A Hat in Time

A Hat in Time

Crystal Cove
28 Comments
Meowki 9 Jan, 2023 @ 4:47am 
i was half way through the level when i realised i played this before haha, overall good level, very thematically coherent with nice level design
makingandtaking 29 Dec, 2022 @ 7:11pm 
very nice
WitWo 19 Sep, 2022 @ 4:58pm 
Very cool map filled with lots of visual spectacle / eye candy! :D

However, i feel like it would benefit from making all the assets collide per-poly, as there seems to be many areas where players can kinda "float" over resized-meshes
Nooby 8 Jan, 2022 @ 8:51am 
im pretty sure this from scooby doo mystery thinging like i loved that one so i think this gonna be amazing + the comments you got are amazing so i cant wait too do this
Rootfelt 15 May, 2021 @ 2:59pm 
Loved the atmosphere of this from the music to the lights and models
Run(2)slo 22 Jul, 2020 @ 8:54pm 
Fun map. The music was a bit too harsh of a sound with my headphones, so I had to turn that way down. There were a couple places (like at the beginning) where there were invisible walls. It would be clearer for the player if there was some visual hint that the area is blocked off. Other than that, pretty good map.
Jã1 15 Jul, 2020 @ 6:52pm 
This is one of the best levels that I played
matheusstaffa 12 Jul, 2020 @ 4:34pm 
This level is amazing! You did a great work! I got some tips for you: 1) the song it's amazing but can get boring after some time. You can change the music after some checkpoint to make it better so it doesn't get annoying. 2) The draw distance dowsn't work on some parts even on higher settings (like in the beggining). 3) I think it would be better change the yarn for rift tokens. Most people who played already have the hat, but maybe they need to unlock something on roulette. But you did a great work!
oppoh  [author] 9 Jul, 2020 @ 9:11pm 
I agree. All of the new feedback from the challenge road has been very useful in letting me know what should be tweaked. Once the challenge road is over. I plan to adjust the level based on all the feedback plus a few extra surprises.
Karsui 9 Jul, 2020 @ 3:43pm 
It is really cool level, but exploration experience breaks way too many invisible walls and respawn points imo.
There is also a few collision bugs, but most of them you won't notice, unless you go where "creator didn't want you to go".
XoaOfficial 9 Jul, 2020 @ 3:42am 
Really fun, I was surprised when I found genuinely good gameplay with tight ropes, keep it up :D
Laikinha 7 Jul, 2020 @ 8:34pm 
Nice level :HatHealth:
MurdererGom 7 Jul, 2020 @ 3:20pm 
Good and unique level design, enjoyed with non linear structure ,for BGM I felt louder than others
30 Jun, 2020 @ 3:41am 
Cool level, felt like exploring cave
oppoh  [author] 9 Jun, 2020 @ 10:32pm 
I am currently working on an update to fix the z fighting on many of the wooden supports. If not tonight the update should be up by the end of the week.
Ajax Drinker 4 Jun, 2020 @ 11:15pm 
Good map, but a lot of those wooden beams are very noticeably z-fighting, which kinda breaks the immersion (as much as you can have in a 3D platformer, anyway).
Space_Mamanti 3 Jun, 2020 @ 1:11pm 
Very enjoyable level! Great choice of music btw, Wandersong is very underrated
HERO 2 Jun, 2020 @ 5:28pm 
i rly enjoyed this level!! it was fun, and the world is sooo pretty, had me going "wow!" at every new area. really nice work! also, i thought you might want to know there seems to be a big invisible platform in front of the little building right before the time piece, heres an image of me standing on it [imgur.com]
oppoh  [author] 1 Jun, 2020 @ 3:57pm 
Thanks for the feedback. A few things will be shifted around next update to make some of the hook sections less awkward.
Catwish 1 Jun, 2020 @ 2:31pm 
This is a very beautiful and aesthetic level! The only complaint I have is that there are hookpoints a wee bit too close together, other than that you did a great job!
Zack.EXE 1 Jun, 2020 @ 2:08pm 
hm, strange, now the map wants to work?? must have been something with that spaceship EX mod
Zack.EXE 1 Jun, 2020 @ 1:34pm 
@oppoh
*laughs* sure, just let me wait around 10-20 mins loading the damn game, goes to show how many mods i have installed
Crash 31 May, 2020 @ 8:02pm 
@Zack just reopen the map, it's an issue that's common
oppoh  [author] 31 May, 2020 @ 7:15pm 
I friended you Zack, Could you DM me the exact error pop up you are getting?
Zack.EXE 31 May, 2020 @ 7:07pm 
i can't seem to play the mod, it keeps giving me some sort of error telling me the creator has to remake the map? even though this is (probably) a recent mod??
Crash 31 May, 2020 @ 10:11am 
All good, great level btw!
oppoh  [author] 31 May, 2020 @ 9:58am 
Thanks for spotting this. Definitely a typo, I will get this fixed next update.
Crash 31 May, 2020 @ 5:06am 
why is it marked as a playable character?