Oxygen Not Included

Oxygen Not Included

Airtight/Airlock Door With Half Door
219 Comments
听雨声淅沥 31 Jul @ 2:58am 
中译中:气密门,在门开启时依然阻止气体/液体通过,实现真·环境隔离,但本身不隔热
Iraku  [author] 12 Jun @ 6:04am 
@Tika-96 That issue is known, and for now I don't have much time to fix it.
@Fox I don't want to create a portal that does everything, and since it's often used to generate the void, you can use the void to provide thermal insulation between one room and another.
Fox 11 Jun @ 9:51am 
Any chance we could get a config option to also make this insulated? Or add a version that costs more that functions as airlock and insulated?
Tika-96 11 Jun @ 7:40am 
Hi !

Thanks for this great mod. It is working ( almost ) perfectly with all DLC and all other mods I am using.

There is only one small issue:

Sometimes, after deconstruction an airtight door there will a single or double vacuum tile remain although there are gases or liquids around to fill the gap.

It's not a serious problem. Building and deconstructing the door at the same place again is fixing the issue.
阮文博 23 Mar @ 6:44am 
需要中文翻译,并且为什么不隔温?
Iraku  [author] 14 Mar @ 9:22am 
I made a small update to version 1.3.5 because I ran tests locally with Vanilla, Spaced Out!, and Frosty, and everything seems to be working correctly. If you encounter any issues, please report them here and specify which DLC you are playing with. Keep in mind that it was not built for Bionic because I don't have that content and couldn't test it.
Iraku  [author] 14 Mar @ 7:18am 
I have to update for New Release i do it as soon as possibile
妙麗格蘭傑 13 Mar @ 8:52pm 
大佬求求更新
MiserableGamer 8 Mar @ 7:05am 
No longer airtight as before
Maribel 7 Mar @ 9:25pm 
Gas transfer occurs at door transitions. update pls <3
ns53 3 Mar @ 7:32pm 
老铁,最近这个模组老是报错,可否进行修复?
Ragnaman 27 Jan @ 10:11am 
if only they were insulated, its funny there are so many mods for these blasted doors and nobody can get them right.
Orcc 15 Jan @ 1:23am 
scratch that, they still remove a vacuum behind.
Orcc 14 Jan @ 1:54pm 
i'm very grateful to be able to interact with my doors again. very sad i'm losing the vacuum "feature" :P
Iraku  [author] 14 Jan @ 4:26am 
Fix All Error :)
Iraku  [author] 13 Jan @ 3:49am 
@Nero can you Check version mod in Mod section in game?
StarGeek 12 Jan @ 8:57am 
@Fox It does not act as an insulated door. What I do is place three of these in a row. Close all three of them, then open the inner one. There is now a vacuum in the center which prevents the transfer of heat.
Fox 11 Jan @ 7:03pm 
Does this also act like an insulated door/tile and prevent heat transfer? If not - would love a version that does this as well!
Nero 7 Jan @ 6:27am 
Build: U54-647408-SCR

AddAnimOverrides tried to add a null override to user1 at position (165.50, 207.01, -25.50)

at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj) [0x00000] in <82d98ed04cc642f199bc654910617431>:0
at KAnimControllerBase.AddAnimOverrides (KAnimFile kanim_file, System.Single priority) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at StandardWorker.AttachOverrideAnims (KAnimControllerBase worker_controller) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at StandardWorker.StartWork (WorkerBase+StartWorkInfo start_work_info) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
at GameStateMachine`4+State+<>c__DisplayClass93_0`1[StateMachineType,StateMachineInstanceType,MasterType,DefType,WorkableType].<ToggleWork>b__0 (StateMachineInstanceType smi) [0x00000] in <81d82ef0abf84e63af4ab107d5f451bc>:0
Iraku  [author] 4 Jan @ 4:55pm 
Can check the version?
Nero 3 Jan @ 5:06am 
The update has no effect,When opening a door with a comand game crashes
Iraku  [author] 17 Dec, 2024 @ 8:35am 
Fix Crash but animation of Duple is Actually bugged.
So this is the best that i can do untill i have some time to spend on fix this problem.

Sorry Guys be patient
saytoris 16 Dec, 2024 @ 12:45pm 
Few bugs i`ve faced with this mode:
1.When opening a door with a comand game crashes.
2.When door is deconstructed there are inreplacable vacuum at ist place.
JustQuackers 10 Dec, 2024 @ 9:25am 
Hi, FYI also crashes if any doors are set to Locked, to include the original game doors.
Iraku  [author] 5 Dec, 2024 @ 5:56am 
It is a known issue. I'm busy with work, but when I have more free time, I'll try to fix it.
Reece 4 Dec, 2024 @ 6:59pm 
Get a crash any time i try to set a door into the 'open' state when next to a airlock door. Trying to make a triple door heat-lock.
Iraku  [author] 24 Nov, 2024 @ 1:14pm 
ok sorry but I came back from vacation today. it seems that the crash is due to the animation. during the week if work allows me I will check it! thanks for the feedback
rcwills 23 Nov, 2024 @ 7:37am 
Thanks for maintaining this!
rcwills 23 Nov, 2024 @ 7:36am 
here is a crash log. Like the other have said, it triggers when a dupe changes a door state from auto to open/closed.

