Space Engineers

Space Engineers

[codecat] Reactors
27 Comments
Visentinel  [author] 22 Nov, 2022 @ 1:22am 
Video games, haha what ya gonna do.
Maya 21 Nov, 2022 @ 2:49pm 
"Type: Fusion Reactor"
"Fuel: Uranium"
Why do people do this? It makes no sense.
A_DEM 9 Oct, 2020 @ 3:09am 
Gotchya. Since I know nothing about modeling, it is what it is :)
Visentinel  [author] 8 Oct, 2020 @ 5:09am 
yeah thats expected due to old emissives
A_DEM 8 Oct, 2020 @ 3:49am 
Question, do the lights not work on these? Everything else seems to function, but there are no lights on them when they're operating?
Sir Spoony 19 Aug, 2020 @ 2:53am 
Nice remake...well done! :gearthumbsup:
Garrys Fish 7 Jun, 2020 @ 10:50pm 
amazewow
Visentinel  [author] 7 Jun, 2020 @ 10:38pm 
well as you can see in the "Description" yes... yes they do.
Garrys Fish 7 Jun, 2020 @ 6:07pm 
Does this generate more power than a regular reactor.
Visentinel  [author] 5 Jun, 2020 @ 2:51am 
theres already a mod i make for that, Search "Oxy Hydro"
Lord Yomi 5 Jun, 2020 @ 2:05am 
Why dont you just have the reactor use Hydrogen like a Hydrogen Engine but it produces like a hell alot more energy. you could even reduce the amount of Hydrogen needed to a very small amount (compared to a Hydrogen Engine). Just a modding thought.

I guess you would have you make it very expensive to build as Hydrogen can be found anywhere. in huge amount
Visentinel  [author] 26 May, 2020 @ 4:45pm 
its
a
game

if you want perfect realism space engineers as a whole is not for you
Chocolate Pudding01 26 May, 2020 @ 3:45pm 
um... fusion doesn't use Uranium... Fission does. Fusion would use Hydrogen, or any other element lighter than Iron (with less and less energy released the closer you get) (well, as long as you want to get some energy out of it, if you just want to make heavy elements, go right ahead).
Zarkash 15 May, 2020 @ 8:11am 
@SqMGB GunMasterX11 There`s a mod that makes reactors be like what you want: "Critical Reactor Explosions"
GunMasterX11 12 May, 2020 @ 7:05am 
damn it
Visentinel  [author] 12 May, 2020 @ 6:37am 
no more than usual on other reactors :)
GunMasterX11 12 May, 2020 @ 6:13am 
do these reactors go big boom when destroyed like a nuclear bomb
Visentinel  [author] 9 May, 2020 @ 11:32am 
well i had a look at the files and whats in them and compared it to my mod and theres zero conflicts.
Just use the O2/H2 generator and ignore the Evaporators from my mod.

put ice in the ice processor to get the liquid hydrogen for the reactors "OR" just use the Gas reactors and ignore my entire mod for the most part.
VS-lockon 9 May, 2020 @ 11:19am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1819326888 why i think it conflict be one you side in there title of
[VISSE] Oxygen Changes and Hydrogen Power you chance how Oxygen Changes as well
Visentinel  [author] 9 May, 2020 @ 11:16am 
Can you link that mod il look at maybe making compatibility.
VS-lockon 9 May, 2020 @ 11:10am 
I know that the only problem is it conflict with a H2 Rebalance mod i have sadly
Visentinel  [author] 9 May, 2020 @ 11:07am 
Search up on my workshop Oxy Hydro Reactors theres some high power reactors there. One does 15GW
VS-lockon 9 May, 2020 @ 11:05am 
well look like im not going be using these any time soon one of my ships take close 7.5gw reload it Main cannon
Visentinel  [author] 9 May, 2020 @ 8:45am 
Oh ok il write up the specs into my description
Inferi 9 May, 2020 @ 6:57am 
@captain_war_angel: Im sorry, but those files are not up anymore. I will clear all this in my modinfo soon.
VS-lockon 9 May, 2020 @ 6:50am 
Object not found!
The requested URL was not found on this server. If you entered the URL manually please check your spelling and try again.

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Error 404
codecat.se
Sat May 9 15:50:00 2020
Apache that what i get when i click http://codecat.se/spaceengineers/codecat-reactors/specs.txt just head up
Visentinel  [author] 9 May, 2020 @ 5:00am 
I will be doing around 1 or 2 of Inferi's mods per day - after i am done with functionality i will begin trying to fix the emissives.