Half-Life: Alyx

Half-Life: Alyx

City 17 : Breakout
46 Comments
DLRgame 26 Mar, 2023 @ 9:05am 
I can't past the opening screen (black letters on white background). Any ideas why? Anyone else have this problem?
vincent_g 14 Jul, 2022 @ 5:15pm 
My playthrough - https://youtu.be/zo1kCvbt7jc
T-Bone 28 Jun, 2022 @ 6:54am 
this was one of the best mods I played so far, really creative and lots of details, and lots of ammo and resin too :) But I was stuck at the elevator after teleporting, tried pushing and pulling but nothing worked, I watched skummeh's playthorugh and couldn't figure out how he did it. But nonetheless thanks a lot for your work, enjoyed it alot
deeman 23 Apr, 2022 @ 11:06am 
great mod, fantastic atmo, that is really sth I would like to play longer, thank you for the fun!
Skummeh 25 Sep, 2021 @ 7:51am 
Played this on Merciless and I would recommend sticking to vanilla. The distance battles weren't fun with that mod. You can see my playthru here: https://youtu.be/7rw-UsRTNr0
Skummeh 19 Mar, 2021 @ 9:15pm 
Truly an exceptional map and a pleasure to come back to after 10 months. Fantastic work that easily holds up today. Playthru video here: https://youtu.be/fIgkBfJOz_Y
Zanreno 15 Feb, 2021 @ 2:00pm 
Nice extra level. The shotgun spam when we first exit the building was a bit frustrating though.
Mann 8 Feb, 2021 @ 4:49pm 
i died 2 times not knowing where combine is but still good map
Mann 8 Feb, 2021 @ 4:48pm 
really good map
yoanperez 30 Jan, 2021 @ 12:26pm 
Excellent map :-)
maleki.ali 27 Jan, 2021 @ 6:21am 
Great map! I love that so much of it is outside and would love to see a Part 2!
GreyGazelle 25 Jan, 2021 @ 5:22am 
Really loved this map 10/10 should make a part 2
CharlyPlayman 24 Jan, 2021 @ 12:23pm 
Great mod. Very well worked. Highly recommended
zenergy 26 Dec, 2020 @ 11:41pm 
What a pleasant surprise. Loved this map. The settings felt cool, especially that last room and the big open area
Velique 17 Oct, 2020 @ 2:24pm 
Really good map. Some excellent details (the piano area), tight claustrophobic sections mixed with wide open combat. Appreciated the somewhat non-linear start and "bonus area" (poor guy). Slightly amateurish in spots, with some more tweaking pass this could be brilliant. e.g. the vent at the beginning was boxy and undetailed, text should be a darker red and more "drawn", there was a peek into the void near the door to the left of the bar in the Diner ("Dinner"? Probably should be "Diner").
byteframe 14 Sep, 2020 @ 5:25pm 
Very very good mod.
ShubDrub 4 Sep, 2020 @ 3:18am 
i aprove of this but killing my comrades was bad
sylvan 23 Jul, 2020 @ 11:53am 
great
Xegon 16 Jul, 2020 @ 12:00pm 
Awesome map!
Eldanon 14 Jul, 2020 @ 7:12am 
I loved this one! Great puzzles at the start and excellent combat later. Even teleports! I had a great time, thank you to the author!
J_k7044 12 Jul, 2020 @ 6:26pm 
Kinda short ngl
MiamoAlex  [author] 7 Jul, 2020 @ 6:23am 
@KurgenZ I'm sorry you didn't like it, this was my first map and it could have been better indeed. My next one will be more polished and different. I still hope you'll look for it
KurgenZ 7 Jul, 2020 @ 6:21am 
this map was a complete head ache to do
Travelller 15 Jun, 2020 @ 7:12pm 
Fun map! Thanks for your contribution to the community! :steamhappy:
Riparian 12 Jun, 2020 @ 10:10am 
Best community made map I've played. I'm honestly surprised this isn't ranked as the most popular. It's so long that it feels like a part of the campaign, the imagery with the outpost and buildings is really good and looks professional. The catwalks all over the play were very fun to play around and have firefights on. The teleporters are awesome and provide some interesting puzzles. Playing on hard, it was pretty hard. The long range made me regret not getting the reflex sight at the first fabricator. [/spoiler] The charged gravity gloves were very hard to use, they often auto targetted random things on the walls and a lack of cover meant that I ended up resorting to my SMG for most of that fight.
andu 11 Jun, 2020 @ 8:37pm 
Really enjoyed this map. Music cues really pumped up the action.
Blither86 10 Jun, 2020 @ 11:48am 
This really is astonishingly good. Fantastic level design, environments that feel like they were made by a pro team. Absolutely excellent.
FPS Daisuki 6 Jun, 2020 @ 10:22pm 
最初の暗闇探索を乗り越えればあとはコンバイン部隊との爽快バトル。
短い時間でサクッと遊べるのでオススメです。
rad 30 May, 2020 @ 2:26pm 
Just finished it, great map! Make sure to keep your headcrab's teeth clean ;)
madmerrick 30 May, 2020 @ 10:49am 
Best Addon Map I have played so far! I had wanted more outside areas in HLA and this blew me away. I had no idea Addon maps could be this good quality. The level design is great too. Amazing work!
Out Absentia 29 May, 2020 @ 10:16pm 
I enjoyed this map, there is some unique imagery and usage of new mechanics is nice to see. But I found the pacing uneven and definitely too long range on the encounters. Wish there had been more fighting inside some enclosed spaces like at the beginning, or if the combine base at the end had more close quarters to mix it up after the long-range fights in the streets.
AnCapGamer 29 May, 2020 @ 1:01pm 
Amazing Map! Ran it last night! Good pacing and mob placement! the encounters are not excessively tough, but just tough enough to keep it fun! I May have missed the shotgun, i kept finding ammo for it but never found the shotgun itself.
Stark Trist 27 May, 2020 @ 10:44pm 
This looks really cool!
MiamoAlex  [author] 27 May, 2020 @ 3:38am 
@白色海豹 Thanks you very much for your feedback, I'm glad you liked it!
@MEH. | *BooRa Thanks for your help, I would agree that the map would need better ennemy placement, the keycard bug is something that I cannot really fix for now sadly
Урок сила мысли 27 May, 2020 @ 2:44am 
This is best map, man , there is not menya zombie and i think it is very good and this teleports is SO COOL!!!
MEH. | *BooRa 26 May, 2020 @ 10:02am 
Excellent work! I really enjoed while playing. Glad to see some teleportation points in HL:A.Waiting for more to come :)

