RimWorld

RimWorld

Old bridges
7 Comments
LupineWitch  [author] 21 Feb, 2022 @ 11:41am 
works fine with 1.3 without any update i'd imagine
Evam 10 Feb, 2022 @ 3:57am 
1.3 pretty please
NoKind 23 Aug, 2021 @ 1:16am 
Please update it to 1.3 when you can
Harry_Robinson1 8 Mar, 2021 @ 4:51am 
Thank you for this, 1.1 made bridges so useless and it infuriated me throughout my entire last colony as I built it over a river as I didn't realise bridges got nerfed.
Duke Flapjack 28 Jun, 2020 @ 9:37am 
Never understood why you couldn't put medium structures on wooden bridges. Wood is pretty strong.
tanyfilina 31 May, 2020 @ 10:01pm 
Hello! I'm getting a red error:

[Old bridges] Patch operation Verse.PatchOperationAdd(/Defs/TerrainDef[defName="PlankBridge"]/affordances) failed
file: F:\games\SteamLibrary\steamapps\workshop\content\294100\2091792077\1.1\Patches\patch.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Proxyer 10 May, 2020 @ 2:42pm 
Thanks for your work!