RimWorld

RimWorld

AutopsyTable (Continued)
129 Comments
Mlie  [author] 18 Jul @ 9:24pm 
@irrelevantredundancy Probably best to choose one or the other
irrelevantredundancy 18 Jul @ 2:33pm 
How does this integrate with the mod Harvest Organs Post Mortem ? Do they do the same thing?
The Lord Of Lmao 30 Apr @ 2:17am 
Does doing this increase the person performing it's medical skill?
Alice (Moth) 12 Apr @ 11:56pm 
could you add a config option that lets you only harvest prosthetics and implants without organs? thanks
WJSabey 29 Mar @ 3:42pm 
I'm looking for a mod that lets us autopsy entity corpses for Anomaly research, can this do that?
Wargfeil 17 Jan @ 10:14am 
C'est bon j'ai compris mon erreur ^^
Je ne sais pas pourquoi, le jeu avait mis le mod au dessus des DLC.
Je l'ai déplacé tout en bas de ma liste, et sa a réglé le problème ;)
Mlie  [author] 17 Jan @ 10:05am 
@Wargfeil Please see the Reporting Issues section described above
Wargfeil 17 Jan @ 9:45am 
J'ai un souci.
Je suis en 1.5, le mod est normalement compatible.
Mais quant je construis la table, il n'y a plus moyen d'interagir avec... Du coup pas moyen de la démonter ni de crée un ordre.
Et mes colons n'ont pas l'aire de l'utiliser.
Mlie  [author] 17 Jan @ 1:41am 
@Ant1828 Yes
Ant1828 17 Jan @ 1:36am 
If I freeze the corpses does it still have to be within 24 hours?
UtterBob 7 Nov, 2024 @ 7:28am 
Yeah, seems it was the success variables. Thought it was good enough to get something out of 10 attempts but I started getting things when I optomised the variables as much as I could for the current colony.
Mlie  [author] 6 Nov, 2024 @ 2:19am 
@UtterBob It all depends on your doctors skill level, quality of the bench, cleanliness of the room etc.
UtterBob 6 Nov, 2024 @ 2:16am 
I've done about 10-12 autopsies so far and got precisely 1 skull and nothing else from every body (a couple were dissected but most were fresh raiders).

Is this normal odds or should I be looking for a mod conflict?
Mlie  [author] 19 Oct, 2024 @ 6:37am 
@Vartarhoz Right, should work better with anomaly corpses now
Vartarhoz 18 Oct, 2024 @ 11:59pm 
Shamblers new walking skeleton/zombies from Anomaly. They spawn rotten/dessicated via console, yet I can take their liver lungs etc.
I tried this
Spawn a pawn - Shambler (Skeleton) - destroy zombies- kill skeletons
Use Autopsy table for skeletons
I get liver and lung
Gonna do another resub.
Mlie  [author] 18 Oct, 2024 @ 11:17pm 
@Vartarhoz Check the mod-version to be sure. I only check for the rot-stage and if the corpse is dessicated.
When you say skeletons, do you mean corpses that have been rotting for four days to get dessicated or are you referring to entities specifically?
Vartarhoz 18 Oct, 2024 @ 8:07pm 
I updated mod, resubbed but characters still can get organs from skeletons. Did you check for Shamblers? they count as entity?
Mlie  [author] 18 Oct, 2024 @ 11:55am 
@Vartarhoz All right, non-fresh corpses should no longer yield natural organs while dessicated corpses will also no longer yield flesh or leather
Vartarhoz 18 Oct, 2024 @ 5:13am 
Mlie I would suggest that rotted corpses couldn't not be usable for butchery for meat and leather. It's hilarious that you get leather and butcher from skeletons. They should drop implants but not organic material.
Mlie  [author] 14 Sep, 2024 @ 8:22am 
@Fluzz Never used that mod, but based on the comments, that mod does not work in 1.5 so hard to say really.
Fluzz 14 Sep, 2024 @ 7:36am 
Can someone explain what is the difference between Harvest Organs Post Mortem and this mod?
Mlie  [author] 30 Apr, 2024 @ 10:49pm 
@Wryson Rose The work is Medicine so it will give experience in that.
Wryson Rose 30 Apr, 2024 @ 4:14pm 
Apparently I made a goof in the URL linik, and i can't edit the post..

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1214615921
Wryson Rose 30 Apr, 2024 @ 4:12pm 
So this is probably a very dumb question..but I'll ask it anyway, since I'm crazy.

I'm updating to this Autopsy Table mod for one real reason: The Medical Training Mod found here is ridiculously out of date.

Does your mod allows the same thing as the Medical Training does: Allow a doctor to practice and learn?

Additionally, now that I think about it, since this mod also does a type of butchering, can this be used by both a doctor AND a butcher/doctor/chef?

