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1) infantry- here it is clear only infantry and sometimes supply trucks.
2) light - here, too, it is clear light equipment plus infantry plus supply trucks.
3) medium - medium equipment appears here, infantry trucks, but light equipment would also be added here.
4) heavy-tanks, infantry and trucks are coming here, but both light and medium equipment would fit well here.
5) all types of armored vehicles in the game session are what
will turn out ideally. although there is a wish to reduce the frequency of the appearance of tanks,
4. some cards are very empty to make a base on the bottom and protect it (I have already written about this)
I liked this mod, but in my opinion there are shortcomings.:
1. this is the randomness of the composition of reinforcements
, sometimes it turns out that there are a lot of unnecessary units (I had several platoons of engineers at the beginning) which is not good. make something like a reinforcement menu.
2. please, make a point that needs to be protected (highlight how to either put up a tent, or a tower, or a flag,), plus somehow highlight if possible the point of appearance of the enemy.
Thanks for your reply.
I followed instructions to the T. Downloaded & subscribed it, enabled it in the workshop menu, but none of the mods I've tried, in various combinations seem to activate or be active. Even if I 'only' enable this mod, it does not show up, even with exiting and rebooting the game.
Am I missing the obvious here?
The minimap for the map called "Bloody Ravine" is oriented wrong, it's like the minimap is rotated by 90 degrees to the side, i forgot which way though, but i think the minimap needs to be rotated 90 degrees to the left, eg anti-clockwise.
Do you know if Neverending Maps/ Cheat Menu is compatible with the Warfighter mod?
I would really like to play Neverending Maps again, but i recently tried out the Warfighter mod, and can't go back to vanilla CtA.
But i also don't know any campaigns, maps, mods, or whatever else that allows you to play skirmish with somewhat decent customization while also being campaign, so that you can use time speed, and save/load games.
New option has following difficulty curve:
- easy, three units of all types
- normal, six units of all types
- hard, nine units of all types
- heroic, twelve units of all types
Heroic was intentionally made extra difficult to allow very specific gameplay without invoking CheatMenu enemy spawns.
apart from that loving this mod and thank you for making it