Empyrion - Galactic Survival

Empyrion - Galactic Survival

Merc-MX11
41 Comments
japp_02 28 Feb, 2024 @ 10:25am 
Since 1.10+ I cannot use it anymore unfortunately, due to its crazy acceleration when only briefly hitting the w key. The game must have changed thruster parameters that now breaks the good usage of this vessel somehow...
jrandall  [author] 2 Aug, 2021 @ 1:32pm 
Thank you FluffyLiama! I will check it out :)
FluffyLlama 29 Jul, 2021 @ 1:50pm 
I've now added a Reforged Eden compatible version of my mining laser modified MX11 to my workshop, hope you like it
jrandall  [author] 24 Jun, 2021 @ 10:30am 
Thank you spyroqueen!
spyroqueen 19 Jun, 2021 @ 9:10am 
lovley sv
jrandall  [author] 5 Sep, 2020 @ 3:14pm 
Thank you Diemex! :)
Diemex 4 Sep, 2020 @ 11:11am 
Gave this a test fly today. Quite impressed.
jrandall  [author] 24 Aug, 2020 @ 11:50am 
Thank you again FluffyLlama! I got it added to the post now. Thanks again!
FluffyLlama 24 Aug, 2020 @ 12:30am 
@jrandall as you suggested I have uploaded my modified version of this awesome ship with 6 mining lasers, harvest controller and 3 defensive turrets - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2205794512
jrandall  [author] 23 Aug, 2020 @ 10:10am 
Thank you ZappPSR! :)
ZappPSR 23 Aug, 2020 @ 8:10am 
@jrandall really pays attention to details. (Even typing the names of the people in the comments, never misses a caps or dash) I was going to spawn this ship today, I got all materias and after almost everything put on the Factory I was short on gold to make the last 4 matrixes. I found a lava planet plenty of gold, so I'm still getting the ore to build the ship... I can't wait to spawn it and load it with ammo. For peace keeping, of course :)
jrandall  [author] 11 Jul, 2020 @ 4:45pm 
Thank you MadDogB, Deadly, and Maddox. @Deadly, I wasn't totally happy with the thrust on the ship. I think it could stand some more or larger lift thrusters myself. The design didn't give me much chance to do that thou. It really did start as something else for a challenge but I changed my challenge entry and took what I had and turned it into a different ship. Thanks again all!
Maddox 11 Jul, 2020 @ 12:23am 
Love this build. This is the sv that I use on poi's. I would like to see it updated with some better lift thrusters for high gravity planets but other than that this thing is a beast. I can easily take out pois and even when I do take some damage it is very minor damage.

Usually most of the stuff i get off the workshop i will do some slight modifications but this is a rare one where it is fine the way it is. Thank you JRandall. Not sure where empyrion would be without you..
Deadly 15 Jun, 2020 @ 4:06pm 
Agree with all of @godmkv points below (especially cargo). Also, this ship struggles and drops quickly on high gravity worlds. It may even become trapped if it lands or gets too low. Be forewarned.
MadDogB 5 Jun, 2020 @ 6:34pm 
Loving the builds, but with your attention to detail on them have you made or thought of making a Andromeda Ascendant CV or SV.
jrandall  [author] 3 Jun, 2020 @ 6:38am 
Thank you camesuca and Durovar! :)
Durovar 1 Jun, 2020 @ 2:36pm 
D00mnoodle told me about your work being a big influence, i can see how! Awesome stuff here. You and him inspire me :)
Stagmire 1 Jun, 2020 @ 11:34am 
As usual good job. I'm a big fan of these MX series ships. Makes me feel like I'm in a badass space RV. They just need to add a small bed for SV's and I'm set.
jrandall  [author] 1 Jun, 2020 @ 9:02am 
Thank you very much jaycephus, Ann|e Noa|m, godmkv, and CR Link (501st)! @godmkv, I should do more with P menu options. You have good points. I like having old school switches inside the ship, but it would be nice having a P menu option to also access that which is quicker and easier in game. This ship was built for A11, but I have used it in A12. It doesn't have the new A12 features thou. I may do a quick update to it for A12 when it is officially released. Also, I think it doesn't need as many generators in A12 so 2~ of 8 may be able to be removed. Also, A12 you can tune the ship some which I couldn't in A11. So, I may mess with that too. Thanks again all!
Commander Shadow501st 1 Jun, 2020 @ 5:47am 
Another wonderful job!
gmkv 30 May, 2020 @ 5:48pm 
And part 2: Signal logic - with the first person cockpit an issue comes that when you exit you always come out the top of the ship, you then have to run round back and come in to turn off thrusters. As an alternate to a switch, using "Thrusters" as a signal on the main 'P' menu means no matter which cockpit you fly from you can turn on and off the thrusters. I also added all the guns to this signal as their idle power adds up too for a lower power state. Again - always enjoy these creations and realise the challenges of the ever changing thruster balance in the game!
gmkv 30 May, 2020 @ 5:48pm 
Playing on the latest experimental - as always I continue to be amazed by jrandall's creations - however - I do have some suggestions for this ship. Thrusters - suggest these need balancing - needs more down and reverse thrust significantly as it doesn't like to land flat and struggles to come to a stop. Test in space to see the challenge in stopping forward momentum. While I like the look of the thruster jets at the rear they feel over spec for the size of the ship. Containers - perhaps a personal preference, using logistics the cargo boxes add to the drop down list and reduce potential space for main cargo. I tested removing all the other cargo boxes and was able to get from 8k to 12k storage for bay 1 and from 8 to 9.75k for bay 2 and from 5 to 6.1 for ammo. I did find on the RHS of the ship there is some empty blocks in the body which allowed for a lot more cargo.
Ann|e Noa|m 30 May, 2020 @ 3:04pm 
This looks so good i was a bit sad it was not entered into the challenge (but the one you entered killed it anyways :) ).. Another aweseome addition to my favourite ship line-up.
Jack McKeen 30 May, 2020 @ 1:57pm 
Beautiful
jrandall  [author] 30 May, 2020 @ 12:39pm 
Thank you Fractalite, CrazyZ, and =TCR= Big_Red! :)
=TCR= Big_Red 30 May, 2020 @ 12:12pm 
CPU requirements. OMG...
CrazyZ 30 May, 2020 @ 4:06am 
Ahh, another human faction build. Nice! Lots of details and a wonderful designed interior. And the thruster housing in the back is gorgeous!
Fractalite 29 May, 2020 @ 5:30pm 
I... I cannot believe I am about to say this, but I think this is the first of your ships I am not excited about. The proportions and the stubbiness are "not quite right." To round things out, I am with X in that I like the a-symmetry in the interior, but that is about it.

