Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Fall of Nations v0.112
23 Comments
Tiger_1 12 Sep, 2022 @ 7:24pm 
@MHLoppy not bad but uhhhhh no longer develop ?
MHLoppy  [author] 10 Sep, 2022 @ 2:47pm 
@Tiger_1 the very first thing in the description addresses the mod's limited development.
Tiger_1 10 Sep, 2022 @ 2:27pm 
What kind of this mod it only background and named change ?
MHLoppy  [author] 30 Jul, 2020 @ 9:45pm 
@Fedomar you have entirely misunderstood what this is, and evidently haven't read the description.
Fedomar 29 Jul, 2020 @ 9:34am 
Isn't it easier to continue on Vughi's version? Since he had made his own gamespy lobby, updated art, etc. and all?
MHLoppy  [author] 27 Jul, 2020 @ 8:05pm 
@BlackFalcon no worries! I know it can be frustrating to find old projects abandoned. I'll try to get in touch with you if I ever tackle WiC (but otherwise my friends list is already too full for my liking D:).
Timbo360 27 Jul, 2020 @ 5:15pm 
That'd cool bro...sorry if I came off to judgmental. I should be happy anybody is interested in improving this game in any way. If you do decide to fix WIC I already have all the data mapped out and could help with testing and promotion as I am a streamer. It's just that WIC did such an amazing job and had so much potental that I hate seeing it still unfinished yrs later. Good luck with whatever you decide.
MHLoppy  [author] 27 Jul, 2020 @ 1:02am 
As one final thing, if I magically pull time out of my ass in the future (we're talking 2021+), if this mod is well-received I can make it into a series of campaign releases instead of a standalone once-off (I've already mapped out loose themes for what such a campaign series could be like). Those might more tickle your fancy since I'll have gotten most of the tech-demo stuff out of the way by then, but yeah I'm just not that interested in the full gameplay conversion mods, sorry :sfsad:
MHLoppy  [author] 27 Jul, 2020 @ 12:57am 
If I end up looking at WiC as a reference and I believe the work to fix it isn't unviably high I may try to fix it up (such as I've done with the CtW Rare Resources mod), but at the moment it's not one of the mods I've been referencing. As I get closer to gameplay implementation I might take a look at it though, as a couple of its features do sound interesting.

I feel like using the "full game conversion" terminology may be confusing to some people. I'm using it to communicate the fact that if you load this mod, Rise of Nations breaks - it is no longer playable and is instead replaced by Fall of Nations. Since I'm including menu mods, you may not even be able to access "RoN" at all while playing FoN. This is to contrast it against mods that you can just load in and out easily from the mod manager etc, as I want it to be very clear that you lose access to RoN to use this mod.
MHLoppy  [author] 27 Jul, 2020 @ 12:51am 
@BlackFalcon it's intended to be a playable tech demo mod (per description). The features aren't intended to maximise gameplay potential, but to maximise demoing modding elements which I believe are being underutilised. I think making use of these underutilised things is cool, and I hope other people will think so too.

I'm still aiming to make the end product enjoyable, but this is closer to HL:LC (sans built-in commentary) than HL2. On a personal level I'm not that interested in the total conversion mods which focus on overhauling gameplay such as WiC, so fixing up most of the old mods like that would unfortunately just be basically unpaid work for me. As a player I think RoN's core gameplay is already very solid, and believe most major gameplay changes actually make the overall game state less so. As a modder I've looked at a few of these big gameplay-focused mods and found them *mostly* uninteresting in technical scope. That's not to say they're bad mods, they're just not for me.
Timbo360 26 Jul, 2020 @ 11:31pm 
So I'm just now seeing this...looks decent but I'm unable to tell exactly what the end goal is. It kinda seems like the focus is on all the features that nobody really cares about....I don't need a re-skin of units, menu or minor tweaks....what we need is someone to take on the goal of the World In Conflict Beta mod and go from there. What I need is extra mechanics, a few realistic units added and maybe a general graphics update. I would gladly donate and support if I could fine such a project. I've been working for months on fixing and updating the World In Conflicts Mod but I'm not a modder so I woud'nt trust myself to do it for other people.
MHLoppy  [author] 22 Jul, 2020 @ 1:59am 
@Abraham Lincoln the location for the workshop files will depend on both your OS and your Steam install / steam files locations. The file path I've specified is the most common by far, but unfortunately won't cover everyone's file path (not even my own!).

If you believe it's been downloaded but are unsure where, you could try using the search function of your OS to look for "Fall of Nations" (which might be a slow process), or a 3rd party search such as Everything (usually faster) https://www.voidtools.com/ to do the same.
TurbulentTurtle 21 Jul, 2020 @ 2:46pm 
Well what happened is I subbed to the mod, ran RON, then realized I needed to manually do it (cause I was lazy and didn't read) and so I looked into the files area where you specefied, and even do some extra looking around, should it be under a different name. No luck.
MHLoppy  [author] 19 Jul, 2020 @ 3:02am 
@Abraham Lincoln Hm, could you elaborate on exactly what your problem was?

For example is Steam saying that the file has been downloaded (but it hasn't), or is it simply not downloading it at all? For the latter it may not download if you haven't recently opened RoN (to save bandwidth Steam doesn't update games and programs you haven't recently opened). If that's the case you can try opening RoN (and loading to the main menu), exiting RoN, and then restarting Steam.

If it's another type of problem feel free to comment back and I can try to help you.
TurbulentTurtle 18 Jul, 2020 @ 7:31pm 
I have looked, and even though I am subbed, it didn't download. Cannot find it in the files.
MHLoppy  [author] 18 Jul, 2020 @ 4:24am 
Glad I could inspire you then! That's exactly the type of response I'm hoping to get from working on this mod.
I remain, in me 18 Jul, 2020 @ 2:01am 
I am doing this for the first time, modding the menu also excites me :p

I read through your post, will try the same :D
MHLoppy  [author] 17 Jul, 2020 @ 11:47pm 
@Fulp Piction there's not much to try yet - the current status of the mod is as indicated in the description (i.e. mostly menu changes thus far).
I remain, in me 17 Jul, 2020 @ 2:11pm 
:csgohelmet: Will try it soon!
MHLoppy  [author] 19 Jun, 2020 @ 7:42am 
@wizRD hope you're patient! :P
cXrnage 18 Jun, 2020 @ 12:37pm 
Hi MHLoopy - big RON fan and this is amazing to see! the workshop seems so drab and im looking forward to seeing this finished ! Will support/ give feedback as much as !
MHLoppy  [author] 2 Jun, 2020 @ 9:10am 
@Layto Thanks! It might take a while for the next update though as I juggle between different things.
pubs of england 31 May, 2020 @ 2:01pm 
Progress looks good!