Bug: If you enter a teleportation point with Red Keycard, it disappears for good (needed to load a former save).
Suggestion: Combine solders are too far away and player don't get enough resin to get laser sight for any weapon. So maybe more resin?
MiamoAlex  [author] 26 May, 2020 @ 1:43am 
@Red_Go @^tchaosvh Thanks a lot !
Red_Go 25 May, 2020 @ 11:33pm 
As a story driven map, this is the best addon without question. I love the huge and bright outside map (with the spaceship??), I just said WOW out loud during play. Even if this was an official DLC, I would definitely buy it.
Titans of Time 25 May, 2020 @ 11:16pm 
This was incredibly fun. Perhaps even my favorite. Very nice and thank you!
CubicVirtuoso 24 May, 2020 @ 11:58am 
Great map, I would suggest some better enemy placement next time. here is my run:
https://youtu.be/IYrARgZtQhU
Blu_VR 24 May, 2020 @ 10:05am 
Best map so far. c: good job
Garth 23 May, 2020 @ 7:56pm 
Nice one! Make more.
Haagride 23 May, 2020 @ 4:38am 
really nice job! thx for sharing:steamhappy:
MiamoAlex  [author] 23 May, 2020 @ 3:53am 
@Friend Boi Thanks à lot for playing it! I will patch this up soon thanks for letting me know
Catcake 23 May, 2020 @ 12:37am 
This was awesome!
My only issue was I kept falling into the corners of the charger things in the last big fight and you can't get out if you do. Maybe you can put metal grating around the corners? Was only mildly annoying, but otherwise the map is fantastic!
World Cup 22 May, 2020 @ 8:55pm 
Looks really polished! Will check it out.