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Also, I'll bring back compatibilities and the final smash in a future update. I didn't put much focus into that when initially developing Definitive Edition.
I AM IMPRESSED. NYEH HEH HEH!!
Papyrus v2.1
+ FStrong Sourspot/Sweetspot KBS - 0.8 -> 0.9 | 1 -> 1.1
+ NSpecial can now add three more seconds to the blue effect's duration
- NSpecial can't turn opponents blue if they're currently stunned by the orb
- USpecial has 10 more frames of endlag
~ Fixed bug where running off the bone spire allows USpecial to be used again
- The bone trap can now be destroyed by airdodging, rolling, or teching into it
Papyrus v2.2
- BAir Landing Lag 4 -> 6
+ FAir Sweetspot BKB/KBS 7/0.7 -> 7.5/0.9
+ FStrong Sweetspot KBS 0.9 -> 1
+ UAir Landing Lag 12 -> 8
+ UStrong KBS 1 -> 1.1
~ Removed debug numbers on the HUD
~ Fixed a bug where jumping during hitstun while turned blue doesn't work
~ (Hopefully) Fixed a bug where Papyrus can teleport to a bone he already has out if he uses USpecial again
The version I played with was so flowchart it eventually got boring, here's hoping this will make him fun!