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Forge Unlimited Bloodlines Description:
"This mod allows you to forge a new Bloodline, even if you alreday own a 'creadted bloodline', as long as you are not already the founder of a bloodline."
None of the requirements change, it was a very limited mod.
Maybe over a full game from 769 to end date they'd manage to get a few on one or two families if one survives that long.
Realistically though, you'll almost certainly be fine regardless.
with that said, its very rare the AI actually forges a bloodline, nevermind plural. Even if it does the effect would be fairly small, and you could always kill of an AI bloodline yourself is one turned out to be very successful somehow despite the odds.
That's why I was thinking, if a mod made a copy of my character; name, portrait, and dynasty, so long as the character IDs are different, and set them to be the bloodline creator, it should work while looking nice.
Not sure how to post pictures here, but I could take some to show you what I mean if you like.
2/2
It looks a bit odd bc the creator himself doesn't have the bloodline, but my character and kids all still get it normally. Otherwise the game just treats it as though a previous dynasty member made the same bloodline.
1/2
Unfortunately messing with progress flags or re-directing things to work despite them is both beyond my level with CK2 currently and outside the scope of this mod.
The mod itself is simply a fusion of two files made by other people to make them work with each other, as they would always be overwriting each other previously. Although at least one of the originals is now dead to my knowledge.
It wouldn't reset the progress towards the bloodlines, but it would stop the ambition from wigging out on you. So theoretically you could use that to get all the forge-able bloodlines.
I only had these ones because I personally used the mods and decided I should fix them as it wouldn't be that hard. If you have the working Agot mod files and can somehow get it to me I can try to fix it.
If ATE FF is like a "Vanilla gameplay enhanced" style mod, then it should be fairly implementable unless they explicitly fully rework the bloodlines file.
If the mod is more like say, a complete overhaul - i.e the types of mod that make the game Warhammer based, or Game of Thrones, ETC - they likely entirely replace all of the original bloodline files, so copying the changes over becomes more likely to not work as the bit you'd change simply doesn't exist.
If you open up the mod itself, there are only 3(?) text files that have edits, and the edits are quite limited in scope. If you can compare those files to the vanilla game versions of the same files, you'd be able to isolate the changes.
When you've done that, you could always copy the change code directly into the relevant files for the mod you want to make compatible. - If you do so, you'd then be able to unsub from this as the other mod would have the contents of this one.
You'd have to try it to be sure though, I've never gotten anyone saying for sure if it works or does not work with Agot in comments.
Maybe check your browser add ons / extensions for anything you don't remember being there to be safe, but the file at the destination *seems* to be clean when I check it.
Additionally, Google Drive itself seems to pop up with a "scanning for viruses" when you select hit download on something.
Ran custom scan on the directory of the above with Defender as well, still clean.
Soo... either it was extremely temporarily replaced by a malicious version and then swapped within the 20 minute delay it took me to see the comment... Or something might be up @ your end my dude.
Or of course the option where I'm Lying - but it'd be a bit odd for me to use mods to distribute viruses and only have one comment about it across 50+ mod pages.
Trojan:Script/Conteban.A!ml
Regardless I have no control over it, nor Nilrem so I can't really do anything about either, at least I can keep the name in the description so people are aware of the original author, even if he has potentially retired from modding or the like.
if "More bloodlines" does not edit the same files, it should be fine.
If for example it added more bloodlines purely to the forge bloodline ambition... My guess is that should be fine? As long as the ambition isn't adjusted itself.
If it leaves bloodline files alone then yes it would work with it. If it edits them then no unfortunately.
By all means go for your mod though, modding is a user-driven activity so even if both this and the version of yours featuring this are asked to be removed, at least we helped people get them working together in the mean time.
I'm still not sure about the status of this mod with the original authors of both, but I'm assuming fine given no issues thus far.
If that save isn't an ironmeme I would assume so? In case of ironman I would think as it somewhat changes gameplay you'd be out of luck.
More bloodlines per character = definitely makes the game easier and adjusts non-cosmetic files to do it.