RimWorld
Lag Free Lamps
48 commenti
__GØDǺяK__ 4 feb, ore 8:48 
1.5 please
Pats 18 nov 2022, ore 12:26 
Soulless Jelu 18 nov 2022, ore 11:13 
@amorek
There IS interest!
amorek 18 nov 2022, ore 4:12 
I was patching this locally yesterday, because the alternative mod was taken off workshop. I can upload it to steam if there's interest.
Sir Rolin 17 nov 2022, ore 15:05 
The mod Peperos provided no longer works, as the mod has been removed from the workshop, it seems.
SIGMA RULE # 281,977 9 lug 2022, ore 10:52 
the issue witht he sequel is that it works on EVERYTHING and you cant toggle anything. so things like particle accelerators from anti matter acceleration just dont work anymore
Peperos 20 apr 2022, ore 13:51 
It seems like the revamed version got a sequel and the updated version of this mod got pulled out from the workshop
here is the link to the new mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2687885267
Non Suspicious Bear 30 mar 2022, ore 16:24 
What happened to the continuation? Link no longer works.
NECEROS  [autore] 22 lug 2021, ore 18:10 
That link doesn't work, Luna. Thank you for continuing it regardless :D
gingerale 22 lug 2021, ore 5:06 
thanks for all your modding work over the years neceros and good luck with all future endeavors! we appreciate your creations and im sure they will live on.
NECEROS  [autore] 21 lug 2021, ore 13:52 
I'm sorry to say but I won't be updating my mods at this time. I'm taking a break for now. I encourage anyone to continue this mod for others.
fery vuta 21 lug 2021, ore 3:45 
NEEDS and update to 1.3
Mythos 21 nov 2020, ore 9:22 
Hey there, could you please add support for DocWorld's table lamps/candles?
sou 1 ott 2020, ore 12:26 
I really needed this. My colonist was refueling each lamp one by one and only taking wood for 1 refuel each time and was getting crazy! Thank you!!
Rea 19 set 2020, ore 21:15 
I wonder if it would be possible to just create a script that removes fuel requirements from everything.
XalexHana 27 ago 2020, ore 5:34 
can you add the brazier too?
SalmonToastie 27 ago 2020, ore 5:29 
Does this work on the brazier from royalty?
ZX Zero 27 lug 2020, ore 18:18 
Can you make a patch for Velcroboy's Japanese Revival lamps? only have 3, a Andon, Ishidoro and a Lantern/Red Lantern
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2160109949
Uncertainty 12 giu 2020, ore 14:29 
There is already a mod that does that, It starts with ED
ɼﻉٱƈѻɼٱกﻭค 🃏 12 giu 2020, ore 13:16 
Neceros can you make a mod which make plants grow 24h a day?
Natori 6 giu 2020, ore 13:16 
I...I never knew how much lamps is in gloomy, thanks neceros
NECEROS  [autore] 2 giu 2020, ore 13:14 
UPDATE v1.0.1

Goddamn there's a lot of lamps in gloomy. Added them all.
NECEROS  [autore] 2 giu 2020, ore 13:09 
THERE WERE LIKE 7 TAMPS IN THAT MOD. JESUS. ok they all are fuel free now
Uncertainty 2 giu 2020, ore 13:03 
WAIT WHUT
NECEROS  [autore] 2 giu 2020, ore 13:02 
Oh there's 4 lamps. I only did it for wall lamps. I'll get the other three lamps. BUT YOU LIED TO ME.
NECEROS  [autore] 2 giu 2020, ore 12:58 
Are you super duper sure?
Uncertainty 2 giu 2020, ore 12:58 
So the wall lamp in gloomy furniture still requires fuel
NECEROS  [autore] 2 giu 2020, ore 12:56 
Yup, that's what it means. Try it on on a new map. Place 100 torches and you will see how boggy the refuel job can be.
Meakin 2 giu 2020, ore 6:51 
So it basically means free light and heat apart from the build cost? Pretty OP if so. As for the refueling job being laggy, how is that "felt" in game? Is it like a lag spike every few minutes or something when the job ticks?
Grimiskitty 31 mag 2020, ore 10:11 
omg thank you! makes tribal playthrough a bit easier without them wasting so much time refueling
Uncertainty 30 mag 2020, ore 17:40 
:DSTpoop:
NECEROS  [autore] 30 mag 2020, ore 17:37 
:pureloveheart:
Uncertainty 30 mag 2020, ore 17:32 
no
NECEROS  [autore] 30 mag 2020, ore 16:06 
nou
Mico 30 mag 2020, ore 7:43 
neceros is a big ol bich
NECEROS  [autore] 29 mag 2020, ore 12:43 
@Akaruz64

It should be.
NECEROS  [autore] 29 mag 2020, ore 12:43 
I don't care, Bleh
Akaruz64 29 mag 2020, ore 10:52 
Hey, could this be implemented to affect Braziers? Thanks
Uncertainty 27 mag 2020, ore 21:59 
Thamk
SRT_Reno 27 mag 2020, ore 15:01 
Thanks for this and thank you so much for making this compatible with Gloomy!
I prefer tribal starts and taking it slow with research. My most recent colony is pretty big and has /tons/ of lights and my basic work pawns are getting nothing else done between having to refuel everything ffff.
Anonymous Loli 27 mag 2020, ore 11:16 
OMG thank you! This will make my settler plays a little easier!
Raskaran 27 mag 2020, ore 2:56 
Great mod. Now i can have a temple vibe in my caves. M&M 6 style
NECEROS  [autore] 26 mag 2020, ore 21:32 
The refueling job clogs the game down if you have a good amount of fueled lights.
spsblue 26 mag 2020, ore 21:21 
So what is it about needing fuel that causes the lag problem? I don't know enough about what makes the game lag to understand why this happens.

That, of course, is probably why my game always ends up lagging like Hell; most of my run-throughs end because I just get too frustrated with the lag and start again.
NECEROS  [autore] 26 mag 2020, ore 20:26 
:pureloveheart:
Proxyer 26 mag 2020, ore 20:24 
Good mod for the tribe start! :cozypoechris:
ProfZelonka 26 mag 2020, ore 20:20 
This is actually pretty awesome for low-tech plays! Great idea! Thanks!