Source Filmmaker

Source Filmmaker

SFM Core Model
123 Comments
friedchickeneater400 27 Jul @ 8:02am 
dude, the model is invis.
crayon650 28 Apr @ 4:31pm 
i think the problem is that the models have the same names as the portal 2 models
crayon650 7 Apr @ 3:41pm 
it appears invisible for me
Spammy 28 Apr, 2024 @ 9:38pm 
for those wondering how to change pupil size, (like make him look scared) just get the inner_aperture and rotate it left and right, this was such a pain for me before. thanks!
MoSha208 11 Aug, 2023 @ 11:38am 
is there a way to make the eye (inner_aperture) retract and expand like in the animations?
Soz if my previous comment was a bit brash, having trouble with it that's why
The Devil-Lord.. 27 Oct, 2022 @ 4:41pm 
Oh cool a moron :p2wheatley:
illegitimate-egg 17 Oct, 2022 @ 10:47am 
Hmm, the model doesn't appear in the menu
yag821 2 Feb, 2022 @ 8:10am 
how do i change the eye texture?
RunawayDragon 25 Jul, 2021 @ 1:07pm 
I cant figure out how to use the eye :(
Cosito 4 Mar, 2021 @ 9:18am 
SOOOOO MUCH COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
korange 31 Jan, 2021 @ 12:04pm 
@ttdragon7000 push back the iris into the model
Alan_Deck 19 Dec, 2020 @ 3:42pm 
PEOPLE ARE CONFUSED HELP US
BlaEz 30 Nov, 2020 @ 1:33am 
how to open the eye :|
KittyLee99 18 Oct, 2020 @ 2:24pm 
also how do i make him smaller
KittyLee99 18 Oct, 2020 @ 2:23pm 
Do i have the rigs and stuff in the wrong folder? once i download it, where am i supposed to extract the rig to?
KittyLee99 18 Oct, 2020 @ 1:58pm 
this may be a stupid question, but how do i get the color to work? right now, the model is completely grey, no texture or color. im using Maya 2020
ttdragon7000 28 Apr, 2020 @ 11:09pm 
how do you change the size of the iris. i want to make him look scared, but i don't know how.
Dixadon 29 Dec, 2019 @ 12:28pm 
yes thank you so much
illegitimate-egg 27 Oct, 2019 @ 1:24pm 
Does anyone have a backup of the rig?
CRISPybUUns 28 Jun, 2019 @ 8:46am 
Oh no, Maya rig is gone(
[Jay] 17 May, 2019 @ 11:24pm 
for people asking how to do skins, right click the model in the toolbox, hover your mouse over skins and change the skin to the one you want (the skins are in numbers, so you might as well just go through them)
Ocho 3 Mar, 2019 @ 12:21am 
whats the .mdl name?
maddy 25 Jan, 2019 @ 2:14pm 
how do i move the eyelids.
dudes107 29 Sep, 2018 @ 8:33pm 
is there anyway to color the cores and give them custom eyes?
Crunchy Tom 12 Sep, 2018 @ 7:40am 
we need a pink core that is like I like sweats very are so tastey
ᛊᚹᛖᛞᛁ 28 Jul, 2018 @ 5:24am 
SSPPPAAAAAAAAAAAAAAAAAAACCCEEEEE!!!!!!!!!!!!!
prism 18 Jul, 2018 @ 3:22pm 
My Core Is Black And Pink Checkers, oofed, i wanna know a fix.
LaserSpikes 14 Jun, 2018 @ 3:45am 
nevermind figured it out
LaserSpikes 14 Jun, 2018 @ 3:33am 
pls awnser soon :D
LaserSpikes 14 Jun, 2018 @ 2:40am 
how to move upper_eyelid?
PS. Thx for making this :steamhappy:
PARADOX 19 May, 2018 @ 2:47pm 
I GOT IT, MESSING AROUND WORKS, for those who have the same question, go to the "element viewer", select the personaliity core, go down to "game model", go to "skin", next to skin to the right it will have a value next to skin, mine started as 0 for wheatly, if you change it to "1" it'll b e the ADVENTURE CORE, 2 is SPACCCCCCCCCE, 3 is- Theres 9 skins so just look yourself! THANKS
PARADOX 19 May, 2018 @ 2:41pm 
How do you change the eye design in SFM? I want to use this to make a new space core profile pic
LaserSpikes 2 Apr, 2018 @ 9:16am 
Ooo Whats that?
LaserSpikes 2 Apr, 2018 @ 9:16am 
OMG OMG OMG OMG SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE
Rantis  [author] 20 Jan, 2018 @ 11:07am 
when I can find a new host
Misha 19 Jan, 2018 @ 4:12pm 
Rantis, do will your Rigs be downloadable anymore?
fops. 7 Aug, 2017 @ 1:50am 
That video XDDDDDDDDDDDDDDDDDDDD
PEE 25 Jul, 2017 @ 7:18am 
@Rantis so why did you put the file link on the sfm page?
OverEngineer 1 Jul, 2017 @ 11:10am 
So, when you say that the rig is compatible with SFM you mean you use the rig in maya for animation and then export that to SFM or what?
Rantis  [author] 19 May, 2017 @ 9:32pm 
The maya rig should be opened in autodesk maya 2012 or higher.
PEE 7 May, 2017 @ 2:21am 
how do you activate the maya rig
TestSubject_2519 21 Dec, 2016 @ 8:43am 
figured it out. thanks.
TestSubject_2519 21 Dec, 2016 @ 4:49am 
is it the resize inner_aperture one? that is the only one I can find and that doesn't like to work well
Rantis  [author] 20 Dec, 2016 @ 9:10pm 
the model has a pre file included check your preset tabs theres one there for the eye
TestSubject_2519 20 Dec, 2016 @ 5:35pm 
to shrink the eye there is an inner_aperture (the main part) and a bunch named inner# (# being a random number obviously) if you move each inner# toward the inner_aperture, then it will close, but it is a pain since it is hard to make each one the same distance from the center. maybe a tutorial would help
Sterling 19 Dec, 2016 @ 12:53pm 
Intresting that this is on the SFM workshop, is there really no rig for SFM?
Rantis  [author] 26 Oct, 2016 @ 9:13am 
no the gameinfo in your mod should mount workshop
EpicRobotoMan 26 Oct, 2016 @ 9:11am 
Oh it doesn't have one
EpicRobotoMan 26 Oct, 2016 @ 9:07am 
The gameinfo in the Workshop folder?
Rantis  [author] 26 Oct, 2016 @ 9:06am 
in your gameinfo