Arma 3
Additional Air Weapon
127 Comments
C. Eagle 20 Jul @ 7:30am 
Thanks :)
[TW]Aaren  [author] 19 Jul @ 11:25pm 
@ C. Eagle
It doesn’t have any license
So, sure 👍
C. Eagle 19 Jul @ 3:32pm 
Hi Aaren, whats the licence on this mod?

I'd like to add some of the munitions you have to my own mod, if thats possible?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3255957527
xanderarizona 18 Nov, 2024 @ 1:53pm 
i cant spell sorry lol
xanderarizona 18 Nov, 2024 @ 1:53pm 
ABOSULOUTELY stupid question, can you add smoke FFAR rocket pods? like red, blue, green, ect?

its very niche but we would use the hell out of them
Jubilant 5 Jul, 2024 @ 5:36pm 
Hi for some reason your bombs in this mod are the only one working for Firewill f-15, f-16s. Can you add some more bombs like gbu-12, mk-84 into your mod ?you can even add vanilla ones for the pylons of firewill plane classes an I believe it will still workout fine.
[TW]Aaren  [author] 26 Feb, 2024 @ 12:34am 
@Literally You
I had thought of that before
but RHS does have pretty good rockets
[TW]Aaren  [author] 26 Feb, 2024 @ 12:30am 
@Era
sorry for the late response
No in Arma pylons are pre-defined in config
[TW]Aaren  [author] 26 Feb, 2024 @ 12:29am 
@飞龙岩山
sorry for the late response

