @ 3:48pm 
Believe me when I say that I am literally working on it right now and it should be done within a few days if nothing in my personal life comes up :)
The Left Twix 14 May, 2020 @ 12:45pm 
I'd be very interested in a vanilla resource UN mod too!
Max Dickings 11 May, 2020 @ 5:55pm 
I'd be very interested in a vanilla resource UN mod!
Oh, Daddy Kincaid  [author] 10 May, 2020 @ 11:15am 
I hadnt really considered it, if theres enough demand then i will gladly give it a shot
_Autumn_ 10 May, 2020 @ 5:28am 
Do you plan to make a vanilla resources versions of UN-Colony as well?
Oh, Daddy Kincaid  [author] 7 May, 2020 @ 10:46am 
@Aeth No this only has the UN furniture, such as tables, chairs, lights, banners. no production lines or generators
Aeth 7 May, 2020 @ 7:11am 
does this also have features from UN-Colony?
Oh, Daddy Kincaid  [author] 6 May, 2020 @ 10:59am 
oh that's good, ill change the description to say 1.1 only then
ThatCabbage 6 May, 2020 @ 3:30am 
I actually tested it without the DLC and it still seems to work fine so far.
ThatCabbage 6 May, 2020 @ 12:58am 
Is it possible to make a non-DLC version for people who don't want to spend the money or play with the new content?