Transport Fever 2

Transport Fever 2

Géodis Truck Station
23 Comments
Exile «Foxy» (Ryder17z) 19 Jul, 2022 @ 4:21am 
please add street connection
briansyston 29 Mar, 2021 @ 4:16pm 
I can't find street connections on this.
Warmonger 1 Mar, 2021 @ 11:28pm 
Wäre schon cool gewesen wenn man das Gebäude um mehrere lanes erweitern kann. Die Sandart Truck Depots sind zwar grotten hässlich aber funktionieren als zentraler Anlaufplatz für dutzende Linien zum aufnehmen und abladen von Fracht. Wenn ich mir vorstelle diese kleine aber hübsche Hütte an meinen Hafen bauen zu wollen dann müsste ich 20 davon bauen.... Wie gesagt, wäre cool.
µBunny 16 Feb, 2021 @ 4:31am 
Could you please add connection strings to it so it can be connected directly to a station/industry without road between. One in each corner would be nice, that way it can be connected to the station/industry with any side.
[FR] TATAZE 19 Jun, 2020 @ 7:31am 
Merci c'est magnifique joli taf
Froggy_NL 2 Jun, 2020 @ 5:28am 
@Claude
Thank you, special colleciton for those who want create a Dutch (world/theme). But all the credits goes to the mod creators and you for taking the effort and time to create/convert those nice mods for and in to Tpf.2
ClaudeJ  [author] 1 Jun, 2020 @ 4:45pm 
Thank you Froggy, I'm a big fan of your collection.
Froggy_NL 1 Jun, 2020 @ 2:21am 
With compliments added to the Steam Workshop The Netherlands Collection
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1977005634
minardii 31 May, 2020 @ 3:40pm 
thanks a lot everything works as it should
Froggy_NL 31 May, 2020 @ 11:36am 
@Claude

Yes correctly :)
Agnotek 23 31 May, 2020 @ 8:06am 
Now it's working fine, thx for the fix
ClaudeJ  [author] 31 May, 2020 @ 7:00am 
1.1 Bug fix, earlier date + German description.

@Froggy : you mean to make that depot with a DHL logo instead?
Froggy_NL 31 May, 2020 @ 6:19am 
@Claude

Thank you very much, this what my favourite goods station for cities in Tpf1. Is it possible to add also DHL, DB Schenker editions? :) Thumbs up.
ClaudeJ  [author] 31 May, 2020 @ 3:58am 
To find the stdout.txt :
- you are on the beta : in the advanced settings of the game, there is a button to go in the folder which have it
- or, in any case, you can find it you local user crashdump folder, for exemple : C:\Program Files (x86)\Steam\userdata\66984343\1066780\local\crash_dump
ClaudeJ  [author] 31 May, 2020 @ 3:55am 
To everyone who is having an error : sorry.
However having the stdout.txt can helps a lot since I have not init.lua file in this mod and, for exemple, Agnotek error is about another mod :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1937785251

As vitallii201 pointed out, not everyone is having that error. I'm looking to fix it nontheless.
vitalii201 31 May, 2020 @ 2:26am 
In Train Gamer's video , there are no errors with the station in the game.
pawerybs 31 May, 2020 @ 1:52am 
There is an error occuring. Unfortunately :(
rb58nl 30 May, 2020 @ 3:14pm 
Good day, Claude...Something is wrong with your MOD....When I go to: Road, Buildings, Cargo...it will kick me out of my game....and I have not even touched your MOD yet
Agnotek 23 30 May, 2020 @ 3:05pm 
Crashes with following message:

error: error: res/scripts/init.lua:64: creating globals by assignment is not allowed (variable was groundFace)
Did you forget to add 'local' before your variable?
stack traceback:
[C](-1): ?
[C](-1): error
res/scripts/init.lua(64): __newindex
[string "/mnt/home64/Games/Steam_Official/steamapps/wo..."](37): fn
...al/steamapps/workshop/content/1066780/1937785251/mod.lua(29) : ?
res/config/base_config.lua(32): ?
davidmoore668 30 May, 2020 @ 1:04pm 
Thank U Thank U Claude it's my favorite TPF1 cargo bay and thank u again.
ClaudeJ  [author] 30 May, 2020 @ 11:54am 
I'm asking for it because there's no scripts/init.lua file in this mod so I do suspect it is some other aggressive scripts from another mod that is acting up.
ClaudeJ  [author] 30 May, 2020 @ 11:50am 
Hi minardii,
can you please send me your stdout.txt?
minardii 30 May, 2020 @ 11:10am 
Unfortunately, the game throws into the menu
Error res / scripts / init.lua (64): _ newindex etc.It is possible that mods is not on the current version?