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Just curious but would it be possible to add disciplined back into the beastmen? For a melee heavy roster it's a great trait to stack on them.
If your running with Khazak and he boosts Bestigors so disciplined would help a lot for him. Likewise with Morghur and Chaos Spawn units he boosts.
FYI : When disbanding a Lord with knowledgeable it keeps the buff for the faction as long as the Lord did not defect (This is prevented by disbanding them at sea, so recruit them at ports). When a not-immortal hero is disbanded it is killed and does not keep the knowledgeable buff for the faction.
是的,由于sfo大修了特性表,所以本mod不会生效
可以的
因为孤行己意是中阶(15影响力)的特性,而ca让初始事务官只能刷出中阶特性,所以如果保留孤行己意,那必然是回回出
是这样的,鼠人的派系特性其实很一般,总的来说没什么太好的选择
我看了下木精事务官的库诺斯之爪,与领主的不一样了,只加自己的射程来着
是这样的,艾瑞尔神选两个加成,一个军队在森林战斗+8近攻,但是请仔细看,+8近攻后面的括号说是“领主军队”,这种加成事务官不能生效
另外一个魔充+15,你可以招募出三个博学特性的织法者,然后解散,全图加魔充的效果还在,你每多存三个就相当于一个艾瑞尔神选
所以总结来说,为什么要保留这个特性呢?
高精额外说明已经详细解答了,不过确实很多人建议保留烈火轰雷,会考虑的
魔剑保留的太多了,还是得斟酌斟酌