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This mod can be added and removed mid playthrough without issue.
Still adds to the op DLC experience considering Grom can even buff them further on top of those benefits and the only reason they have those is said DLC/Update so people wanna use op gobbos with gobbo leader.
Grom should really just have his own research tree or modification that benefits gobbos better than orks but not for everyone else, I think that would have been a good solution.
Its not a bug its just business practice. Release DLC OP then nerf afterwards after people bought it.
Also, this mod uses simple edits. So if you ever wanted to tweak a mod for your own liking its easy, and a mod like this is a great place to start.
It depends on what you want from the mod.
Do you want a lightweight tweak of the Tech Tree to bring your Orks up to speed but want to keep it low profile? Use "Better Greenskin Research".
Do you want more changes, because you feel the need to improve other units (especially the damn Giants)? Then go for "Orc Technology Integration for Greenskins".
I think both are well made and want to thank both authors for sharing their work. You guys are awesome and put the icing on our cake made of war and death.
@Flying Fox I like it!
Also, I may tweak some other tech nodes to offer extra benefits to, say, trolls or spiders. It's kinda lame that they get such little tech representation.