Yes it definitely kills FPS ,i suggest dont use it as normal rocket
M8C8NH 9 Nov, 2023 @ 11:01am 
Hey guys, do you know any compability mods that allow using RHS planes with vanilla missiles and rockets?
Odin 15 Oct, 2023 @ 12:02am 
does this mod work with the RHS mod and if so how to use it?
Era 25 Sep, 2023 @ 1:20am 
Is there any way to make this compatible with the F-35C from this mod, without you putting in extra work for it? (like an init to put into the vehicle box) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1663110214
飞龙岩山 21 Aug, 2023 @ 12:58am 
It seems that cluster rockets kill FPS, I tested it with ace plus RHS, and fired cluster rockets with AH-6M to get my FPS directly below 1 (it takes a few seconds to refresh the screen)
[TW]Aaren  [author] 8 Jul, 2023 @ 8:19pm 
@ shootdivejump
well yes but after I finished my current project
Dr_Seuss_IsDead 8 Jul, 2023 @ 5:08am 
As for the white phosphorus, will you be adding that to RHS artillery or mortar assets ?
[TW]Aaren  [author] 7 May, 2023 @ 9:25pm 
@Crocodilo
that's a new one
i will check it
Crocodilo 7 May, 2023 @ 6:05pm 
I loaded the Napalm bombs, but the Firewill's Harrier does not show them when i cycle the weapons with F key, but i see them on the pylons.
DreadfulSerpent 4 Jan, 2023 @ 8:03am 
awesome :D thx and greetings
olegpepin 29 Dec, 2022 @ 4:59pm 
your mod is one of the best. In a bunch of mortar and shells with phosphorus, it’s just beauty and I caught an orgasm)
and the napalm projectile fell like a simple one. Don't know bug or feature
[TW]Aaren  [author] 12 Nov, 2022 @ 9:39am 
@Frosted Vert
because im also a pilot in Arma 😉
The more weapons the better is what I aiming for this mod
Yo Gabba Gabba! 12 Nov, 2022 @ 9:34am 
Wait, did I read this adds USAF mod compat to Vanilla and CUP? Because I've been hoping for that for years. I already love this mod but had no idea you were looking into that
[TW]Aaren  [author] 2 Jun, 2022 @ 12:10am 
@□□□□□□□□□□
2021/12/31:
因為太OP了 所以削弱了 不過差不多打2-3發癱瘓一輛主戰坦克(要看擊中的部位)
□□□□□□□□□□ 1 Jun, 2022 @ 11:31pm 
好的,谢谢,还有个问题,刚刚我挂载AP战斗部的DAGR,用坦克进行测试,发现它的威力和原版的DAGR相同,和演示视频里的相差甚远,请问是BUG吗(仅挂载了本模组,使用AH-99发射,测试目标为T-100,T-140,2S9)
[TW]Aaren  [author] 1 Jun, 2022 @ 10:58pm 
@□□□□□□□□□□
Nope
No UXOs
□□□□□□□□□□ 1 Jun, 2022 @ 10:07pm 
这些集束弹药(火箭弹和炸弹)都会产生未爆弹吗?(包括白磷弹)
Mattifine 25 Apr, 2022 @ 7:12am 
Hi, your 23 April update bricked the ace mortar ammo handling. It was broken for a long time but it started working again after 31st December update but is now broken again.
эшкере 9 Apr, 2022 @ 4:39am 
@Faritik
found a conflicting mod?
Faritik 4 Apr, 2022 @ 9:50am 
@ [TW]Aaren yeah i think so bc when im trying vanilla + this mod + some planes everything is okay. Now i`m trying to find this particular conflicting mod
[TW]Aaren  [author] 4 Apr, 2022 @ 12:49am 
@checkra
還蠻準的阿 我剛剛兩個都試了
[TW]Aaren  [author] 4 Apr, 2022 @ 12:46am 
@Faritik
I just tested it works fine
did you use any possible conflict mod ?
[TW]Aaren  [author] 3 Apr, 2022 @ 11:24pm 
@ Faritik
So in every aircraft
I will check it
Faritik 3 Apr, 2022 @ 11:03pm 
All compatible (RHS, FIREWILL, USAF, Vanilla)
[TW]Aaren  [author] 3 Apr, 2022 @ 9:13pm 
@ Faritik
Which aircraft?
Faritik 3 Apr, 2022 @ 12:28pm 
Hello, the mod is great, but for some reason I can’t use it - when setting up the pylons, everything is OK (the bomb is selected and appears on the pylon), and when I start the mission and try to select the bomb, it is not in the weapons menu (although it hangs on pylon). Also I can only use Hydra and DAR
checkra 28 Mar, 2022 @ 7:35am 
他们经常会失效,可以说成功命中的概率很低,不知道是哪里出问题了:steamsad:
[TW]Aaren  [author] 27 Mar, 2022 @ 7:59am 
@ checkra
他們是雷射導引的喔
checkra 27 Mar, 2022 @ 7:33am 
你好 cbu 85 和 bl778版本的白磷是无制导的吗,可不可以做个有制导的版本呀
[TW]Aaren  [author] 4 Mar, 2022 @ 6:44am 
@Mattifine
Bad news
I cant do anything to it due to the function dont even have a system that can add new ammo types
Era 2 Mar, 2022 @ 12:39pm 
This mod looks amazing, will definitely be using for my unit
Thankyou!
[TW]Aaren  [author] 25 Feb, 2022 @ 8:12pm 
@Ace
Ohh yea I forgot it
it will be on the next update
Ace 25 Feb, 2022 @ 7:04pm 
Any plans to make it compatible with CUP?
Mattifine 16 Feb, 2022 @ 1:51am 
The problem seems to be when the mortar tube is empty. If there are shells loaded you can un load them. But if there are no shells in the mortar and you manually want to load some the interaction node does not appear.
[TW]Aaren  [author] 15 Feb, 2022 @ 3:59pm 
@ Mattifine
I will check it
thanks
Mattifine 15 Feb, 2022 @ 8:12am 
Your mod breaks the ace 3 mortar ammo handling.
The interact node won't appear even if you have ammo in your inventory
liwocom 23 Dec, 2021 @ 11:57pm 
😁
Mitsubishi L200 13 Dec, 2021 @ 5:10am 
ok i will try
[TW]Aaren  [author] 13 Dec, 2021 @ 12:02am 
@greg.
In Eden or Zeus etc that can setup the pylons
Mitsubishi L200 12 Dec, 2021 @ 11:58am 
hello, i got a question: how do i actually activate the mod or put weapons on vehicles? Because in "Edit appearance" nothing has changed
Bed Tundy 21 Jun, 2021 @ 4:40pm 
@[TW]Aaren Bless you my good sir!
[TW]Aaren  [author] 15 Jun, 2021 @ 5:50am 
It should work fine now~