Tabletop Simulator

Tabletop Simulator

Hammer of the Scots (With English Deck)
24 Comments
Celimaskaya  [author] 18 Nov, 2024 @ 4:50pm 
Will be updating the in-game notes and deleting the states to avoid any problems in the future
Celimaskaya  [author] 18 Nov, 2024 @ 4:38pm 
The missing asset pop-up for the custom asset are for the trays that are holding the rules and unit reference sheets, they don't matter, so it should all be fine.
Celimaskaya  [author] 18 Nov, 2024 @ 4:37pm 
Checked it now, as it happens
@felipe1982, sorry for the late update. I don't remember if we were using states back then, probably not. You should be using the rotation value, not the states. If you use the number row hotkeys you should be fine. Also, DO NOT press "R", the hotkey for shuffling/rolling dice. It will result in the same error you're getting for changing states
Celimaskaya  [author] 18 Nov, 2024 @ 3:42pm 
The assets are reportedly dying and we're likely not going to work on fixing those. Feel free to salvage what works and reupload the missing assets.
Did not check on what is missing or if anything is loading still as of posting this message
Celimaskaya  [author] 24 Jun, 2024 @ 8:00am 
oof
not sure if we'll be fixing that soon.
felipe1982 1 Jun, 2024 @ 6:58am 
Right clicking a block and selecting any of the 4 states deletes the block and an error message pops up.
Celimaskaya  [author] 15 Jan, 2021 @ 4:57am 
The Chinese deck is from the original mod that was made by a native Chinese speaker. It is not a faction deck, it's just the same deck in another language.
Zahev  [author] 13 Jan, 2021 @ 11:13pm 
I'll put a massage to warn people to choose and put the other Deck aside, this confusion can happen again, thx Matt!
Zahev  [author] 13 Jan, 2021 @ 11:12pm 
The scot's decks? The game has only one deck, you don't give one of the decks to each player, you just choose a language (that is english, because the chinese deck is from the original mod we just worked a little bit on it), but you just use one deck @mattfraser1989 and then you and your friend/rival/adversary will pull from that single deck (and only deck of the entire game) (I know I repeated myself, just trying to makes things more clear so you can play without a heavy mind)
mattfraser1989 13 Jan, 2021 @ 3:58pm 
I noticed that the Scots deck is still in Japanese(?)/Mandarin(?) characters. As an English speaker I'm not sure how to play this as I can't read those cards. Is there a way to fix this?
Goton 31 Jul, 2020 @ 8:10am 
Yeah, this can be circumvented f.e. by copy-pasting the blocks around. This is an alright and fast enough alternative. It's totally understandable that this problem is very cumbersome to fix via modeling tools. Scripting definitely could be a feasible option, but again, it's fine and playable as it is now.

Maybe one day the devs add an option for a non-state-resetting option, but who knows. That'd make all the block games viable in an instant.
Celimaskaya  [author] 30 Jul, 2020 @ 7:19pm 
I think that one could script so that objects don't try to right themselves back up.
Celimaskaya  [author] 30 Jul, 2020 @ 7:13pm 
That's a default thing of Tabletop Simulator. It always resets objetcs to their "standing" position when you grab them. To fix that I reckon I'd have to mess with modelling and such. Create individual states for every block Standing and Lying for every Hit Points that they could have. So that's like 8 for every single one.
I have no knowledge of 3D modelling too.

TTS sucks for block games tbh. But I'm not an authority on that. I DID ask the devs to make it so that you could grab an object and not reset its orientation. But that has already been asked of them years before we even messed with HotS.
Goton 30 Jul, 2020 @ 9:20am 
Uh, the blocks snap back to "full health" after picking them up. Is there a way to disable this?
Goton 30 Jul, 2020 @ 8:04am 
No problem guys, I'm glad you are supporting this classic of a game!
Zahev  [author] 29 Jul, 2020 @ 11:07pm 
@Goton We just updated and added the "Grant Block" to Strathpspey and fixed the setup position of "Fraser Block" (from Lochaber to Moray). Thank you so much for noticing that! We completely missed that, thank you so much again!
Celimaskaya  [author] 29 Jul, 2020 @ 10:36pm 
Thanks for the heads up. We're fixing it now.
Goton 29 Jul, 2020 @ 9:46am 
Hi, the starting setup seems to be slightly wrong. The Fraser block should be in Moray instead of Lochaber, and the Grant block seems to be completely missing from Strathspey (and the whole mod).
Zahev  [author] 15 May, 2020 @ 12:00am 
We are glad you appreciate it, thank you Breaker!
BREAKER 14 May, 2020 @ 9:39pm 
god tier
Zahev  [author] 12 May, 2020 @ 2:17pm 
We are Honored Knaughx! Thank you!
Knaughx 12 May, 2020 @ 12:13pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
Celimaskaya  [author] 11 May, 2020 @ 7:35am 
We're going to change some stuff. Mainly the map, due to the fact that I'm colourblind and I struggle to see the red borders. So I guess that might help my folk out there.
If we change the map, we might end up changing everything else to not have too much clashing styles, None of it is going to be our original artwork, though. At the least, I'm going to deface that beautiful map with some colours that stick out more.
Celimaskaya  [author] 10 May, 2020 @ 6:31am 
Mods FODA