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I had an orc big boss bodyguard unit and found a ruby ring of ruin. I thought "hmm, probably the modder simply duplicated the big boss model to make this regiment, maybe this means the ring fires multiple fireballs".
it does. It's a hilarious volley of fireballs.
Just shot 82 of Archaeon's super-elite Chosen in 1 shot, three regiments marching in a column badly affected.
I fixed it.
And its easy enough to miss one or two things.
Now just waiting for the Skill Dump mod I use to update and I am going to start up a Skarsnik run.
Thank you for the amazing mod and the quick fix!
You actually found a bug with this mod. Forgot to move the immortality skill one position to the right after adding the new mount skill... Also the arachnarok in Greenskin Mount mod doesn't conflict with this mod (it uses slot 22 for that mount, only 8 skill slots are used in the first row normally). Updated with fix.
With the addition of both your awesome wolf archer and the Arachnarok Spider that the Greenskin Mount mod gives them, the Immortal skill of the Goblin Big Boss gets covered up.
I've no idea how to resolve this, sadly. Though I could probably delete one or either of the mounts from either mod to fix it.
Still, this is a great mod. Especially for the wolf archer. Just a fun addition that.
Any thought on how to fix the issue?
Screenshot page
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2138935089
Is there a way to change the "hero capacity: +1 for goblin big bosses" from tier IV down to tier III? Maybe even make tier IV have a +2, which would be similar to the recruitment of orc big bosses.
and also the savage boar for savage orc big boss; I need to fix that real quick
@[merc] Rhinopotamus
I made the other Orc Big Bosses less redundant (earlier access, more mounts).
You are right about the Savage OBB; I removed the metal axe from the one model. The second model appears to be a savage orc with bits of Shaman gear and one of the Warboss helmets (which is metal!!!). I will need to change it.
As far as recruitment capacity on the savage barracks chain(s); I am concerned that it might unbalance things to effectively allow twice as many orc big bosses, especially for Wurrzag who can freely build both versions everywhere. I would be possible make a duplicate of the regular orc barracks chain specific to Wurrzag that does not provide +1 to big bosses to balance it out.
Maybe look at Mixu's Savage Orc Warboss, just with two-handed weapons instead of dual-wielding?
Yes, I updated with vanguard on squig mounted version. Stalk is a sensitive matter, as not even the Nigh Goblin Warboss has stalk. I will leave it for the on-foot Big Boss just so that he has something useful.
Can you also add the heroes - goblin shaman and savage orc shaman? thanks!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2094338970&searchtext=console
enter this to spawn more goblin big bosses in your pool (you will have to name them after recruitment):
to_pool spy wh_grn_night_goblin_big_boss
wh2_main_skill_innate_grn_big_bully
wh2_main_skill_innate_grn_bragga
wh2_main_skill_innate_grn_mushroom_addicted
wh2_main_skill_innate_grn_serial_danca
wh2_main_skill_innate_grn_tortura
wh2_main_skill_innate_all_fleet_footed
wh2_main_skill_innate_all_cunning
wh2_main_skill_innate_all_determined
wh2_main_skill_innate_all_confident
wh2_main_skill_innate_all_disciplined
wh2_main_skill_innate_all_perceptive
wh2_main_skill_innate_all_aggressive
wh2_main_skill_innate_all_tough
wh2_main_skill_innate_all_strong
wh2_main_skill_innate_all_weapon_master
wh2_main_skill_innate_all_strategist
wh2_main_skill_innate_all_tactician
You can control the weighting of these skills, but then it will apply globally to all character types that get it.
Drop by the modding discord if you want to talk to us.
*Raise up hands, slowly.* *Tilt head slightly down with eyes closed.* *Take a step back, slowly.*
I suppose once Deco's Orc Expanded Roster is updated there will not be much purpose for this mod. They can even take my Night Goblin Big Boss/other stuff if they want. Otherwise I will pare it down and leave only the db files necessary to act as a submod to Deco's Expanded Roster.
Sorry. I know you're perfectly capable of defending yourself. I just find it highly disrespectful when someone rips off an artist's work (I know, highly pretentious thing to say but whatever). I'm an amateur writer and if someone ripped off my work and claimed it as their own without a single word of consent I'd be pissed off, royally.
Instead of giving him a boar mount, give him different "weapon loadouts" as mounts, as in having him be able to switch between, choppa and shield, dual choppaz, and a great weapon.
But if you want to give him something a little extra special, you could always give him an aura ability similar to the Beastmen Gorebull, but have the Black Orc's be something like melee attack and defense.