STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

z3r0x's mod version V3.5.1
122 Comments
Terra9827 10 May @ 3:27am 
Is it weird I get genuine nostalgia from seeing older small mods like this again?
lordbane77 11 Oct, 2024 @ 1:58pm 
Build pads not working FIXED: mod file is missing the groundbuildablesskirmish.xml file and the faction buildables xml files (Empire, Rebel, and underworld) added these files to the mod, and all build pads on the ground are working.
lordbane77 11 Oct, 2024 @ 1:25pm 
I notice the mod xml files for the mod have a space buildables skirmish file that sets the behavior of space build pads for each faction, but looking through the mod files, there is no ground buildables skirmish file to do the same for ground based build pads, could that be the problem?
fugazirob 10 Jul, 2024 @ 4:50pm 
is there Any updates coming soon to fix the new bugs
Hungry Lion 23 Jan, 2024 @ 11:16am 
I have the same problem with the consortium, cannot build defense ground platforms.
Cipher Malum 2 Dec, 2023 @ 11:15am 
И желательно начать новую игру, удалив автосохранения.
Cipher Malum 2 Dec, 2023 @ 11:14am 
Seangil, зайди в свойства игры -> Beta -> выбери 32. Всё заработает
BAR? 1 Dec, 2023 @ 9:26am 
im glitched out, cant select ground build pad options, any ideas? I already restarted, verified cache :/
RedDeadFred 26 Nov, 2023 @ 1:05pm 
I am not connected to the release of this mod in any way. However, I have run into a number of issues and crashes with the mod. I've resolved quite a few of them and am considering releasing a patch.
Cipher Malum 26 Nov, 2023 @ 5:00am 
I have a problem with this mod. Cannot build ground platforms, playing for Consortium.
Cipher Malum 25 Nov, 2023 @ 2:32pm 
Hello, my friend! Thank you for updating this awesome mod!
stutpip123  [author] 27 Oct, 2023 @ 1:26pm 
should work in multiplayer, although its not perfect, it inherits all the original versions issues for crashing and desyncs
chess chap 27 Oct, 2023 @ 12:44pm 
Does the have multi-player support?
Clonardor 17 Sep, 2023 @ 3:28am 
On which planet can you build the Lucrehulk ships?
mano308gts 22 Jul, 2023 @ 10:09am 
I found the answer to my question... There's a single planet, just above Mecha III, Carida & Coruscant, that allows the Rebels to make them. I had checked every planet in the game that's associated with the production of the Jedi Starfighters, and the planets associated with the Jedi, and none of them worked.
stutpip123  [author] 17 Jul, 2023 @ 2:24am 
they might be skirmish mode only
mano308gts 14 Jul, 2023 @ 11:01pm 
Out of curiosity... WHERE do the Rebels get the Arc 170, and Jedi Starfighters?!?

They're supposed to be there according to the mod list, but they're not on the build-list for *ANY* planet (at least not ones that make sense to me...)
Tukk 16 Apr, 2023 @ 7:18am 
@facucarucci steammod=2099011934
JohnTheProphet 15 Apr, 2023 @ 4:07pm 
whats the name for the ''steammod=Random numbers''?
MANDL 6 Sep, 2022 @ 6:18pm 
Hi, I can't run the mod, it will be a language problem (I have it in Spanish), it only opens the game but doesn't load the mod.
Thank you
stutpip123  [author] 1 Jul, 2022 @ 2:19am 
I am aware of several planets not working, I am not working on this project at this time, I lack the required knowledge and have no help.
I mostly work on Arma 3 Missions these days
Larry-3 30 Jun, 2022 @ 3:48pm 
stutpip123, a player reported the GC Polus map not working. If you want to talk to said player, they are on the EaW Discord page. Their name is Elana.
mano308gts 19 Jun, 2022 @ 10:37pm 
yes, the reload glitch is pervasive. There are several locations where you have to deal with that. -_-

Also the player below is correct- we can't build the Zann Capital Ships in campaign mode.... mores the pity. :(

