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For anyone else; as above 'For Mod go to Old Boys Multinational Mod', then on that explains the following.
>>>>>MISSING OR CLASHING FILES (Eg. Satchel definition):
Old boy's mod requires Robz mod as it uses some of the entities and effects from it but in order for Old Boy's files to override some of Robz files it needs to be applied after Robz has been activated otherwise they will clash.
Also only run one of the Old Boy's Mod at any one time (USA or German Bn).
Would you be able to make some 'Armour-Lite' versions? With just light armour/recon units and similar AT guns? (e.g. nothing heavier than 20mm).
I prefer infantry-heavy games than having to counter armoured assaults.
Thanks.
Program will be terminated.
APP_ERROR: define not found (eSDLReader.cpp, 367)
EIP=75789862 [main_loop]
EAX=06a6de98 EBX=e27d8800 ECX=00000004 EDX=00000000
ESI=06a6dfd4 EDI=06a6f01c ESP=06a6de98 EBP=06a6def4
> file "/entity/inventory/ammo_satchel/ammo_satchel.def"
4: ("sgt_ammo"�)
5: {Extension "satchel_charge.mdl"}
6: {extender "stuff"
7: {item "ammo_satchel"}
8: }
Men of War: Assault Squad 2 Editor - v3.262.1 - editor
2019.10.11 09:12 - 0x00C87E12
Program will be terminated.
APP_ERROR: Failed to allocate memory.
Requested 8648277 bytes. E=12 (Not enough space) (eMemory.cpp, 94)
EIP=75789862 [render_material_load]
EAX=07c1fa88 EBX=0083f655 ECX=00000004 EDX=00000000
ESI=76cd92b0 EDI=07127658 ESP=07c1fa88 EBP=07c1fae4
> img:create(/entity/humanskinob/eng-aus-commando/para uniform#com2.png)
Men of War: Assault Squad 2 - v3.262.1 - standard
2019.10.11 06:55 - 0x00C8B049
I want play capture the airfield Pacific
Have you a idea what is it?