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MOD_ERROR: Extra Metal Blocks (custom components)
in file: C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\Data\Pertam_OreAdditions.sbc
[BuildInfo] Planet 'Pertam' at CloudLayer #1: Invalid path: 'C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\C:\Program Files\Steam\steamapps\workshop\content\244850\2105855524\Textures/Models/Environment/Sky/EarthFarClouds.dds'
> If the mod path is added twice then the problem is that the texture exists AND using a new planet generator definition style (compare EarthLike and Pertram start/end tags).
> Either modify definition to use the old style (recommended) or make it so the <Texture> tag doesn't point to an existing file while also having _cm and _alphamask prefixed ones with same name nearby.
And it would be cool if the material could be used not only for armor (but for the game, alas)