Serious Sam 3: BFE

Serious Sam 3: BFE

More Enemies Mod V7.0 (2024 update)
135 Comments
Shockwave 21 May, 2024 @ 12:51pm 
Hell yeah
SeriousNorbo  [author] 21 May, 2024 @ 12:10pm 
i will port it
Fulgore 10 May, 2024 @ 9:57pm 
FUCKING FUNNY MOD PLS PORT TO FUSION TOO!!! HELL NIGHT MAP HAVE THIS RESOURCES IN FUSION BUT CHANGE PISTOL SOUND!
Fulgore 31 Mar, 2024 @ 4:49am 
do you make a fusion port please?
Shockwave 28 Apr, 2022 @ 8:34am 
Techno wizard has actually become a meme in the croteam server.
Shockwave 19 Sep, 2021 @ 3:03am 
Don’t worry about it, turns out techno wizard is available in a custom map
Shockwave 18 Sep, 2021 @ 9:31pm 
But can you still view these guys in the SS 2017 level editor? Because the regular SS3 level editor doesn't work for me for some reason.
Shockwave 18 Sep, 2021 @ 9:09pm 
I see, that's a shame because I'm starting to learn the editor and I wanted techno wizard in my campaign experience. Thanks for replying though
SeriousNorbo  [author] 18 Sep, 2021 @ 8:48pm 
@Major BioMech I don't think so, i didn't converted any of them to Fusion myself, if any of them appears on someone's maps they weren't converted by me.
Shockwave 15 Sep, 2021 @ 12:52am 
Is techno wizard available in fusion?
Shockwave 9 Aug, 2021 @ 7:11pm 
Techno Wizard might be my favorite enemy in any game ever. I just love how derpy he looks and sounds lol.
Shockwave 13 Jun, 2021 @ 6:38pm 
Oh I see. Well I honestly love him for how derpy and ridiculous he sounds. Wouldn’t mind seeing these enemies in Gmod too.
SeriousNorbo  [author] 13 Jun, 2021 @ 3:29pm 
@Major BioMech It's just high pitched Mordekai voice, I tried to make his legs to look like Biomech legs, but I wasn't good at modelling back then lol.
Shockwave 13 Jun, 2021 @ 10:50am 
Techno-wizard got robot chicken legs
Shockwave 13 Jun, 2021 @ 9:33am 
I’m just curious
Shockwave 13 Jun, 2021 @ 9:33am 
Thanks. Can you also please tell me where you got his voice sounds from?
SeriousNorbo  [author] 13 Jun, 2021 @ 8:55am 
@Major BioMech It's Techno-Wizard
Shockwave 13 Jun, 2021 @ 1:33am 
What’s the name of the one that’s mordecai with the robot legs?
N.D. Wang Huy 24 Feb, 2019 @ 9:52pm 
I come Here for only the T34...
Galilal 20 Jul, 2018 @ 8:27am 
but where are the actual new models:gwhat:
You ladies alright? 25 Dec, 2017 @ 8:51am 
Omg, What a f.......
Andreiki 26 Jun, 2017 @ 10:55pm 
Перенеси все свои моды на монстров во фьюжн плз :)
Talisa Silvermoon 10 Feb, 2017 @ 1:50am 
yaaaay now i can finally continue my game again \o/
timilyo80 9 Feb, 2017 @ 6:54pm 
I don't know if it is because I received the update later, but the mortar mech is there
timilyo80 9 Feb, 2017 @ 6:52pm 
I FOUND IT!
timilyo80 9 Feb, 2017 @ 2:07pm 
Personally, I have not seen the mortar mech.
SeriousNorbo  [author] 9 Feb, 2017 @ 12:22pm 
@talisa i found your comment where you said exact localization of the file, i added it and let's see if it works
SeriousNorbo  [author] 9 Feb, 2017 @ 12:07pm 
Alright, one final update with mortar mech is coming, @talisa , tank_projectile.ep was orginally used in Unity itself and i added this file to my mod too so i'm not sure where's the problem.
Opticus 5 Feb, 2017 @ 2:45am 
Since this mod has been updated, I get an error message on some levels, because the file "MortarMech.mdl" doesn't actually exist. :(
timilyo80 4 Feb, 2017 @ 4:08pm 
but I don't test the mortar mech for obvious reason
timilyo80 4 Feb, 2017 @ 4:07pm 
I tested all the enemies in this mod and I did not see your error. I think your problem is somewhere else (or maybe I'm wrong)
Talisa Silvermoon 4 Feb, 2017 @ 6:32am 
if you still have a copy of the mod from before you started updating it,
perhaps its an idea to try and compare the old version and updated version?

