RimWorld

RimWorld

Mystery Meat: Feed human meat to colonists! (Continued)
21 Comments
urmumwasvrince 22 Jun @ 6:49am 
Hilarious mod, I love it.
Brooke Yomotsu 2 Mar @ 5:28am 
Perfection. I can finally hold whatever creatures I want as livestock!
𝓦𝓲𝓵𝓭𝓑𝓪𝓻𝓭 29 Aug, 2024 @ 10:12am 
is this mario's?
ChickenMadness 13 Aug, 2024 @ 5:04am 
This mod is so perfect
sapphicpuppygirl 18 Apr, 2024 @ 8:30pm 
does this also work for twisted meat? if not would you consider adding that as a feature? maybe toggle-able in mod options because it might be a bit OP
Latex Santa 27 Jul, 2023 @ 3:55am 
This will be very useful to a non-cannibal survival run on ice sheet and sea ice. Thank you!
FungalFish 10 Jan, 2023 @ 4:51pm 
Okay neat :)
Mlie  [author] 10 Jan, 2023 @ 10:52am 
@FungalFish Should work now, Ideology was changing some of the thoughts.
FungalFish 9 Jan, 2023 @ 3:36pm 
Switching load order entailed same effect.
FungalFish 9 Jan, 2023 @ 3:30pm 
The mood debuffs were the same as vanilla. I saw no difference from vanilla behavior.
FungalFish 9 Jan, 2023 @ 3:28pm 
I did a quick test to see if this was compatible with Desynchronized: Tales and News (with Mystery Meat loaded afterwards. No other mods active besides Harmony, Hugslib, Allow Tool, and Rocketman.
Mlie  [author] 9 Jan, 2023 @ 1:49pm 
@Some Kitty Cat Sorry, this one got lost in the update chaos. Should be fixed now
Some Kitty Cat 9 Jan, 2023 @ 12:52pm 
i really hope this gets updated soon. But in any case, thank you for your work keeping this mods alive at all.
ZuTheComCat 24 Oct, 2022 @ 10:16am 
This mod is vital for my colonies, hope it gets updated soon!
Ickerion Kane 11 Feb, 2022 @ 2:39pm 
Does this work fine with Ideology and how does it stack with all the memes about eating or not eating human meat?
Zargachi 13 Aug, 2021 @ 1:40am 
oh that's right, it's the other mod, this one i use with it :v
Mlie  [author] 13 Aug, 2021 @ 1:12am 
@Umbra I think you might have this mod confused with some other mod. This just changes the thoughts received regarding butchering/cooking humanoids
Zargachi 10 Aug, 2021 @ 5:26pm 
i was testing the production speed of this mod and i noticed that the machine use the "Global Work Speed" instead of the "Cooking Speed", i would like to know if its possible to change this and make the machine work with "Cooking Speed" because it can excalate higher than "global working speed", if you could make a upgraded version of the machine would be cool too
MrFlux 19 Aug, 2020 @ 8:08am 
is there one for insect meat?
404 20 May, 2020 @ 8:11am 
Thanks for this!
Ploofy 19 May, 2020 @ 6:16pm 
i love it when people do the work for me