Sorry J, do not mean to be a buzz-kill and I hope you value my honesty. :)
jrandall  [author] 29 May, 2020 @ 5:00pm 
Thank you very much HadesDurin, J'ee, DocRabbit, Mechanic, Ɽevenant, Havockk, and XCaliber! @HadesDurin, The front/back thrust is offset a lot. I am planning a quick patch for A12. I might be able to get things a little better in reverse. @XCaliber, Thanks! I had fun with it. lol It was going to be something else, but I decided to start over on something else. lol And thank you all again. :)
BaerBear 29 May, 2020 @ 4:52pm 
Awesome work. Would you consider building a tall, but narrow Cargo Transport/Combat CV some day? i see alot of flat and wide vessels, but not many like that. You easily have the best builds in Empyrion and would love to see what you come up with.
XCaliber 29 May, 2020 @ 3:42pm 
Very Cool Looking with the front insets! Loving the Asymetrical interiors
Havockk 29 May, 2020 @ 7:56am 
Jrandall is a reason I play to build his designs. **Drops MIC**
Ɽevenant 29 May, 2020 @ 7:55am 
YAY! I love this man! I still see XCals design under the hood, You captured the whole feel of the original design.
Mechanic 29 May, 2020 @ 7:23am 
How?! How do you come up with them ?! thank you so much! I take to my collection!
DocRabbit 29 May, 2020 @ 4:47am 
@HadesDurin I don't find that to be strange at all, I usually design all my ships with more forward than reverse for that extra "get the heck out of here" when your shields are nearly down moment. :) Also been waiting on this one after seeing the youtube vid. Great Job!!
J'ee 28 May, 2020 @ 9:00pm 
@HadesDurin, strafe your way to victory!
HadesDurin 28 May, 2020 @ 2:25pm 
after some testing i come across some strange behavior, while forward thrust to max is done in ~ 1 second from 0, stoping takes ~3 seconds and its also ~ 3 seconds when you strafe with it and switch directions
can you decrease the forward thrust and increase the other thrust (backward, left and right)
i am not a good ship designer and those changes made it a better combat sv as it already is
jrandall  [author] 28 May, 2020 @ 1:55pm 
Thank you MCDJ23, HadesDurin, and RavagedSociety. :) @HadesDurin, the ship is A11 so the game doesn't those in it. However I switched to A12 Exp and it uses 1813 titanium rods. I was on the fence if I should release as A11 or A12. And thank you all again!
RavagedSociety 28 May, 2020 @ 12:29pm 
Saw this on your youtube channel and been looking forward to trying her out. Looks like yet another amazing build!
HadesDurin 28 May, 2020 @ 10:55am 
Can you please update your images of material list?
since its missing the titanium rods
http://prntscr.com/spkxp8
CrazyUncleSole 28 May, 2020 @ 9:13am 
FIRST lol also looks awesome