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I have tamed a bear, and it can't train him at anything unlike the normal bear
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
Hope it helps!
This is an incompatibility with Pack Animal Mods, like More Vanilla Overhaul or More Pack Animals.
From my understanding:
Any mod adding pack-animals must add textures to show them with item bags.
Changing Vanilla animal defs (like the muffalo) to become pack-animals changes all modded animals to become pack-animals as well (like muffalo->synthetic muffalo).
But those animals were not intended to become pack-animals, and therefore lack the texture file.
You can see this while using Rimpedia, as it tries to load the texture during startup, which fails.
Failed to find any textures at Animal/SyntheticMuffalo/SyntheticMuffaloPack while constructing Multi(initPath=Animal/SyntheticMuffalo/SyntheticMuffaloPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Otherwise, I'm really enjoying the weird blue creatures. It makes my tribal run a lot easier since steel is hard to come by, and I love the fucked-up ecosystem in suggests. I do ~feel~ like the synthetic animals spawn a little too frequently, but that might be a factor of my map sizes and that they stand out on the wildlife tab.
because you get resources like steel, components, plasteel and synthread from them and that give a new option because vanilla you don't get those resources from them.
I'm sure if you contact those mod authors, most of them will let you redistribute modified versions of their textures.
Giddy-Up! shouldn't need a patch, it automatically ropes in modded animals.
Giddy-up!
What the Hack
Alpha Animals
Megafauna
Monster Hunter RimWorld
AnimalCollabProj/Lite
Vanilla Animals Expanded
If not, at least I finally have a mod that helps me make my game more like Horizon Zero Dawn lol!
There are no male or female. Most of them you can taim like in vanilla.