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1. Get the Red Reflective and Franken, order is irrelevant.
2. Funnel is running interference. Get it off
3. Fling and get Red to burn off the 3 turrets. Have it back to Funnel Polarity when you are done, put it to be sidelined.
4. Franken sits at the X sign to clear the pink field.
5. Go by funnel to the Entrance, go to that statue pedestal thing, sideline the Polarity button with the funnel.
6. Get up to Exit and drop Blue, do what East Berliner did; over the wall.
7. Almost done, no Cube Swapping, same play but now with Blue hitting the Exit trigger, repeat, solved.
I think I really need to fix this puzzle now, the unintended solution seems obvious enough that basically every comment tells me about it. I'm just working on so many projects at the moment that I don't really have time to fix this old puzzle, and the map editor file is also not on my new computer, so that complicates it further.
In case you're curious why I'm that inactive lately, it's because all my good puzzles are used for the upcoming Portal mod Aperture: Salt Mines ( discord invite if you're interested [discord.com]) I work for as a puzzle designer. Plus, my biggest project for my own workshop is being worked on at the moment, so you can look forward to that.
Please note that I'm not the one who's actively looking for exploits, softlocks etc.; I only mention them if they are obvious (obvious enough for me). I'm sure this is the intended solution.
You can link the video as a walkthrough if you like (btw it is set to "not listed" and can only be accessed with a link).
I tried to play it smoothly. It may not be the fastest playthrough, but I want to keep it comprehensible.
Really glad you liked this one, I would say it is the best of my public stuff to date.
I am aware of the trapping situation you showed in your screenshot, and even noticed it shortly after publishing. If you were to take a look at Narkodes' video below, they found a lot more exploits with this map, which I am really glad you didn't. Honestly, you commenting on my maps just shows how bad I am with making remakes in time...
Thanks for pointing out that I forgot to link the Demon Arisen map that inspired this, I will update the description shortly.
Since this one already has some reported issues, a walkthrough would be nice to see if I need to change something else, but only if you don't mind going through the effort of recording and uploading one.
Thanks for your criticism and feedback, I really appreciate it!
Nonetheless a thumbs up :-) ...even though I'd expect you not only to mention demon arisen but also to link the exact corresponding map that was your inspiration.
If you like I can provide a walkthrough video, since this map is a little sophisticated ^^
Is that your intended solution?