AddAnimOverrides tried to add a null override to Mae at position (408.50, 65.01, -25.50)

at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <82f243aab18c4f32918da2df41974365>:0
at Debug.LogError (System.Object obj) [0x00000] in <199beda79a0545e18356f69e28ee38c2>:0
at KAnimControllerBase.AddAnimOverrides (KAnimFile kanim_file, System.Single priority) [0x00000] in <96bf83e479e841629616de31cacb5606>:0
at StandardWorker.AttachOverrideAnims (KAnimControllerBase worker_controller) [0x00000] in <96bf83e479e841629616de31cacb5606>:0
at StandardWorker.StartWork (WorkerBase+StartWorkInfo start_work_info) [0x00000] in <96bf83e479e841629616de31cacb5606>:0
Fluffle Puff 19 Nov, 2024 @ 1:00am 
"我反馈的真空问题居然修复了"
没问题,mod 就是这样工作的。为避免出现真空,请先打开门,然后再拆卸。
3_internets_plz 18 Nov, 2024 @ 10:14pm 
Yep, it does crash when opening the door. I guess the doors stay closed for now.
Dupes would really appreciate a fix :steamhappy:
Great mod by the way OP!
Fluffle Puff 18 Nov, 2024 @ 5:02pm 
Crash occurs after trying to open any door
Fluffle Puff 18 Nov, 2024 @ 4:49pm 
This mod is crashing the game for me.
小樱 16 Nov, 2024 @ 3:20pm 
我反馈的真空问题居然修复了?
Iraku  [author] 14 Nov, 2024 @ 4:48am 
I made some mistake new Update for door

Version 1.3.2
GodlyAnnihilator 14 Nov, 2024 @ 4:39am 
Thanks for the patch to the vacuum problem. Nice addition of half door.
Amazing mod, can't play with out it. Keep it up.
Noobersin 19 Jul, 2024 @ 9:29am 
Cool mod
小樱 17 Jul, 2024 @ 4:44am 
找到另一个,mod实测有效,气动门不会阻挡气体,机械门和电动门会阻挡气体流动,隔绝气体流动是工作正常的,Self-sealing Airlocks Revived,
小樱 17 Jul, 2024 @ 4:31am 
不过这门有bug。。拆了门后的地方永远是真空
小樱 17 Jul, 2024 @ 4:28am 
这个可以隔绝气体流动,但是需要研究后才能建造,而且没有汉化中文
Ashen 2 Jul, 2023 @ 3:02pm 
This door seems to be leaking when placed on neutronium edge (like right next to a gas vent).

Other than as already mentioned deconstructing it while closed creates vacuum, doesn't matter much - because you can save/load or open the door first, But would be nice if you could code the deconstruct command to make the dupe open the door first then deconstruct, I don't know how that works just a suggestion. ¯\_(ツ)_/¯
Iraku  [author] 14 May, 2023 @ 2:10pm 
i'm not able to translate in chinese
Tom 14 May, 2023 @ 3:02am 
why no chinese..is there a chinese translation documents?
Iraku  [author] 9 Feb, 2023 @ 9:58am 
i'm not good with animation and draws so i'm not able to duplicate this door in half version so sorry
Kontroll343_TTV 8 Feb, 2023 @ 7:17pm 
could we possibly get a half door version of this please
NeoKorp 3 Jan, 2023 @ 2:13am 
@Fireborn
Just restart the game or latest save file after deconstructing the door.
Kirion 23 Nov, 2022 @ 8:37am 
Отличный мод. Отличные двери. Красивые, практичные и, что самое главное, ЗЕЛЕНЫЕ!!!
打了个大西瓜 12 Oct, 2022 @ 10:41am 
The eggs of small animals will be stuck in the door and cannot be taken out and cannot hatch
Fireborn 30 Aug, 2022 @ 9:14pm 
Current file has a minor issue: If the door is deconstructed while closed, the vacuum effect remains.
Work around of setting the door to open so that it removes its own gas/liquid blocking, then deconstructing.
Otherwise, seems to work fine with current version.
majkhrhr 21 Jun, 2022 @ 5:25am 
the doors do allow gas flow when for example they are next to the oxygen mask checkpoint. I got plenty of oxygen in my carbon moschroom farm.