Kenshi
Scarier Security Spiders Backpack
24 Comments
Leon 12 May @ 8:03am 
love this
rditto48801 7 Sep, 2023 @ 7:11am 
I saw the latest stat changes while at the Black Scratch bar, they are definitely far more ideal now.
The 70% encumbrance reduction is fine.
It also has a far more ideal spawn rates now, the Black Scratch bar itself had just 1 on my last trip there.
rditto48801 4 Sep, 2023 @ 11:43am 
@Sewerome
Please tone down the spawn rates, so shops are not packed full of them.
In Black Scratch, there are ~40 in the Mechanical Shop and ~60 in the Bar on my first visit there in a new game. (Can partly blame the mess at the Bar, on a food mod that increases Bar inventory capacity, otherwise it is ~20 at Bars)

As mentioned in my previous post (from over a year ago), from my personal testing, setting the vendor value to 1 for the Bar, and 2 for the Mechanical Shop, works best in my experience. Setting it to 100 tells the game to spam the item in shops.

For backpack stats.
For Encumbrance effect, I would suggest 0.5, maybe even 0.4 (same as thief backpack)
I see the security spider is a dedicated combat unit. Turning it into a turbo charged pack mule of death, seems a tad bit... unbalanced. More so with, what I am hoping is a mistake, of the fact the backpack gives a bonus to combat speed and a hefty bonus to athletics, when worn by a scarrier security spider.
Sewerome  [author] 3 Aug, 2023 @ 2:00pm 
A way station in the gray desert, and shops for animals
BARRIKADE 3 Aug, 2023 @ 1:06pm 
In which store do you buy them? I can't find them in backpack stores
Zero Bellum 19 Dec, 2022 @ 2:43pm 
@Author In the Kenshi editor change the following
Waystation-Sewrm - "Item Count" Change from 40 to 2. That will make it so only 2 or backpacks would spawn per vendor.

ScarierSpiders Backpack - "Encumbrance effect" under "Inventory". Change from 1 to 0.1 to give the standard Animal pack weight reduction effect.

ScarierSpiders Backpack - "Stackable Bonus minimum" under "Inventory". Change from 5 to 1. "Stackable Bonus mult" under "Inventory". Change from 20 to 4. This will make ALL stackable items stack x4. (e.g. food would stack to 4 and books would stack to 16. Same as Trader backpack)
Janitor 30 Sep, 2022 @ 3:22pm 
There's a bug with the backpack, it doesn't have a weight reduction, it makes you slow because the items are all full weight. It needs weight reduction to function like any other backpack.
Chaos567 [GER] 21 Aug, 2022 @ 7:14am 
Can this Backpack increse the speed of them? I want them in my Party but with 12mph they cant follow my squad very well
rditto48801 18 May, 2022 @ 8:50am 
It also spawns in the Waystations SW of Squin and E of The Hub. Lots of them. ~20 for the construction shops, ~40 for the bars.

It made me dig out my old modding skills and google to poke around at things in the FCS to look for the cause of the issue.
I found what was likely going on and how item spawning in shops apparently works. (at least in the present version, not sure if it worked differently when this mod was first released)

If there is a chance this mod can still be updated, the fix is simple.
The Waystation shops (bar and mechanical shop) both have the spider backpack vendor value, oddly enough, at 100. Which is the same as the Bar vendor value. So the Bar is spawning backpacks as often as its trying to spawn Bar items. An item cap/limit likely being why more aren't spawning.
Reducing that 100 value a 'lot' helps. (For me, best results with 1 at Bar, and 2 at mechanical shop)

I also got some suggestions for the mod, if there is a chance for it to be updated more.
Sewerome  [author] 24 Aug, 2021 @ 3:26am 
I do not know how I do not change the number, then there are many of them, then there are none
Peaxou 23 Aug, 2021 @ 3:21pm 
Hey thank you for the Patch ! Btw why there is a ton of those backpack on vendors .. this one dude at Waystation was selling 41 of them ..
mahatmadandy 11 Jun, 2021 @ 8:48pm 
1000 x thank you :)
Sewerome  [author] 11 Jun, 2021 @ 1:15pm 
Vendor lists (Scarier spider backpack) was reduced from 100 to 30.
mahatmadandy 10 Jun, 2021 @ 3:24pm 
Like a lot, often these backpacks are 50% of all vendor's inventory
Draxiss 10 Jun, 2021 @ 1:43pm 
I've noticed that when I have this mod installed, I get WAY too many Scarier Spider Backpacks popping up with vendors. I feel like the rarity of the backpacks could be turned up quite a bit.
dap 31 Dec, 2020 @ 2:45am 
Ahh so traders that sell animal stuff should also sell this backpack? Alright, thank you!
Sewerome  [author] 31 Dec, 2020 @ 12:49am 
Stormgap Coast,The Outlands, Waystation (in the Grey desert) I met them there, although they should be sold by targovtsy animals, and traders of camping things(I myself was looking for them for a long time).:cactusrum:
dap 29 Dec, 2020 @ 4:28am 
Where do you buy the backpacks?
mahatmadandy 11 May, 2020 @ 2:51pm 
1000 x thank you :)
Sewerome  [author] 11 May, 2020 @ 10:38am 
I'll do it as soon as I have some free time.
mahatmadandy 11 May, 2020 @ 10:32am 
As both these mods have patches for Tame Besties , additional backpack patches fit in naturally here.
mahatmadandy 11 May, 2020 @ 10:30am 
My mistake - too many mods :). I meant: "Grievewraiths" and "Foulhounds" - both mods by Daemonic Spoder
Sewerome  [author] 11 May, 2020 @ 9:35am 
The author of "Scarier Security Spiders" mod - Seth_Knight, there is nothing similar to Grievereiths in his works.
mahatmadandy 11 May, 2020 @ 9:05am 
Cool and very needed mod. Can you also make patches for other mods of this author, please?. Especially Grievereiths (wrong spelling I know) - there were countless request for it. With 4000 h of playtime I discovered that the most important thing in backpacks for creatures is running speed. It should allow to keep up with the running crew (min. 25; avarage 30....)