Barotrauma

Barotrauma

Jobs+
14 Comments
☢Dr Dragon☢ 21 Nov, 2022 @ 9:48am 
because every time i spawn my body isnt there
☢Dr Dragon☢ 21 Nov, 2022 @ 9:47am 
is this outdated ?
Wrill 12 Aug, 2021 @ 1:46pm 
yikes, this having the same name as the other causes so many goddamn problems and vice versa
Aether♢Astra 8 Jul, 2021 @ 12:39pm 
Hey I added you as a friend to discuss a proposition with ya if you are willing to chat
Namy 23 Jan, 2021 @ 11:15am 
Is there russian lang?
𝙫𝙞𝙨𝙘𝙚𝙧𝙖 27 Dec, 2020 @ 11:23pm 
The kitchen or seed splicer doesnt spawn or isnt in the fabricator. I don't want to use cheats but how do I get them?
Plasmetic Raven 24 Aug, 2020 @ 12:08am 
Same problem, can't craft anything in seed splicer
Guthixwolf42 23 Aug, 2020 @ 1:40am 
I cant seem to craft anything in the seed splicer
Patriote 18 Jun, 2020 @ 4:28pm 
Thanks! <3
Sumrex  [author] 20 May, 2020 @ 5:06pm 
I'll link to your mod here in case anyone gets confused
BuzZoiD 20 May, 2020 @ 5:04pm 
Ok, I can't be helped then. Thanks anyways. My version would be less complex, but if there are already subs who use the new spawnpoints, I imagine it could mess things up too.

Well lets just keep it that way.^^ People who find the other one will probably notice the problem and avoid activating both.
Sumrex  [author] 20 May, 2020 @ 3:39pm 
Ok I looked into it and it just isn't possible to change the name of the mod in the files, sorry
Sumrex  [author] 20 May, 2020 @ 2:38pm 
After looking at it, the two mods would definitely be incompatible anyway simply due to modifying vanilla jobs, so the folders aren't exactly an issue on their own. But I agree it could be confusing for users. Renaming a mod is a very large undertaking, so I'll have to give it some thought.
BuzZoiD 20 May, 2020 @ 5:40am 
Hey. I'd like to suggest renaming the mod, because there is already a mod called Jobs+. Maybe it could mess up files, if both folders are named the same. Additionally, it's confusing for users.
(Suggestions: "Roles+" or something like "New jobs for Humans+")