Garry's Mod

Garry's Mod

TF2 Hex: Inflated Ego
6 Comments
Floof 20 Jun, 2020 @ 6:50am 
thanks any way then
Yakuza Merkitzi  [author] 20 Jun, 2020 @ 6:48am 
You gotta look for someone else who knows how to do all that stuff.

All i do is changing names on folders and texture files from existing Cosmetics, Weapons and Retexture mods so they don't overwrite any existing models.
Floof 20 Jun, 2020 @ 6:37am 
you could try to remove the model from the engineer model then add bones or get help to do it or makeing a model of the hand or takeing the model from the engineers hand that has it then adding bones think this might help ya a bit
^.^
Floof 20 Jun, 2020 @ 6:36am 
okay then
Yakuza Merkitzi  [author] 20 Jun, 2020 @ 6:35am 
Sorry dude. i have no idea how to create bodygroups or making models from scratch.

Its way differnert from hexing.
Floof 20 Jun, 2020 @ 6:25am 
i honestly love the concept of this also have a prop idea for ya mr yakuza a gunslinger prop that can be posed and has diffrent body groups of fingsers hand and the base of the hand may be you can try to do that if you can any way love this hat 10/10 would download again