Space Engineers

Space Engineers

Attack of the droids
29 Comments
joshjk231 28 Jul @ 6:27pm 
well thanks for your help i got this one working one of my other mods was stoping it from working
joshjk231 28 Jul @ 4:11pm 
Thanks I'll see if that works tonight
joshjk231 28 Jul @ 3:07pm 
Which mod spawns enemie robots
Chipstix213  [author] 28 Jul @ 1:03am 
AiEnabled by itself only has helper robots, you have to setup something to get the zombies or use one of the MES mods that do that.
joshjk231 27 Jul @ 6:57am 
I was just wondering because I don't like zombies
joshjk231 27 Jul @ 6:46am 
Well than do zombies automatically spawn with ai enabled or do you half to turn them on
Chipstix213  [author] 27 Jul @ 3:13am 
Shouldn't, but I have no idea if this still functions
joshjk231 26 Jul @ 7:35pm 
do you half to be in survival mode to get this thing to work
AJ Renegade 10 Nov, 2022 @ 6:02am 
Ok got it thank you
Chipstix213  [author] 9 Nov, 2022 @ 11:43pm 
Please use AiEnabled for configurable spawns. It uses the same police bot model but newer scripting
AJ Renegade 9 Nov, 2022 @ 2:46pm 
@Chipstix question, could you make a spawn code for us to spawn them in instead of looking for them, and do they spawn everywhere, that would be pretty cool
Chloe widow 20 Dec, 2020 @ 2:04pm 
thank you for your responce x @Chipstix213
Chipstix213  [author] 20 Dec, 2020 @ 1:52pm 
Yes only titan
Chloe widow 20 Dec, 2020 @ 12:50pm 
is it only titan that will b its spawning ground ? can it spawn on others ?xxx
Chipstix213  [author] 12 Dec, 2020 @ 12:22am 
Yes
jesstewart1984 11 Dec, 2020 @ 3:51pm 
will they spawn if i spawn in the planet titan?
Chipstix213  [author] 10 Dec, 2020 @ 11:20pm 
Just add the mod in a normal star system map and go to titan the bots will spawn around you.

Or add the bot type to a custom planet to have them work there too.
jesstewart1984 10 Dec, 2020 @ 2:08pm 
how do i use this?
jesstewart1984 10 Dec, 2020 @ 1:40pm 
how does this work?
Chipstix213  [author] 10 Jul, 2020 @ 10:03am 
i'll make sure it gets publicised. It will include a example kit to help people.
GUMMY 10 Jul, 2020 @ 7:02am 
ok thanks
gonna watch your tutorial as soon as it's out!
just maybe give us the link of your channel?
Chipstix213  [author] 9 Jul, 2020 @ 11:10pm 
I'm working on the tutorial but it's far from finished, best thing is to head over to the keen discord.
GUMMY 9 Jul, 2020 @ 4:04pm 
hi!
I want to make a bunch of Xenomorph from the Alien franchise.
I haven't finished the models but I got a basemesh and a functionnal rig.
I plan on replacing the sabiroids for now but I'd like to have them be a separate entity eventually.
I have the SEModSDK tool dowloaded, I know I need to convert the fbx files in mwm using mwmbuilder in VRage Editor but I just don't know how.
Do you have any links for tutorial online on how to setup a mod like this or anything that can help me achieve something similiar like what you've done?
Chipstix213  [author] 28 May, 2020 @ 11:44pm 
It's something I want to add. Hit me up on discord.
Skallabjorn 28 May, 2020 @ 3:02pm 
happy to help with the Roger Roger....
Lvcian 22 May, 2020 @ 10:05am 
If you get some proper B1 Lines with them as they run around . . . you just may have something here! :steamhappy: This is awesome! I look forward to your work.
Chipstix213  [author] 16 May, 2020 @ 12:13pm 
err ok it's not finished yet
DeAnti 16 May, 2020 @ 12:10pm 
nice