Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So thank you
SHUT. UP.
another reason to get this mod
I don't need him constantly yabbering about the creates when he can say that the first and only time.
Have you considered making an alternative solution to this where you modify the "Mark Crate" action to not break concealment? That could make these missions very doable and more enjoyable/less annoying to do flawlessly, without the need to skip them altogether. Thoughts? And thanks for the mod!
It's usually possible to get all of the crates on this mission but it's just too much of a hassle IMO. Requires either massive luck or extensive cheese tactics by your Reaper. I have completed this map before without ever breaking concealment for instance with the Reaper soloing everything from the shadows. I would MUCH rather just do a supply convoy raid though.
Who at the firaxis design department thought "You know being forced to either forgo supplies or out soldiers in harms way sounds like a fair, balanced and fun concept for a mission"?
how much acid were they doing at Firaxis when they came up with the idea for those stupid crate missions, we shall never know
Good mod though, you're doing God's work
I absolutely hated this mission type.
Not gonna use this mod but... Yeah, I 100% do not blame anyone for removing this mission type.
Script and Content files can be made incompatible simply by running them through the wrong SDK, but inis are inis.