Scrap Mechanic

Scrap Mechanic

Survival Bots
648 Comments
< blank > 23 Apr @ 12:24am 
amogus
prestonel 6 Sep, 2024 @ 12:11pm 
bro is wrong about some of the names
Turtle Duck 4 Sep, 2022 @ 12:28am 
what does it do do i spawn bot or something else
Random Person On The Internet 15 Aug, 2022 @ 2:48am 
if you know how maybe you could change the head of the explosive totebot to the synth head?if you dont know then its understandable.
Grub 9 Aug, 2022 @ 2:53am 
ok
wingcomstriker405  [author] 9 Aug, 2022 @ 2:45am 
I might put the explosive bot and another shield bot i built in my playground custom game and then make it public :)
Grub 8 Aug, 2022 @ 2:12pm 
i hate to change files of SM
wingcomstriker405  [author] 8 Aug, 2022 @ 12:33pm 
why would i do that?
Grub 8 Aug, 2022 @ 10:29am 
then please turn this in to like gamemode
wingcomstriker405  [author] 8 Aug, 2022 @ 10:11am 
sorry but i wont do that. 1. it also adds an explosive bot. 2. i dont want to delete it because it causes problems when people open worlds that use the mod. just ignore it :)
Grub 8 Aug, 2022 @ 9:29am 
this mod is useless

delete this mod

please
patlaxson 25 Jul, 2021 @ 5:42pm 
nice idea
braincell successfuly removed 2 Jun, 2021 @ 8:04am 
can u make a mod that allows the player to turn into any type of bot EVEN A TRASH BOT REAL BOSS!
wingcomstriker405  [author] 26 May, 2021 @ 2:06pm 
ty ill give my best to do so :)
Trollenger. 26 May, 2021 @ 1:45pm 
Even if it isn't REQUIRED, I find it really useful for bot wars and such, Amazing mod! Keep up the good work please.
Xander 17 May, 2021 @ 2:12pm 
Can you spawn bots using logic signals repeatedly with one capsule? no
How does the size of the spawners compare to the spawner from this mod? yes
Can you spawn the explosive bot? yes
Can you clear bots from the world using a logic signal? no but you can with a command
Xander 17 May, 2021 @ 2:10pm 
creative update intensifies
lukeand6 11 May, 2021 @ 7:31pm 
nothing, i just wanted to tell you that
wingcomstriker405  [author] 8 May, 2021 @ 12:51am 
why cant you clear bots using a logic signal? what is the problem with the unit cleaner?
lukeand6 7 May, 2021 @ 9:27pm 
Can you spawn the explosive bot? YES.
Can you clear bots from the world using a logic signal? No, but we can clear it with commands
Gamma 17 Apr, 2021 @ 2:49am 
lol outdated xD :P
Illumina♥ 16 Apr, 2021 @ 2:23pm 
damn, some people are just impatient to read
wingcomstriker405  [author] 15 Apr, 2021 @ 1:49pm 
what do you mean with i missed an update?
patlaxson 15 Apr, 2021 @ 12:55pm 
you missed an update, also, commands are a thing
wingcomstriker405  [author] 12 Apr, 2021 @ 2:18am 
Maybe I have a short temper but if you hear the same (false) claim over and over again on different channels it's annoying
british sounding combine soldier 11 Apr, 2021 @ 9:35am 
*you*
british sounding combine soldier 11 Apr, 2021 @ 9:34am 
also tou have a short temper
british sounding combine soldier 11 Apr, 2021 @ 9:33am 
i din't think it was outdated :steamhappy:
wingcomstriker405  [author] 11 Apr, 2021 @ 8:03am 
I honestly dont get HOW you get to such a conclusion! I assume that you just saw this mod and thought: "Wow that is outdated! Lets write a comment without thinking about what this mod allows you to do!". At first sight you might assume that its outdated BUT there are 2 features that are not (yet?!) in the game. 1) The EXPLOSIVE BOT is not in the game or have i miss an update?! 2) You cant repeatedly spawn bots using logic signals (atleast not without other mods).
patlaxson 11 Apr, 2021 @ 7:00am 
welp, they've already been added to creative, so this mod is useless
wingcomstriker405  [author] 10 Apr, 2021 @ 1:38am 
Than you dont seem to understand the full potential (like the explosive bot or spawning bots using logic signals) (but i dont stop you from not using this mod)
british sounding combine soldier 10 Apr, 2021 @ 12:52am 
no need to carry on this mod, we have bot capsules now
wingcomstriker405  [author] 5 Apr, 2021 @ 12:23am 
No but I created the explosive bot last summer (and yes you can already use it)
SemiConductor 4 Apr, 2021 @ 10:22pm 
lol I thought you found the explosive bot XD
wingcomstriker405  [author] 4 Apr, 2021 @ 2:04am 
Yesterday i published an update to make the installation process easier and allow to update the mod without having to reinstall it every time there is an update (it now also uses the normal bots so the stats are the same)
wingcomstriker405  [author] 1 Apr, 2021 @ 8:58am 
actually i created it myself :) (didnt even know it would be a thing when i created it)
SemiConductor 1 Apr, 2021 @ 8:32am 
I know, you found it in the game files
wingcomstriker405  [author] 30 Mar, 2021 @ 9:28am 
ik but i had it first ;)
SemiConductor 30 Mar, 2021 @ 9:08am 
The explosive bot is the red totebot from devblog 20
wingcomstriker405  [author] 30 Mar, 2021 @ 6:10am 
For everyone who is interested... The current testbranch allows modders to do some things that they weren't able to do before... So what does this mean for this mod? I will remove the custom bots (EXCEPT the explosive bot) and create a part so you just have to place a block in a world restart the game and everything is working without having to mess with gamefiles. Also I will create a version that allows you to get the bots into challenge mode which will be exciting I think (it will probably be a seperate mod because it needs parts to detect if there are still bots around etc)
wingcomstriker405  [author] 23 Mar, 2021 @ 2:43pm 
Well... You might think so but this mod still gives you a logic powered multiuse spawner and the explosive bot so I don't think it's that useless tbh
SemiConductor 23 Mar, 2021 @ 1:13pm 
Its a shame this mod is redundant now :(
british sounding combine soldier 21 Mar, 2021 @ 12:46am 
O.k wingcomstriker405.
wingcomstriker405  [author] 20 Mar, 2021 @ 11:33pm 
If you are on the test branch that it is broken (I'm thinking if I should upload my fix though)
Enderite 20 Mar, 2021 @ 6:18pm 
HOW CAN I SPAWN BOTS???
EVERY TIME I INTERACT WITH THE BOT SPAWNER, IT DOES NOTHING!
wingcomstriker405  [author] 13 Mar, 2021 @ 1:25am 
I have looked into the datastructure of the testbranch and it seems like i have to redo the hole installation part :/ but if everything works out it should be possible to update this mod more easily than before
british sounding combine soldier 10 Mar, 2021 @ 10:55am 
THX
wingcomstriker405  [author] 10 Mar, 2021 @ 10:53am 
There is a video in the description that shows the different bots (you can just use the spawner that is already on the workshop)
british sounding combine soldier 10 Mar, 2021 @ 10:35am 
Can you send me video, please I only know how to make basic doors and cars.
wingcomstriker405  [author] 9 Mar, 2021 @ 12:55pm 
Using buttons for example