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Error: RandomWeapon: (14, 43-72): cannot convert clr type Lua.ScriptEvent'1[Actor] [originated as ScriptRuntimeException in ClrToScriptConversions.ObjectToDynValue
Anyone have a similar issue?
and it would be fun to have a random vehicles mutator altho being a game dev myself it looks harder than weapons
I have no idea what caused it but it was really funny. Guns I modded in like the Fliegerfaust suddenly firing 50 rockets in one burst and getting lucky and spawning with an LMG but it's got the ammo format of an a rocket launcher so i've only got 1 round loaded and 3 when I reload.
I think it'd be a good option in the mutator options, I'll commission it if you've got someway for me to send money.
Vanilla+ - Vehicle redesigns and skins
Also get the Vanilla+ Weapons
Vanilla+ Aerial Escalation
Vanilla+ APC variants
The configurable version of the timed one is now a poor man's gun game...set the time to something like one minute and enjoy. I might see about getting it to be 30 seconds...that'd be interesting XD
Makes me wonder if you could have it chose a random slot as a config option...just wondering