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Please don't put multiple unrelated things in your mods. Better formations for the AI is a very nice idea. To use it, I don't want to be forced to include modifications to recruitment. Much better to separate your mods so they do one thing unless they are some kind of overhaul.
Also, sorry to ask again, but is there any way that I can remove the lines from RPFM so that it's just the different formation and not recruitment?
. When do you update this mod? 🔴
So that I can delete the ones, so hopefully I can get it compatible with sfo :)
In my game, enemy just make thin stretched single line.
"...it also changes the recruitment settings to the AI, to make it have the desired effect..."
btw long time i have not update it , might be
So you said that it should be almost compatible with anything, but KMM flags a conflict with sfo and when just running this and SFO the game CTD on while loading the game :(
db\cdir_military_generator_unit_qualities_tables\data__