Stellaris

Stellaris

Just More Traits 3.x
76 Comments
Uncle Iroh 30 Jun @ 10:32am 
seems pretty ok now i think
greatswizard 20 May @ 11:51am 
considering the last few updates added genomic tailoring and other auto_modding traits, do you think you could work some kind of compatibility with the trait and the ones added by this mod ? or a second gene-modding type trait for specialist pops ?
(I don't remember if it's this mod specifically who adds the extra alloy trait)
DaTroll  [author] 6 May @ 10:45am 
I'll wait till the (update)-dust settles before thinking about a update.
Zeizei Pumpum 6 May @ 10:31am 
so u have plans for a 4.0 update?
Catnapping Princess 5 Mar @ 3:06am 
last i checked it does in fact still work... unless you found some bug?
Figaround 29 Sep, 2024 @ 10:04pm 
Please update. :gregory:
GalaxisStark 9 Sep, 2024 @ 4:55pm 
I don't, it's definitely a mod conflict somewhere. To be honest, I'm starting to think it's not this one, but this is the first one that seemed to be causing it. I'll have to test further.
DaTroll  [author] 9 Sep, 2024 @ 2:37pm 
@GlaxisStark: Do you have the same issues when you use this mod by itself? Maybe you need a patch for your mods to work together...
GalaxisStark 9 Sep, 2024 @ 11:57am 
this mod causes issues when used with some other trait mods. it causes all pops to be unemployed and autopromote to rulers. i am currently unable to pinpoint the exact cause, but i can link the other trait mods i use if that would help.
DaTroll  [author] 14 May, 2024 @ 11:08am 
Should work. Let me know if anything is borked.
Zanoss 14 May, 2024 @ 7:47am 
Is the mod still work with this update ?
DaTroll  [author] 5 Mar, 2024 @ 2:38pm 
Fixed no longer working leader lifespan traits [by Catnapping Princess]
Catnapping Princess 23 Feb, 2024 @ 9:45pm 
thanks :3
DaTroll  [author] 23 Feb, 2024 @ 6:35am 
@Catnapping Princess: Ty - I received the request. I'll pull as soon as I get some free time and are at my dev environment.
Catnapping Princess 22 Feb, 2024 @ 11:49pm 
basically "leader_age" changes to "leader_lifespan_add" for 3.10+
Catnapping Princess 22 Feb, 2024 @ 11:43pm 
i created a pull request on the github to update the traits in question
DaTroll  [author] 7 Jan, 2024 @ 11:59pm 
Thank you for the heads up. I'll try to find some free time to fix it up.
Nesserino Scissors 7 Jan, 2024 @ 1:23pm 
They changed the modifier for leader lifespan. Time for an update, my man.
Sex Defender 3 Jan, 2024 @ 8:39am 
Hey! Dont know if you're still updating this, but the Long-Lived and Indelible traits dont actually increase leader lifespan
Catnapping Princess 4 Dec, 2023 @ 11:38pm 
is anyone else having problems with certain traits not showing their effects in empire creation or just me? it could be a mod conflict, i have a ton of mods, but if anyone else has this problem, please let me know:nekoheart:
DaTroll  [author] 29 Oct, 2023 @ 2:07pm 
Just use the GitHub Link für legacy versions and pick your prefered one.
Beast-Storm 28 Oct, 2023 @ 5:31pm 
Can you make a 3.6.1 legacy version?
Grand Poo-Bah de Canadiannaise 9 Oct, 2023 @ 7:33am 
bummer. thanks for the reply and making/continuing this awesome mod
DaTroll  [author] 6 Oct, 2023 @ 12:35am 
No, thats not possible.
Grand Poo-Bah de Canadiannaise 5 Oct, 2023 @ 11:50pm 
Is it possible for this to be turned into an achievement compatible mod?
Proventus Avenicci 4 Sep, 2023 @ 7:03am 
Ayo dyou know if this is compatible with Stellaris Evolved?
DaTroll  [author] 29 May, 2023 @ 10:18am 
Should be fixed by now. Let me know if it's still not working properly.
Nesserino Scissors 28 May, 2023 @ 10:18am 
Prodigious trait, and the robotic equivalent. It adds leader level cap +2, from what I understand leader level cap no longer exists. The Talented trait that it is based on has new modifiers to reflect this.

