RimWorld

RimWorld

Wild Drugs(continued)
8 Comments
Croctus 1 Jul @ 7:20am 
Thanks for the update.
velcroboy333  [author] 27 Jun @ 11:36am 
Updated for 1.6. No changes made. Let me know if any bugs pop up.
Cheers.
velcroboy333  [author] 5 Apr, 2024 @ 11:27am 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.
velcroboy333  [author] 17 Oct, 2022 @ 6:44pm 
Updated for 1.4

@VISilt, I haven't used this in a while, if I hear more about over-commonality, I can adjust.
Asiltic 6 Sep, 2021 @ 2:16am 
they are way to common
velcroboy333  [author] 19 Jul, 2021 @ 2:04pm 
Updated for 1.3
velcroboy333  [author] 5 Jul, 2021 @ 6:05pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
pgames-food 12 May, 2020 @ 1:20pm 
thanks, it will be cool to find these in a random field or map from time to time :)