IE, I know we've got a butcher table already, and it's used for..well, butchering corpses for meat.Is it even possible for your autopsy table to do the same thing, but depending on the medical skill of the person doing the work, more/less is acquired?

Either way, the training point is my main concern. If your mod allows a pawn to train by working with a corpse (animal or human, both?) then great. If not, I need to go elsewhere.
Mlie  [author] 22 Mar, 2024 @ 5:18am 
@Allianser I assume so, this does not affect genes at all
Allianser 22 Mar, 2024 @ 5:00am 
Does this table work correctly with non-baseliners?
Similar 9 Jan, 2024 @ 11:54pm 
Addition, since Steam complained about too many characters in the previous post: The table works fine when my colonist does the brutal harvesting (only got meat and leather so far, but that's probaby to be expected).
Similar 9 Jan, 2024 @ 11:51pm 
The Mechanitor Paramedic mech from Biotech grabs human corpses, takes them to the table, manages to get their clothes off, but then seems to go into an infinite loop (the animation flickers at the end of each loop) when it tries to harvest them.

ah, the log does show an NRE:
https://gist.github.com/HugsLibRecordKeeper/c7402dd8df42d4c82278809c2ef374fe
(I lack the knowledge to properly understand what is going wrong, though).

I removed all my mods, except Harmony, Hugslib and AutopsyTable (and the three DLCs), turned 'doctor' off on my colonist, spawned a table and a pawn, killed him and let the paramedic do its thing.
This time I got a pop up with the NRE (which I didn't when I ran all my mods), and it says the same thing as the previous log file.
Unfortunately Hugslib throws an error when I try to upload the new log file, so I can't post that (maybe some rate limiter?).
RekorluSuSaati 19 Nov, 2023 @ 12:45am 
Thanks
Mlie  [author] 19 Nov, 2023 @ 12:43am 
@RekorluSuSaati From the description above:

There are now two different autopsies, normal that only gives organs/bionics and no butcher debuff, brutal that also gives skin/flesh but also a butchering debuff
RekorluSuSaati 19 Nov, 2023 @ 12:16am 
what is the difference between perform autopsy and perform brutal autopsy
Mlie  [author] 13 Nov, 2023 @ 9:55pm 
@AlphaWolf It works in my tests so try the steps described under Reporting Issues
AlphaWolf 13 Nov, 2023 @ 7:10pm 
@Mlie every organs, when they use the autopsy table, only the clothes are pulled off and the corps disappear without any organs harvested.
Mlie  [author] 13 Nov, 2023 @ 1:46am 
@AlphaWolf What bionic parts/organs are not spawning?
AlphaWolf 13 Nov, 2023 @ 1:04am 
why when i do the autopsy, there isnt any organs et the corpse disappears? i dont use Sal assemblers?
Mlie  [author] 26 Oct, 2023 @ 10:05pm 
@john seal Could you link to that mod?
sæl 26 Oct, 2023 @ 4:19pm 
When using the Rimfactory SAL Assemblers to operate the Autopsy Table you do not gain any organs for some reason, the apparel the body had on also disappears.
AlexanderVelikiy 2 Oct, 2023 @ 11:54am 
@Mlie Thank you
Mlie  [author] 2 Oct, 2023 @ 11:11am 
@AlexanderVelikiy Perhaps this mod is more to your liking? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2567364887
AlexanderVelikiy 2 Oct, 2023 @ 12:41am 
I would like the option of removing only the bionic prostheses, with the rest of the body preserved for future burial
Madvillain 4 Jun, 2023 @ 7:44pm 
Any way to harvest androids from android tiers with this?
Mlie  [author] 27 Apr, 2023 @ 5:21am 
@SeraphLionKnight Yes
SeraphLionKnight 27 Apr, 2023 @ 4:51am 
Does this give medical experience?
Scorpio 26 Feb, 2023 @ 10:32am 
is anyone getting feet with this?>
zackd41pro 8 Feb, 2023 @ 8:29am 
thanks for the clarification :)
Mlie  [author] 5 Feb, 2023 @ 9:51pm 
@zackd41pro No, the body is consumed by the operation
zackd41pro 5 Feb, 2023 @ 7:53pm 
is there a way to have the body not be consumed on use so you can bury them left over body? i am assuming not a the item corpse would have to be different. i just want to remove prognostics and then bury the body's.
Rainoa 22 Oct, 2022 @ 10:22pm 
tested this mod due to "the harvest" not being updated
not sure i like the extra steps+ it still will grab bodys even after being past 24hr and destory the body and give nothing...
i was hopping with the 24h bit it was going to let you recover organs & leave body behind to be butchered or w/e using the normal autopsy option.
Mlie  [author] 20 Oct, 2022 @ 10:01pm 
@Tanaka Khan Should be in the production tab.