Cities: Skylines

Cities: Skylines

Game Speed mod
19 Comments
Angelhearth 22 May, 2024 @ 4:34am 
I would love to see a mod that just does this with milestones. The rappid opening of new milestones in the beginning seriously destroys the game for me. From when the fisheries becomes available until oil is available. Inbetween these there are way too much to do. The different types of businesses and parks, everything happening at ones is quite overwhelming. What I normally do is put the game on hold, maybe for an hour or more, just to build and finetune. And when I'm finished I'm so mentally exchausted I completely loose interest in the game.
:( 4 May, 2024 @ 5:12am 
ALL Everyone did is grow old then 40k became 20k seriously it doesn't add new young people WTF!
granutty 29 Dec, 2023 @ 4:12pm 
ummm... is it possible not to have extra money at start?
MikGaming/DJ Mike 31 Jul, 2023 @ 2:06pm 
@Hankook the game is slower because its made for. You can see with building speed
꧁Yallis꧂ 16 Jun, 2023 @ 7:47am 
hello, the update of the mods, it will be when
Francis 21 Feb, 2023 @ 12:34pm 
The mod config doesn't show up in options even after verifying game cache, resubbing among other things. It shows up in the mod list but not options, and in modlist it only shows as the workshop ID number and not the actual name. Do you possibly have any idea why this is? I appreciate your time!
KOR_SONGSANGSONG 14 Jan, 2022 @ 8:34pm 
I don't know why my city become slower when I turn this mod on........
femtas 26 Jun, 2021 @ 5:53am 
i want a speed changer mod that only makes the game faster than vanilla.
tyler.fetty 17 Mar, 2021 @ 6:15pm 
is this legit like it won't destroy the game functions?
Allystrya 5 Jun, 2020 @ 12:09am 
@Zenya - Should garbage bins be collecting outside of buildings before garbage facilities are available in the Little Hamlet (1st level)? And the the happiness level of my industry and commercial is between 78-84% while my residential is averages 3-4%. The Happy face by population on the bar is always showing green but definitely not in the info view.. Houses will build. Be red, someone moves in and it goes the middle shade of blue and about 3 seconds later (literally) goes red and stays there. I don't recall if this is normal vanilla behavior as normally you don't stay in little hamlet this long :) and I definitely do not recall this many garbage bins before garbage becomes available.
Sp3ctre18 13 May, 2020 @ 4:32am 
I was wondering where those weird speed names came from, haha.
I see, so it's all part of that slowing-down plan, ok. Very cool then. I'll try this out sometime!
Zenya  [author] 12 May, 2020 @ 5:41pm 
@Sp3ctre18
First of all, why slow down the game?
Have you played Civilization games? I think it is common to have difficulty and game speed options in many strategical games. (I even named most of the game speeds of this mod after Civilization game speeds. :)) At normal speed many things become obsolete too fast, so have not enough time to enjoy using them. Also, slowing down the game makes the player to do more strategic planning (for example, for the next day you have money only for a new highway exit or for a new elementary school, but not for both - you have to choose).

Secondly, how to slow down the game?
Making everything expensive is the most straightforward and simple way (you have to wait more time to pile up money to construct stuff). Other changes are required to balance things out (except slowing time flow - it's basically for visual effect).
Sp3ctre18 12 May, 2020 @ 11:41am 
Yeah but I was asking why make everything expensive? Just to slow things down as you said in #1 of the list at the top of the description ?
Zenya  [author] 10 May, 2020 @ 4:45pm 
@Sp3ctre18
When everything is expensive you need more money just to be able to start the game (to construct your first roads, Coal Power plant, Water Pumping etc.).
Sp3ctre18 10 May, 2020 @ 11:02am 
I see... ok I get that. So I'm guessing these other changes are to sort of balance things out. So, why make construction costs more expensive while also providing more starting money?
Zenya  [author] 10 May, 2020 @ 9:07am 
@Sp3ctre18
Slow time flow is very secondary (and even not necessary). Actually slowing time doesn't change the game mechanics at all (it's just visual effect).
The idea of this mod is to make the milestone progress and city growth slower, when everything unlocks more gradually, so that you can enjoy every stage of the city growth deeply.

Of course, this mod is senseless for people who uses mods such as Unlock All or Unlimited Money.
Sp3ctre18 10 May, 2020 @ 1:36am 
I don't fully understand this. For the most part I guess the game is running slower without slowing down the simulation speed, so things like panning isn't slowed, right? But then, why are costs and starting money different? Maybe the first thing you should have in the description is the intended use or experience.
Zenya  [author] 9 May, 2020 @ 11:23pm 
@aubergine18
Didn't try, but should not be problem.
leftbehind 9 May, 2020 @ 11:06pm 
compatible with ploppable rico?