XCOM 2
[WOTC] Visual Attachments For Shiremct's Overhaul
41 comentarios
vulgar_monkey 4 ENE 2024 a las 13:33 
So, from what I gather from the WSR documentation, I dunno if it might be as simple as inserting a REMOVE ORIGINAL or REPLACEMENT command, however that seems like you'd need to know the nomenclature for the attachment meshes from this mod in order to reference them?

Afraid I'm new to wsr so might be way off the mark here. :)
vulgar_monkey 4 ENE 2024 a las 10:22 
Same as below, I don't suppose anyone has figured out a cause?
I've been doing some experimentation with the configs but have yet to get anywhere. Not sure messing with WSR as a workaround might be necessary?
Kinsect 6 NOV 2023 a las 17:44 
Yeah I've been getting that as well with the conventional rifle
NaCl.Carp 21 SEP 2023 a las 7:34 
After installation reflex sight, wrong laser sight model is displayed and overlapped with the reflective sight model.
TheFiresideGamer 20 ABR 2023 a las 14:32 
Same as the comment below me. I've tried unsubbing from the mod, deleting from AML, then re-installing. Issue still persists.
Elster 17 ABR 2023 a las 6:59 
I'm experiencing a bug with this mod as well, wherein reflex sight attachments are displaying both the reflex sight model and the laser sight model, resulting in the two clipping with each other to varying degrees.
Roughers 23 ABR 2022 a las 14:23 
@Feniks this might be pretty late now, but maybe try to unsub from this mod, delete it in AML then sub again and activate it in AML again. It seems like subbing triggers an detection for previously subbed mods. I had the same issue but after doing this all visual attachements work.
SmithAoE 17 ENE 2022 a las 16:09 
Is there a mod that works with this that shows weapon upgrades on pistols?
Feniks 18 DIC 2021 a las 14:03 
Running this together with item overhaul, ive moved the folder to my local mods to ensure it loads last, but still none of the visuals are working in game.

I assumed potential conflicts but if this mod is the last to load then it should always win out any conflict.
Veehementia  [autor] 11 NOV 2021 a las 12:52 
@RadzteK No.
RadzteK 2 NOV 2021 a las 7:06 
Will it work with "prototype armoury" TLP weapons?
Veehementia  [autor] 28 AGO 2021 a las 14:58 
@Gas The Foregrip attachment is not supported. The only attachments supported are those listed in the description.
Gas 28 AGO 2021 a las 14:53 
For some reason the foregrip attachment does not show up of the weapons themselves when attached.
White Wolf 1 JUL 2021 a las 4:33 
How would one change the mod load order in AML?
TyrantLyzardKyng 15 ENE 2021 a las 0:03 
No... it's okay. Maybe (hopefully) one day someone will make a patch so Resis Firearms will support the attachments (like bi-pods and whatnot). Here's to hoping :)
Veehementia  [autor] 14 ENE 2021 a las 23:22 
@TyrantLyzardKyng There's no way to do what you want via .ini editing, I'm afraid. Sorry.
TyrantLyzardKyng 14 ENE 2021 a las 20:27 
Okay. Well how would I go about adding the visual support myself? Or is there no way to do is via ini editing?
Veehementia  [autor] 14 ENE 2021 a las 20:16 
@TyrantLyzardKyng No, for a multitude of reasons I won't dwell on in this comment.
TyrantLyzardKyng 14 ENE 2021 a las 19:12 
Is there any way you could do a visual attachments mod for Resistance Firearms to support the attachments from Weapon and Item Overhaul?
Veehementia  [autor] 13 SEP 2020 a las 10:37 
@Medex No problem.
Jolly Jerry J Jenson 13 SEP 2020 a las 10:21 
Yup, that was it. Thanks for the quick response!
Veehementia  [autor] 13 SEP 2020 a las 9:02 
@Medex what are the last mods you subscribed to? A probable culprit could be "Reduced XCOM FX"
Jolly Jerry J Jenson 13 SEP 2020 a las 6:49 
Do you know of any mods that might break the bipods? Snipers still have bipods with having the actual attachments (except on the title screen for some reason) and bipods don’t appear on guns after I add them. I remember using this mod before and it worked flawlessly so I’m assuming I did something to break it.
MrCloista 26 JUL 2020 a las 13:54 
Any plans to add visual attachments for pistols for those of us using pistol slot and adding mod slots for them, like in Proficiency Pistol Plugin?
Gas 22 JUL 2020 a las 13:28 
Thank You for the quick fix @Veehementia.
Veehementia  [autor] 22 JUL 2020 a las 13:13 
@Gas should be fixed now.
Veehementia  [autor] 22 JUL 2020 a las 8:39 
@Gas thanks for the report, will investigate ASAP.
Gas 22 JUL 2020 a las 6:50 
The reflex sight on the Plasma vektor rifle floats above the railings
Gas 17 JUN 2020 a las 22:03 
Nevermind me fixed it already xD It was my own errors in config ini
Gas 17 JUN 2020 a las 21:23 
The bipods have invisible icons for some of the other weapons.
Flashstriker 10 JUN 2020 a las 4:42 
Honestly this is worth it just for removing the bipod from the sniper. What is it with games adding bipods to weapons visually, but not allowing them to actually be used?
Veehementia  [autor] 27 MAY 2020 a las 14:04 
@Flitterquest!!! No, because the overhaul doesn't touch SMGs.
Flitterquest!!! 27 MAY 2020 a las 14:03 
Does this work with the SMG mod?
Veehementia  [autor] 19 MAY 2020 a las 16:02 
Thank you both for your kind words - just doin' my part mates!
Musashi 19 MAY 2020 a las 12:20 
Great addition!
shiremct 17 MAY 2020 a las 8:46 
Thanks so much for doing this - This is amazing! :P
Veehementia  [autor] 17 MAY 2020 a las 8:13 
But thanks for the offer!
Veehementia  [autor] 17 MAY 2020 a las 8:12 
@Lago Should already be using vanilla highlight icons. I'll check it over properly in the coming days.
Lago 17 MAY 2020 a las 8:00 
Ooh, nice work! Do you need any highlight work done?
Veehementia  [autor] 17 MAY 2020 a las 5:40 
@kexx Thanks man!
Kexx 17 MAY 2020 a las 4:38 
Nice one!!