to see what exactly you changed that might be causing the errors
Talisa Silvermoon 4 Feb, 2017 @ 6:31am 
newp... still getting the exact same error and unable to load save-game nor start new game :(

and that is strange indeed, that nothing in your mod uses that file....

but your mod is the only mod that SS3 unity uses thats been updated recently,
and the errors litterally started when you started updated this mod about a week ago
timilyo80 3 Feb, 2017 @ 3:05pm 
I am sorry for you but I just noticed that the mortar mech was not there either. I hope I will not notice a another bug just after the next update.:steamfacepalm:

when I start a level with this ennemie, it show: cannot open file content/SeriousSam3/Databases/pupets/Enemies/ModEnemiesMortarMech.ep
SeriousNorbo  [author] 3 Feb, 2017 @ 1:28pm 
Another update with Enchanted Kleer. (God please it to be the last update!!!)
timilyo80 2 Feb, 2017 @ 6:29pm 
I just noticed that the Kleer Enchanted was not there
SeriousNorbo  [author] 2 Feb, 2017 @ 3:30pm 
Now that's strange... None of my monsters uses "tank_projectile.ep", not even Tank Technopolip (It uses RocketTank.ep) and i cannot even find this file on my PC. I'll add a random placeholder and update the mod.
Talisa Silvermoon 2 Feb, 2017 @ 3:22pm 
im still getting the exact same error about the engine not being able to open tank_projectile.ep
timilyo80 2 Feb, 2017 @ 2:26pm 
The TechnoWizard and the WisBot are working.
SeriousNorbo  [author] 2 Feb, 2017 @ 8:38am 
Alright, NOW it should work.
Talisa Silvermoon 2 Feb, 2017 @ 3:52am 
im still getting the exact same error with SS3 unity
SeriousNorbo  [author] 1 Feb, 2017 @ 2:43pm 
Updated! Tell me if there's else something worng.
SeriousNorbo  [author] 1 Feb, 2017 @ 1:51pm 
I'm working on it, it'll be fixed very soon
SeriousNorbo  [author] 1 Feb, 2017 @ 1:41pm 
Alright, alright, i'll check this out, give me a second
Talisa Silvermoon 31 Jan, 2017 @ 6:46am 
please fix this mod. since the last update ive been unable to play with SS3 unity,
and i was sooooo damn close to the end of the game.....
Mogar 27 Jan, 2017 @ 4:33pm 
Unity is broken for me too. Along with the tank_projectile.ep, I'm getting a missing serpentor.ep and uggie_soldier.ep error for certain maps.
Talisa Silvermoon 26 Jan, 2017 @ 3:06pm 
am unable to load my save-game with SS3 unity now since your update.

SS3 console shows this error upon attempting to load a save-game
cannot open file content/serioussam3/databases/projectiles/tank_projectile.ep
timilyo80 25 Jan, 2017 @ 3:01pm 
Unfortunately, the TechnoWizard has the same error and I think that the WisBot was deleted.
SeriousNorbo  [author] 25 Jan, 2017 @ 2:30pm 
@timilyo80 Updated, it should work properly now.
timilyo80 19 Jan, 2017 @ 3:19pm 
when I try to use the TechnoWizard, it show this: Cannot open file content/SeriousSam3/models/Enemies/walker/sounds/sergeant/walk.wav
and when I try to use the WispBot, it show this: Cannot open file content/SeriousSam3/models/Enemies/SSHD/ElementalLava/textures/HD/Elemental_RefractionMask05.tex
If you could fix this, it will be great.
Have a nice day...