If this mod were more stable it would be fantastic.
Prophet20147 15 Jun, 2022 @ 4:46am 
does anyone know why you cant make mandos in the campaign?
cadevilsfan 3 May, 2022 @ 9:08pm 
dont like carrier limit.
Wattson's Electroshock Therapy 25 Feb, 2022 @ 6:57pm 
From what I recall, that Mustafar glitch has been an issue for years, I've encountered it and I believe that Polus also has this glitch
Shiono_the_Shade 11 Oct, 2021 @ 7:09pm 
Not sure what is going on, but I am using this mod while playing the FOC Campaign and for whatever reason it works great..... except when I try to do either a Space or Ground Assualt of Mustafar.... it loads and tells me to hit begin but just reloads and tells me to hit begin over and over and over and so far it was only been on Mustafar, have not tried any GCs to see if it is also there or not but it is in the main campaign so the only way I have gotten around it is by doing the infamously risky Auto-resolve
SkyCommander 16 Sep, 2021 @ 8:28pm 
ok, whats the code to launch properly ?
Jerichowolf99 9 Aug, 2021 @ 4:03am 
am i the only one that had a stuttering problem after using this mod. also after using this mod my game crashed and the FoC main menu was bugged out where the ships are fighting and all is no there.
Elder Roth 13 Jul, 2021 @ 9:32am 
SonicX224 Here it is steammod=2099011934
stutpip123  [author] 29 May, 2021 @ 6:59am 
updates made by Disney/Petroglyph to the game itself have made it more unstable, not the mod updates/changes I have made
SonicX224 29 May, 2021 @ 5:52am 
the STEAMMOD?
stutpip123  [author] 18 May, 2021 @ 2:52am 
the few updates to the steam version have definitely made it worse. windows 10 i expect is at fault too
Iolkan - 'Clone' 18 May, 2021 @ 2:45am 
I've played the Original since release, and It's crashed less than what this already has.
I like the Balance changes, and the other smaller additions, but it just doesn't work.
stutpip123  [author] 18 Apr, 2021 @ 11:16am 
nope sorry
Mr. New Vegas 18 Apr, 2021 @ 8:25am 
Anyone know how to fix that?
Mr. New Vegas 17 Apr, 2021 @ 9:49am 
I checked the XML files, and it says its there, Max damage of 300 but I cant utilize it in combat.
stutpip123  [author] 17 Apr, 2021 @ 9:30am 
I think its probably a lore accurate description, rather than mod accurate. Probably planned by the original dev z3r0x but not implemented
Mr. New Vegas 17 Apr, 2021 @ 9:21am 
In the SBD description it says it has Concussion missiles, how do I acquire those because they don't have them?
TheBigE 27 Mar, 2021 @ 8:55am 
Another issue: In Galactic Conquest, whenever I send a fleet to attack a rebel-controlled Polus with this mod, the loading screen starts over infinitely every time I press 'Begin', never allowing me to enter map combat.
TheBigE 26 Mar, 2021 @ 4:43pm 
Same problem as elijahcrowley, my game crashed roughly 30-40 minutes into a land skirmish game. I was deploying a concussion grenade mortar from an MDU, but I'm uncertain if it was that specifically which triggered the crash to desktop.
RustyDusty 12 Mar, 2021 @ 6:43pm 
thank you sooooo much!
stutpip123  [author] 12 Mar, 2021 @ 12:38am 
steammod=2099011934
RustyDusty 11 Mar, 2021 @ 8:35pm 
What is the steam code???
PIPE 1977 4 Mar, 2021 @ 8:51am 
I cant find the steam code
stutpip123  [author] 2 Mar, 2021 @ 3:10am 
standalone
MDavid 2 Mar, 2021 @ 2:06am 
Is this standalone or is it supposed to be used together with the original?
stutpip123  [author] 27 Feb, 2021 @ 3:56am 
unfortunately both the game and the mod are not very stable
elijahcowley17 27 Feb, 2021 @ 3:49am 
An all round great mod,I absolutely love it to no end but there has been several times where I've entered combat and the game has just completely frozen,and twice in 40 minutes my game has crashed which is saddening because I genuinely love this mod :(