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Well anyway, thanks for the heads up
Genuinely just curious about the design philosophy behind this.
Alternatively, I know an asset that might work for you. It was a unique building that had cherry blossom trees blowing their leaves all around. Very nicely done. It came from one of the civ's (or city states) in the Anno Domini series. I was playing this really attractive lady with dark hair and her troops were quite badass. That's all I can remember. Well, maybe a green top, somehwhat unbuttoned, revealing an impressive....inheritance.
At a minimum you could just color the vanilla building in something appropriate, like rising sun red.
Which is probably a color by Maybeliene.
Btw, if you haven't seen it, check it out. Thematically it is what Japan should be (and there are quite a few very smart additions and subtractions, boosts and limitations -- I actually think it's ripe for a unique Governor as well) and your mod here actually ties in perfectly.
Also, if you had any suggestions or leads for 3D art for him, that'd be great. I just suggested Albro's stuff, but those may have been commissioned and unavailable. These things are beyond me. As is the fact that, coincidentally, he dropped his badass mod on my birthday. What a nice present from the heavens.
Also it’s far more iconic when average people who don’t know history think about Japan (also if we’re gonna acknowledge the reality, South Korea, Taiwan, and even China have also been huge innovators when it comes to electronics)
your mod has been translated into German by Junky and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Could you maybe make the Dojo replaces the armory instead? So that it's actually worth building in a domination game for the fact that japan is a good military civ. with some tweaks of course.
You could have made it as a 3rd choice alongside the museums and maybe even added some neat compatibility with the Real Great Musicians mod, having it replace the "Concert Hall" when enabled and whatnot...
Anyway, the model is amazing and the general idea behind it is great too.
I wrote this for a reason. I know many of you have different ideas about what the building should be. You're free to pursue those ideas on your own. Unless someone throws a bunch of scholarly arguments at me for why my design is misrepresenting in a harmful way, I'm not gonna change it. I also said why the Electronics Factory is removed and anyone who wishes to reactivate it can follow the instructions above. I don't really plan to discuss this further.
The reason I need to get rid of the Electronics Factory is because my IZ rework will use that model for a generic Factory upgrade. The reason I ended up removing the EF with this mod as well is balance. Japan is already very strong, so two UB would be ridiculous. I described above how to reactivate it.
Great mod, thank you.
I added instructions for how to re-activate it normally to the description.