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Before following these steps, you shouldn't level up your newly tamed dinosaur.
1: Once you've tamed one or more dinosaurs at the beginning of the game, log out and back in. When you log back in, check your dinosaurs' inventory or use a spyglass. You'll notice changes in their stats that match the assigned points.
2: The other, better option would be to use cryoprods. You'll see the same results.
After using these two options, you can level them up and you'll no longer have problems breeding them.
And if after that you notice that the damage in your inventory doesn't match the spyglass, no problem. The correct stats are in your inventory, and when you level them up, they'll be the same.
Especially if you have -preventhibernation
But generally an Awesome Mod i have to say!
admincheat ScriptCommand ForceRedistribution All
admincheat ScriptCommand ForceRedistribution Target
PerDinoStatRedistribution=((DinoClassPath=/Game/Mods/1558114752/Gasmoth/Sanagi_Character_BP.Sanagi_Character_BP,IgnoreRedistribution=False,StatWeights=(Health=1.0,Stamina=1.0,Oxygen=1.0,Food=1.0,Weight=1.0,MeleeDamage=1.0)),
I cant understand how only the global weights are being used completely because the gacha's are getting some points in crafting and our global crafting skill is 0.
And unless i just got lucky with the few gasbags i tamed as i guess 0.8 to 1 weight isnt a huge difference so maybe i just got really lucky with their rolls.
Its not the end of the world as i dont really care that gachas have a low crafting skill that much but im sure someone will complain about it lol
And maybe if you fix the oversight then it will start working anyway
I'm also kind of surprised that the gasbags actually work, since I found out there's currently a bug (or more like an oversight on my part) where only the global weights get used, which might explain why the gachas get no points in crafting skill, though in this case it's weirder that the gasbags work properly, so to speak.
I added line
PerDinoStatRedistribution=((DinoClassPath=/Game/Extinction/Dinos/GasBag/GasBags_Character_BP.GasBags_Character_BP,IgnoreRedistribution=False,StatWeights=(Health=1.0,Stamina=1.0,Oxygen=1.0,Food=1.0,Weight=1.0,MeleeDamage=1.0)),(DinoClassPath=/Game/Extinction/Dinos/Gacha/Gacha_Character_BP.Gacha_Character_BP,IgnoreRedistribution=False,StatWeights=(Health=1.0,Stamina=1.0,Oxygen=1.0,Food=1.0,Weight=1.0,MeleeDamage=1.0,CraftingSkill=1.0)))
To change gasbags as i had lowered the global weight of Oxygen and that seems to have worked but the gachas just seem odd.
Its like the wild ones have all been reset to 0 in crafting skill and then when you tame them thats when the perDino puts some levels into them so they are only getting the tame levels and no wild levels.
Any ideas?
I will just say, I would recommend making backups first, just in case something truly breaks, in which case I'll revert the update and try to see what's causing issues.
Currently you could either wait for an update, or try using the "beta" version of the rewrite of this mod. It has been linked in the comments earlier, but I'll also add a link to the description, for anyone interested in any new updates.
However, I'm not sure how the mod will interact with currently affected dinos by this mod, nor do I recommend running both of them at the same time. :P
It might also be nice if there was an item to verify the wasted stat points in game at a glance. For testing purposes, an admin only tool that needs no engram.
I think Simple Spawned and Normal Spawned stuff works, but every time I've spawned things through one of two different methods, their stat points have wasted points according to my friend who verifies it all.
As to why it's not a combined mod... honestly, this has never even once crossed my mind for some reason. lol
So far, every dino I've spawned via command, has come up with wasted stats. The normal wild spawns appear to function properly, same with those spawned by Simple Spawners.
Although it will need it's own config options to be set up.