Cities: Skylines

Cities: Skylines

McDonald's restaurant
64 Comments
Gerald 28 Jan @ 12:12pm 
Custom layout is not available anymore :(


"404. That’s an error.

The requested URL was not found on this server. That’s all we know."
Lutsi 4 Dec, 2024 @ 3:06am 
I opened the Drive link and it says the folder is in the owner's trashcan
ceepee98 13 Oct, 2024 @ 11:18am 
this is so awesome, i really hope you come up with more new style fastfood restaurants!
one tap 19 Jul, 2024 @ 12:10pm 
I'm afraid to download the file with layout:steamsalty:
Rassit 2 Jun, 2024 @ 2:34pm 
it crashed the game
Gruny  [author] 11 Apr, 2023 @ 3:49am 
@Pyrozane, @SirupTjampolay The recent updates had to alter the layout, I just redid it and the new moveit file is now available on the same link [drive.google.com].
It's just important that the ground is flat when placing.
SirupTjampolay 7 Apr, 2023 @ 9:06am 
Hi @Gruny, really nice detailed asset and really keen to use it in my city. However, I got the same problem as Pyrozane and the sim just stuck and not moving. I've tried to leveling up the asset before placing down the asset but I dont think it works. Thanks btw.
Gruny  [author] 4 Apr, 2023 @ 1:26am 
@Pyrozane Thanks for the feedback.
Actually, you can try to select all the imported area with MoveIt and redefine the height via the tool so that everything will be flat again.
I will investigate on my side to see what the problem is and make an update
Pyrozane 3 Apr, 2023 @ 3:36pm 
Hey, brilliant asset and super excited to use it. When I try to import your layout using MoveIt, the import completely glitches out with assets and props all at wildly different altitudes, and the mcdonald's is placed atop a 200m tall mountain. Do you have any suggestions? I have all the included mods in the collection. Thanks for your help!
wick.sie79 16 Jan, 2023 @ 5:06pm 
downloaded all the assets, building and move it file. everythings is working well apart from the main building isnt showing anywhere in my game. all the props show in find it but the building doesnt, not even showing in rico revisited. what am i doing wrong
Embrao 8 Nov, 2022 @ 12:32pm 
Thanks :)
Gruny  [author] 8 Nov, 2022 @ 12:33am 
Thank you, it's added
Embrao 7 Nov, 2022 @ 7:23pm 
Missing PlainStreet2L in your export
RandomLad223 8 Feb, 2022 @ 10:51am 
Looks very nice in a suburb or Rural-Urban fringe area:steamthumbsup:
hillfanthomlike10 16 Sep, 2021 @ 6:23am 
thank you
thepatagonian 6 Aug, 2021 @ 11:58pm 
May be my favorite asset, it is so spot on! Please keep creating!
andres.putrolainen 4 Jul, 2021 @ 3:32am 
Works fine even without props though 100 points to entertainment is too much. Especially compared to other museums. Also effective radius could be larger.
refeve 31 Jan, 2021 @ 5:47pm 
wow. very good.
Pascalito2017 16 Jan, 2021 @ 4:08pm 
Cant stop looking at the 3d D model :3
Pascalito2017 16 Jan, 2021 @ 4:07pm 
I love outside dessigns
ApollonDriver 7 Jan, 2021 @ 3:34am 
those umbrellas?
cameranutzii 14 Sep, 2020 @ 12:32pm 
When importing with MoveIt! I get a message...

The following assets are missing and will be ignored:

PlainStreet2L

Where can I find that asset, please?
Vitor_MD11 20 Jun, 2020 @ 5:12pm 
More, please MORE, MORE MORE MORE MOREEEE
arturslode 1 Jun, 2020 @ 10:37am 
nice
CM 28 May, 2020 @ 12:20pm 
Nickayz 18 May, 2020 @ 6:35am 
I have only today found your workshop. You have really amazing high quality assets. Thanks a lot!
leonpeonleon 17 May, 2020 @ 9:55am 
Can you upload the decorated model?
olygenius 17 May, 2020 @ 6:01am 
Fantastic mod! I know nothing about modding or coding, and forgive me if this is a repeated question, but is there a way to make the Drive Through work? That would send this already great mod over the top.
Heartstrings <3 16 May, 2020 @ 2:42pm 
Reminds me of the GMOD Map
Gruny  [author] 16 May, 2020 @ 12:28am 
@CornStarchia
No
Gruny  [author] 16 May, 2020 @ 12:24am 
In order to simplify the download, here is the new link of the xml file:
https://drive.google.com/open?id=1UKokJ3SeZ1bigEfke4OlVTtF4AZBNsUU
CornMaruVT 15 May, 2020 @ 11:07pm 
Does the drive thru actually works?
gab82.martinez 15 May, 2020 @ 10:52pm 
jaja excelente Restaurante,saludos pura vida!!
blindfisch 15 May, 2020 @ 12:03pm 
@rnealj62: Google Chrome: Right Mouse Button -> Save as...
Kwarazi 15 May, 2020 @ 10:18am 
@rnealj62 all i did was copy it all to a text document then saved that as a xml file them placed it in the folder
rnealj62 15 May, 2020 @ 5:10am 
I have the Move it export file in my folder because I use it a lot. I go to the link for the XML file and there is no download, just the XML file written out. I can copy the whole file but can not paste it into my export folder. How can I do this?
RC 13 May, 2020 @ 10:41pm 
just like in the netherlands
Gruny  [author] 13 May, 2020 @ 4:52pm 
Thank you ;) it’s added
The Retired Mandalorian 13 May, 2020 @ 3:15pm 
@LordGruny still one item couldn't be found on the workshop that was 165094670 Bollard A Op_data
Gruny  [author] 13 May, 2020 @ 1:33pm 
@Doritos Yes
@Nartaz Sun Shafts by BloodyPenguin
Nartaz 13 May, 2020 @ 8:35am 
How mod used from sun efects on 4 pic ?
Doritos: 13 May, 2020 @ 7:55am 
Do you need ploppable RICO mod to use this?
Gruny  [author] 13 May, 2020 @ 6:48am 
Thank you all for your feedbacks ;)

As stated in the comments, if you have not used the import/export functionality of MoveIt, the folder does not exist. You must therefore create the 'MoveItExports' folder to get the following path:

Windows: %LOCALAPPDATA%\Colossal Order\Cities_Skylines\MoveItExports

Mac: ~/Library/Application Support/Colossal Order/Cities_Skylines/MoveItExports

You will then just have to copy the xml file there.

@The Retired Mandalorian Thank you, I just updated the collection with these two missing assets.
The Retired Mandalorian 13 May, 2020 @ 4:59am 
Easy to lay down manually. However, it is missing a few items if you use the move it xml file.

It needs https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416107948
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416103351

And Bollard A Op can not be found.
Stue stands for Amber Heard 12 May, 2020 @ 9:27pm 
#notmymcdonalds
Jeff 12 May, 2020 @ 4:43pm 
@TK22007 what folder do I create the MoveItExports folder in?
TK22007 12 May, 2020 @ 12:03pm 
You may want to update your instructions to tell users that they have to manually create the MovItExports folder.
denormalehond 12 May, 2020 @ 10:10am 
can you make more macdonalds items