My friends and I enjoy your mod, thank you for responding prudently.
DaTroll  [author] 28 May, 2023 @ 9:34am 
Ty for reporting. Can you point me wich trait (s)?
Nesserino Scissors 28 May, 2023 @ 8:55am 
Could you update to the most recent version? One of your traits effects a leader modifier that no longer exists.
Demognomicon 7 Apr, 2023 @ 8:46pm 
Would it be possible to add Gaia planetary preference as an option to gene mod to?
Musashi 27 Mar, 2023 @ 4:11am 
Planetary diversity mods collection, change habitability. So if you have standard habitability traits there's a compatibility issue with tyhose mods. Thx for the info
DaTroll  [author] 27 Mar, 2023 @ 2:58am 
The habitability traits work just fine on my end. All are showing up in the trait selection (the basic and the mod ones).
Musashi 27 Mar, 2023 @ 1:36am 
unless your mod just add now normal traits and you completely eliminated the habitability traits...
Musashi 27 Mar, 2023 @ 1:35am 
habitability. It's a trait.
DaTroll  [author] 26 Mar, 2023 @ 11:22pm 
Pretty much - yeah. Why should traits interfere with PD?
I use PD myself btw.
Musashi 26 Mar, 2023 @ 1:20pm 
Are you sure it's Planetary diversity compatible?
Catnapping Princess 21 Mar, 2023 @ 8:11pm 
awesome! :steamhappy:
DaTroll  [author] 21 Mar, 2023 @ 3:13pm 
Should be fixed now. Thx @ Epimus
Catnapping Princess 20 Mar, 2023 @ 4:35pm 
alrighty then :steamthumbsup:
DaTroll  [author] 7 Mar, 2023 @ 1:49am 
Last Update: 2022.03.02 - The mod may not work atm.
I'll Update after the new DLC
Catnapping Princess 7 Mar, 2023 @ 1:47am 
the problem is still present even after the update that happened five days ago
Epimus 27 Jan, 2023 @ 9:40am 
@Doviena I've noticed that too and identified that this is because this mod uses the outdated "pop_assembly_speed" instead of "planet_pop_assembly_mult" for these traits. Simply replacing it with the new version would fix this bug. If this doesn't get updated you can manually replace it in the just-more-traits_species_traits_robotic.txt file of the mod. @DaTroll Are you still maintaining the mod at this point?
Doviena 11 Jan, 2023 @ 2:45am 
Bespoke Circuitry and Nanofabricated do not show any effect for Machines
Mercury! 6 Oct, 2022 @ 3:48am 
support 3.5?
DaTroll  [author] 19 Mar, 2022 @ 11:26am 
Try enabling one mod at a time till you find the error...
ChainChompsky 19 Mar, 2022 @ 7:01am 
Not entirely sure if this is even a problem with Just More Traits, but figured I'd start here - seems like trait descriptions and names are slightly bugged for me, and I'm trying to find out why. https://imgur.com/a/vTIC1BP

Anyone have any ideas why this would happen?
Bald 8 Mar, 2022 @ 3:31am 
Could you make an alternate version with the habitability and reproduction traits (both basic and genetic ascension) unlocked for lithoids?
In our playgroup we are trying to balance the lithos a bit so that people can play with them (we have another mod to improve the lithoid origin, etc)
DaTroll  [author] 23 Nov, 2021 @ 2:06am 
I don't know. Tell me :-D
I'll check and update some time next week.
Misterwheatley #Maintaintf2 23 Nov, 2021 @ 12:02am 
Does this crash 3.2?